Player Matchup

Guan Yu
Guan Yu
Aspargon
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,341 Elo+
Party 2
Mercury
Mercury
Diquey
Mercury
Level 29
God Stats
23W - 25L
1,463 SR
Queue Stats
106W - 112L
1,394 Elo+
Solo
Yemoja
Yemoja
Soberbicho
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 125L
1,427 Elo+
Solo
Neith
Neith
inciensos
Neith
Level 30
God Stats
6W - 11L
1,513 SR
Queue Stats
213W - 218L
1,520 Elo+
Solo
Merlin
Merlin
nkdarks
Merlin
Level 26
God Stats
0W - 3L
1,242 SR
Queue Stats
16W - 23L
1,314 Elo+
Party 2
Team Averages
Level 23
1,443 SR
1,399 Elo+

VS

Team Averages
Level 28
1,615 SR
1,584 Elo+
Yemoja
Yemoja
Bricktrap
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Neith
Neith
ElToroDavvi
Neith
Level 28
God Stats
34W - 27L
1,454 SR
Queue Stats
103W - 98L
1,360 Elo+
Solo
Janus
Janus
HatlessSaturn8
Janus
Level 25
God Stats
1W - 0L
1,735 SR
Queue Stats
7W - 1L
1,811 Elo+
Party 1
Nemesis
Nemesis
Kirby1507
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
TheEnchantedWolf
Gilgamesh
Level 25
God Stats
1W - 0L
1,888 SR
Queue Stats
7W - 2L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aspargon
Guan Yu
10
0 / 2 / 3
6,889
405
2,511
10,460
6,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Diquey
Mercury
17
8 / 6 / 1
10,159
598
9,457
13,199
4,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Soberbicho
Yemoja
11
0 / 4 / 0
7,197
423
3,679
8,584
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
inciensos
Neith
13
1 / 1 / 1
7,621
448
6,509
6,909
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
nkdarks
Merlin
13
0 / 3 / 2
7,949
468
3,652
7,721
2,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bricktrap
Yemoja
13
1 / 0 / 4
8,417
495
4,675
7,347
4,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 5
9,089
535
3,655
11,359
4,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 6
10,427
613
13,151
6,252
2,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Kirby1507
Nemesis
15
5 / 1 / 3
9,271
545
5,935
13,571
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
14
4 / 0 / 2
7,911
465
3,643
7,104
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
15
16
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aspargon
Guan Yu
0
2
3
0.75
W
Yemoja
Bricktrap
Yemoja
1
0
4
3
L
Mercury
Diquey
Mercury
8
6
1
1.42
W
1
5
5
0.7
W
4
3
6
2.33
W
Nemesis
Kirby1507
Nemesis
5
1
3
6.5
L
Yemoja
Soberbicho
Yemoja
0
4
0
0
W
Gilgamesh
4
0
2
5
L
Neith
inciensos
Neith
1
1
1
1.5
L
Merlin
nkdarks
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
31,059
46,873
Taken
45,633
21,120
Mitigated
20,541
7,568
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aspargon
Guan Yu
2,511
184
230
1,642
10,460
6,507
531
5,674
4,786
0
19,786
W
Yemoja
Bricktrap
Yemoja
4,675
905
1,967
2,903
7,347
4,239
518
2,601
4,746
25,126
0
L
Mercury
Diquey
Mercury
9,457
6,705
231
621
13,199
4,662
2,025
2,633
10,566
0
71,840
W
3,655
1,632
183
4,221
11,359
4,460
684
731
10,628
0
51,253
W
13,151
1,295
0
1,438
6,252
2,172
842
2,067
4,125
61,966
0
W
Nemesis
Kirby1507
Nemesis
5,935
2,607
0
6,124
13,571
5,990
0
479
13,002
0
61,613
L
Yemoja
Soberbicho
Yemoja
3,679
869
801
976
8,584
5,128
348
3,396
5,188
18,143
0
W
Gilgamesh
3,643
931
0
1,820
7,104
3,680
1,083
1,453
5,621
0
27,602
L
Neith
inciensos
Neith
6,509
2,082
0
2,860
6,909
2,280
1,010
2,990
3,919
0
59,169
L
Merlin
nkdarks
Merlin
3,652
36
0
207
7,721
2,543
0
3,133
4,588
40,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,815
Gold Earned
45,115
422
Minions Killed
393
0
Camps Cleared
0
1,529,789
Distance Traveled
1,620,497
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,889
405
40
2
0
340,652
1
W
Yemoja
8,417
495
34
2
0
323,825
0
L
Mercury
10,159
598
143
8
0
363,013
0
W
Neith
9,089
535
93
5
0
268,711
5
W
Janus
10,427
613
114
7
0
311,476
3
W
Nemesis
9,271
545
96
6
0
335,387
6
L
Yemoja
7,197
423
28
2
0
243,350
0
W
Gilgamesh
7,911
465
56
3
0
381,098
2
L
Neith
7,621
448
109
6
0
287,465
4
L
Merlin
7,949
468
102
6
0
295,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role