Player Matchup

Vamana
Vamana
BuddahOnLotuss
Vamana
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
50W - 73L
1,309 Elo+
Party 2
Mercury
Mercury
H3LPER
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 1
Olorun
Olorun
OrangeDPhoenix
Olorun
Level 26
God Stats
30W - 33L
1,413 SR
Queue Stats
531W - 599L
1,346 Elo+
Party 2
Aphrodite
Aphrodite
goldfma
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Persephone
Persephone
tonidespiadado
Persephone
Level 28
God Stats
13W - 25L
1,417 SR
Queue Stats
139W - 203L
1,329 Elo+
Solo
Team Averages
Level 29
1,466 SR
1,318 Elo+

VS

Team Averages
Level 12
1,492 SR
1,453 Elo+
Ymir
Ymir
BigSmack69
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,717 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luigisotcan
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,500 Elo+
Solo
Chiron
Chiron
RnDriver
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,500 Elo+
Solo
Agni
Agni
rapo84
Agni
Level 28
God Stats
23W - 13L
1,458 SR
Queue Stats
28W - 20L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
smokesheriff
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 4
12,496
500
10,722
21,879
28,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
H3LPER
Mercury
18
7 / 9 / 4
12,179
487
10,058
23,639
9,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 11 / 2
9,361
374
4,062
18,957
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
goldfma
Aphrodite
14
1 / 10 / 9
10,674
427
6,780
20,879
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
tonidespiadado
Persephone
19
14 / 7 / 3
14,220
569
24,649
25,425
9,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 12
14,849
594
19,223
24,514
36,592
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Luigisotcan
Tsukuyomi
20
5 / 3 / 8
14,172
567
15,365
18,152
7,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
RnDriver
Chiron
20
11 / 5 / 7
14,124
565
19,432
15,339
6,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
rapo84
Agni
16
2 / 11 / 9
11,381
455
10,851
15,572
6,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
smokesheriff
Gilgamesh
20
6 / 3 / 9
13,947
558
13,039
15,137
15,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
23
Kills
37
39
Deaths
23
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
13
1
12
19
L
1
2
4
1.5
L
Mercury
H3LPER
Mercury
7
9
4
1
W
Tsukuyomi
Luigisotcan
Tsukuyomi
5
3
8
3
L
0
11
2
0.09
W
Chiron
RnDriver
Chiron
11
5
7
2.9
L
Aphrodite
goldfma
Aphrodite
1
10
9
0.55
W
Agni
rapo84
Agni
2
11
9
0.59
W
Gilgamesh
smokesheriff
Gilgamesh
6
3
9
3.5
L
Persephone
tonidespiadado
Persephone
14
7
3
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,271
Damage
77,910
110,779
Taken
88,714
67,162
Mitigated
73,043
37,248
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,223
2,823
0
1,182
24,514
36,592
1,465
10,726
13,267
81,798
0
L
10,722
2,497
0
10,098
21,879
28,363
2,136
3,424
18,455
10,089
69,037
L
Mercury
H3LPER
Mercury
10,058
4,665
0
4,833
23,639
9,683
62
6,144
17,495
0
85,064
W
Tsukuyomi
Luigisotcan
Tsukuyomi
15,365
3,272
0
6,546
18,152
7,623
3,109
4,453
13,449
0
122,263
L
4,062
2,036
314
4,811
18,957
5,622
911
4,870
14,087
41,831
0
W
Chiron
RnDriver
Chiron
19,432
8,879
1,061
4,456
15,339
6,959
6,459
7,487
7,738
0
72,118
L
Aphrodite
goldfma
Aphrodite
6,780
2,118
3,541
6,456
20,879
14,402
379
9,070
11,809
16,792
0
W
Agni
rapo84
Agni
10,851
1,980
462
1,829
15,572
6,144
1,406
9,009
6,133
42,255
0
W
Gilgamesh
smokesheriff
Gilgamesh
13,039
3,011
0
651
15,137
15,725
2,353
5,098
9,471
0
66,101
L
Persephone
tonidespiadado
Persephone
24,649
1,793
145
7,050
25,425
9,092
1,176
11,639
13,780
94,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,930
Gold Earned
68,473
495
Minions Killed
561
0
Camps Cleared
0
2,131,487
Distance Traveled
2,341,094
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,849
594
122
5
0
476,428
12
L
Vamana
12,496
500
144
6
0
443,495
0
L
Mercury
12,179
487
113
5
0
495,135
1
W
Tsukuyomi
14,172
567
170
7
0
515,482
3
L
Olorun
9,361
374
71
3
0
322,972
2
W
Chiron
14,124
565
107
4
0
459,054
3
L
Aphrodite
10,674
427
20
1
0
432,987
3
W
Agni
11,381
455
65
3
0
390,465
0
W
Gilgamesh
13,947
558
97
4
0
499,665
0
L
Persephone
14,220
569
147
6
0
436,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role