Player Matchup

Gilgamesh
Gilgamesh
GilgaMain
Gilgamesh
Level 8
God Stats
5W - 0L
1,816 SR
Queue Stats
13W - 6L
1,820 Elo+
Party 2
Artemis
Artemis
Goose066563
Artemis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 28L
1,465 Elo+
Party 1
Fenrir
Fenrir
JorshaStorme
Fenrir
Level 21
God Stats
11W - 5L
1,584 SR
Queue Stats
36W - 38L
1,415 Elo+
Party 1
Athena
Athena
PewsAndQueues
Athena
Level 120
God Stats
6W - 2L
1,837 SR
Queue Stats
63W - 91L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Pikachu328
Kukulkan
Level 6
God Stats
5W - 1L
1,740 SR
Queue Stats
22W - 11L
1,835 Elo+
Solo
Team Averages
Level 34
1,695 SR
1,592 Elo+

VS

Team Averages
Level 19
1,446 SR
1,508 Elo+
Fenrir
Fenrir
Cyclo 09
Fenrir
Level 26
God Stats
20W - 21L
1,343 SR
Queue Stats
228W - 266L
1,411 Elo+
Solo
Agni
Agni
Smoke954
Agni
Level 18
God Stats
3W - 10L
1,335 SR
Queue Stats
106W - 102L
1,558 Elo+
Solo
Nu Wa
Nu Wa
lTheGhostInside
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,557 Elo+
Solo
Odin
Odin
zReckless_89
Odin
Level 28
God Stats
23W - 20L
1,554 SR
Queue Stats
443W - 432L
1,572 Elo+
Solo
Pele
Pele
zTurbii
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GilgaMain
Gilgamesh
19
9 / 1 / 3
13,002
591
12,317
21,147
15,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Goose066563
Artemis
17
2 / 3 / 9
11,822
537
8,485
12,622
5,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
19
3 / 7 / 6
12,315
560
4,887
19,074
8,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 4 / 17
12,202
555
11,747
21,755
29,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Pikachu328
Kukulkan
20
18 / 1 / 3
14,540
661
26,472
14,656
6,835
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cyclo 09
Fenrir
13
4 / 8 / 4
9,237
420
6,404
21,165
14,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
16
2 / 8 / 3
9,851
448
8,610
14,967
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 6
7,427
338
6,266
13,831
4,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 6 / 2
11,375
517
6,602
15,287
8,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
zTurbii
Pele
18
6 / 7 / 3
11,358
516
10,740
19,092
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
37
Kills
14
16
Deaths
37
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cyclo 09
Fenrir
4
8
4
0.75
W
Gilgamesh
GilgaMain
Gilgamesh
9
1
3
10.5
W
Artemis
Goose066563
Artemis
2
3
9
2.17
W
Fenrir
3
7
6
0.86
W
5
4
17
3.38
W
Kukulkan
Pikachu328
Kukulkan
18
1
3
19.5
L
Agni
2
8
3
0.44
L
0
8
6
0.38
L
2
6
2
0.5
L
Pele
zTurbii
Pele
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,908
Damage
38,622
89,254
Taken
84,342
66,253
Mitigated
39,322
27,068
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cyclo 09
Fenrir
6,404
1,514
342
5,441
21,165
14,503
0
11,343
9,822
0
29,307
W
Gilgamesh
GilgaMain
Gilgamesh
12,317
3,520
0
6,558
21,147
15,549
3,643
3,743
16,762
0
81,497
W
Artemis
Goose066563
Artemis
8,485
2,520
0
2,282
12,622
5,036
3,357
3,676
8,912
0
76,961
W
Fenrir
4,887
1,602
0
7,014
19,074
8,847
438
4,135
14,811
0
78,836
W
11,747
3,821
1,065
4,532
21,755
29,986
677
5,526
15,897
42,861
0
W
Kukulkan
Pikachu328
Kukulkan
26,472
2,663
0
5,617
14,656
6,835
1,552
3,499
10,845
135,224
0
L
Agni
8,610
531
0
913
14,967
5,406
112
7,461
7,506
59,888
0
L
6,266
1,708
0
897
13,831
4,156
349
9,291
4,540
20,777
0
L
6,602
930
207
2,376
15,287
8,497
2,037
3,045
12,242
0
62,936
L
Pele
zTurbii
Pele
10,740
2,700
0
5,648
19,092
6,760
0
7,079
12,013
0
75,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,881
Gold Earned
49,248
644
Minions Killed
447
0
Camps Cleared
0
2,020,337
Distance Traveled
1,883,239
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,237
420
47
2
0
419,811
3
W
Gilgamesh
13,002
591
130
6
0
395,041
2
W
Artemis
11,822
537
145
7
0
384,967
3
W
Fenrir
12,315
560
134
6
0
362,646
0
W
Athena
12,202
555
42
2
0
468,774
2
W
Kukulkan
14,540
661
193
9
0
408,909
6
L
Agni
9,851
448
105
5
0
378,072
7
L
Nu Wa
7,427
338
25
1
0
315,896
3
L
Odin
11,375
517
145
7
0
387,129
5
L
Pele
11,358
516
125
6
0
382,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role