Player Matchup

Bellona
Bellona
HollowOco
Bellona
Level 100
God Stats
4W - 5L
1,498 SR
Queue Stats
91W - 81L
1,544 Elo+
Party 2
Fenrir
Fenrir
Jébinha
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,599 Elo+
Party 2
Erlang Shen
Erlang Shen
LucasBerti
Erlang Shen
Level 105
God Stats
2W - 1L
1,830 SR
Queue Stats
48W - 38L
1,561 Elo+
Party 2
Persephone
Persephone
OSiriCrakudo
Persephone
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
ianopi
Skadi
Level 29
God Stats
6W - 3L
1,681 SR
Queue Stats
44W - 20L
1,684 Elo+
Party 2
Team Averages
Level 64
1,602 SR
1,577 Elo+

VS

Team Averages
Level 65
1,440 SR
1,401 Elo+
Loki
Loki
Meiaumemeio
Loki
Level 67
God Stats
25W - 24L
1,421 SR
Queue Stats
180W - 214L
1,362 Elo+
Party 3
Artemis
Artemis
RVD_06_
Artemis
Level 87
God Stats
2W - 4L
1,580 SR
Queue Stats
208W - 218L
1,371 Elo+
Party 3
Nu Wa
Nu Wa
fw-Gaby237
Nu Wa
Level 64
God Stats
3W - 8L
1,322 SR
Queue Stats
342W - 375L
1,436 Elo+
Party 1
King Arthur
King Arthur
fw-Leonzinho
King Arthur
Level 62
God Stats
24W - 32L
1,396 SR
Queue Stats
418W - 438L
1,437 Elo+
Party 1
Bacchus
Bacchus
fw_caratimc
Bacchus
Level 47
God Stats
42W - 31L
1,478 SR
Queue Stats
252W - 285L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HollowOco
Bellona
19
2 / 6 / 1
12,118
505
18,587
26,681
21,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Jébinha
Fenrir
18
1 / 7 / 1
10,914
455
6,290
20,588
11,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
LucasBerti
Erlang Shen
17
4 / 2 / 9
12,681
528
11,910
23,368
15,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
OSiriCrakudo
Persephone
7
0 / 4 / 0
6,942
289
495
6,345
1,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
ianopi
Skadi
17
7 / 7 / 1
12,008
500
8,146
15,179
7,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 6
12,473
520
5,404
12,286
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
RVD_06_
Artemis
16
1 / 5 / 9
10,364
432
8,785
13,411
4,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
20
7 / 3 / 9
13,229
551
22,378
9,708
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
fw-Leonzinho
King Arthur
20
7 / 0 / 9
13,705
571
21,585
24,255
24,458
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
fw_caratimc
Bacchus
17
3 / 5 / 7
10,816
451
5,574
13,937
13,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
14
Kills
26
26
Deaths
14
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
HollowOco
Bellona
2
6
1
0.42
L
Fenrir
Jébinha
Fenrir
1
7
1
0.21
L
Erlang Shen
LucasBerti
Erlang Shen
4
2
9
4.25
W
8
1
6
11
L
Persephone
OSiriCrakudo
Persephone
0
4
0
0
W
Artemis
RVD_06_
Artemis
1
5
9
1.1
W
Nu Wa
7
3
9
3.83
W
King Arthur
fw-Leonzinho
King Arthur
7
0
9
11.5
W
Bacchus
fw_caratimc
Bacchus
3
5
7
1.3
L
Skadi
ianopi
Skadi
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,428
Damage
63,726
92,161
Taken
73,597
56,964
Mitigated
51,018
22,046
Healing
25,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
HollowOco
Bellona
18,587
8,173
0
5,523
26,681
21,451
0
5,964
20,365
0
103,678
L
Fenrir
Jébinha
Fenrir
6,290
1,828
0
7,354
20,588
11,408
823
6,488
13,744
0
76,898
L
Erlang Shen
LucasBerti
Erlang Shen
11,910
5,461
0
5,521
23,368
15,262
323
7,218
15,750
2,418
53,802
W
5,404
1,479
0
7,623
12,286
5,405
0
144
12,142
0
98,110
L
Persephone
OSiriCrakudo
Persephone
495
0
0
399
6,345
1,434
0
2,642
3,465
8,761
0
W
Artemis
RVD_06_
Artemis
8,785
3,897
0
3,823
13,411
4,233
2,095
158
13,253
0
60,203
W
Nu Wa
22,378
3,032
0
2,802
9,708
3,604
1,541
0
9,708
87,145
0
W
King Arthur
fw-Leonzinho
King Arthur
21,585
2,808
0
8,865
24,255
24,458
497
136
24,119
0
102,845
W
Bacchus
fw_caratimc
Bacchus
5,574
640
366
2,164
13,937
13,318
880
57
13,880
31,621
0
L
Skadi
ianopi
Skadi
8,146
4,682
0
3,249
15,179
7,409
87
4,081
10,882
0
96,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,663
Gold Earned
60,587
551
Minions Killed
614
0
Camps Cleared
0
1,813,247
Distance Traveled
2,250,109
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,118
505
181
8
0
438,610
3
L
Fenrir
10,914
455
148
6
0
453,346
1
L
Erlang Shen
12,681
528
71
3
0
445,823
0
W
Loki
12,473
520
154
6
0
529,240
0
L
Persephone
6,942
289
8
0
0
110,584
0
W
Artemis
10,364
432
88
4
0
419,324
3
W
Nu Wa
13,229
551
144
6
0
383,046
4
W
King Arthur
13,705
571
185
8
0
482,499
10
W
Bacchus
10,816
451
43
2
0
436,000
8
L
Skadi
12,008
500
143
6
0
364,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role