Player Matchup

Aphrodite
Aphrodite
Chemical85
Aphrodite
Level 3
God Stats
1W - 1L
1,320 SR
Queue Stats
3W - 4L
1,491 Elo+
Party 2
Ullr
Ullr
CrimsonHare22
Ullr
Level 20
God Stats
9W - 9L
1,526 SR
Queue Stats
61W - 62L
1,398 Elo+
Party 3
Bakasura
Bakasura
FonzoGames
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GonzaaaMoon535
Nu Wa
Level 21
God Stats
14W - 9L
1,447 SR
Queue Stats
68W - 68L
1,399 Elo+
Party 3
Sobek
Sobek
Zhonder
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 3
Team Averages
Level 36
1,459 SR
1,438 Elo+

VS

Team Averages
Level 39
1,484 SR
1,396 Elo+
Thor
Thor
PJAMESR
Thor
Level 8
God Stats
0W - 3L
1,250 SR
Queue Stats
82W - 78L
1,070 Elo+
Party 1
Merlin
Merlin
Schtoo
Merlin
Level 3
God Stats
1W - 1L
1,697 SR
Queue Stats
106W - 100L
1,752 Elo+
Party 4
Sylvanus
Sylvanus
SweetSy420
Sylvanus
Level 151
God Stats
0W - 4L
1,604 SR
Queue Stats
94W - 105L
1,518 Elo+
Party 4
Kukulkan
Kukulkan
codeninja75
Kukulkan
Level 21
God Stats
5W - 1L
1,500 SR
Queue Stats
81W - 74L
1,434 Elo+
Solo
Fenrir
Fenrir
jake12321
Fenrir
Level 13
God Stats
4W - 8L
1,369 SR
Queue Stats
58W - 69L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chemical85
Aphrodite
19
0 / 1 / 17
12,115
932
7,141
9,114
4,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 5 / 21
13,661
1,051
10,867
15,644
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
FonzoGames
Bakasura
20
32 / 4 / 4
19,979
1,537
49,888
23,198
9,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 18
13,026
1,002
19,916
12,946
4,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Zhonder
Sobek
20
1 / 8 / 18
12,356
950
9,381
20,824
21,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
PJAMESR
Thor
18
3 / 10 / 8
11,912
916
10,064
22,525
12,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Schtoo
Merlin
19
1 / 8 / 12
12,289
945
7,056
14,883
9,094
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SweetSy420
Sylvanus
20
3 / 5 / 16
13,119
1,009
17,799
26,462
38,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
codeninja75
Kukulkan
19
10 / 5 / 9
14,198
1,092
23,404
14,728
7,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
jake12321
Fenrir
19
5 / 11 / 11
13,092
1,007
16,713
27,792
18,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
78
39
Kills
22
22
Deaths
39
78
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chemical85
Aphrodite
0
1
17
8.5
W
3
5
21
2.7
W
Bakasura
FonzoGames
Bakasura
32
4
4
8.5
W
3
4
18
3
L
Thor
PJAMESR
Thor
3
10
8
0.7
L
Merlin
Schtoo
Merlin
1
8
12
0.88
L
Sylvanus
SweetSy420
Sylvanus
3
5
16
2.2
W
Sobek
Zhonder
Sobek
1
8
18
1.25
L
Kukulkan
codeninja75
Kukulkan
10
5
9
2.9
L
Fenrir
jake12321
Fenrir
5
11
11
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,193
Damage
75,036
81,726
Taken
106,390
45,456
Mitigated
86,106
18,822
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chemical85
Aphrodite
7,141
327
4,831
4,383
9,114
4,208
0
5,438
3,676
33,980
0
W
10,867
6,752
0
204
15,644
5,632
0
10,000
5,216
0
19,795
W
Bakasura
FonzoGames
Bakasura
49,888
35,885
0
7,008
23,198
9,846
0
11,755
10,036
0
86,646
W
19,916
5,335
80
1,292
12,946
4,386
0
6,434
6,512
38,737
0
L
Thor
PJAMESR
Thor
10,064
2,402
0
693
22,525
12,747
0
9,544
11,817
0
24,638
L
Merlin
Schtoo
Merlin
7,056
872
0
0
14,883
9,094
0
2,810
11,304
41,542
0
L
Sylvanus
SweetSy420
Sylvanus
17,799
2,930
5,954
7,277
26,462
38,037
0
8,239
16,819
42,705
0
W
Sobek
Zhonder
Sobek
9,381
1,077
0
1,024
20,824
21,384
0
14,632
6,192
18,167
0
L
Kukulkan
codeninja75
Kukulkan
23,404
644
0
807
14,728
7,459
0
5,604
7,791
64,960
0
L
Fenrir
jake12321
Fenrir
16,713
3,138
0
624
27,792
18,769
0
10,241
16,183
0
26,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,137
Gold Earned
64,610
255
Minions Killed
257
11
Camps Cleared
4
1,257,020
Distance Traveled
1,108,138
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,115
932
75
6
0
278,567
0
W
Ullr
13,661
1,051
23
2
2
242,336
0
W
Bakasura
19,979
1,537
122
9
9
311,007
1
W
Nu Wa
13,026
1,002
25
2
0
203,761
0
L
Thor
11,912
916
31
2
1
188,707
0
L
Merlin
12,289
945
69
5
1
202,713
4
L
Sylvanus
13,119
1,009
39
3
0
211,231
0
W
Sobek
12,356
950
10
1
0
221,349
0
L
Kukulkan
14,198
1,092
104
8
0
232,846
0
L
Fenrir
13,092
1,007
14
1
2
272,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role