Player Matchup

Anhur
Anhur
Bytesty
Anhur
Level 13
God Stats
6W - 28L
1,321 SR
Queue Stats
27W - 47L
936 Elo+
Party 2
Olorun
Olorun
InvernoHD
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,406 Elo+
Solo
Kuzenbo
Kuzenbo
chisbu
Kuzenbo
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
5W - 19L
1,500 Elo+
Party 2
Apollo
Apollo
pitumdlr
Apollo
Level 4
God Stats
0W - 6L
1,141 SR
Queue Stats
14W - 36L
999 Elo+
Party 2
Gilgamesh
Gilgamesh
ruiizzz
Gilgamesh
Level 14
God Stats
5W - 9L
1,155 SR
Queue Stats
22W - 40L
936 Elo+
Party 2
Team Averages
Level 12
1,323 SR
1,155 Elo+

VS

Team Averages
Level 22
1,596 SR
1,455 Elo+
Fenrir
Fenrir
EinfachXbox
Fenrir
Level 23
God Stats
3W - 2L
1,606 SR
Queue Stats
22W - 23L
1,581 Elo+
Party 3
Khepri
Khepri
Narhun1
Khepri
Level 26
God Stats
9W - 4L
1,761 SR
Queue Stats
127W - 104L
1,341 Elo+
Solo
Bellona
Bellona
ScarediParedi
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3
Persephone
Persephone
rezathelegend1
Persephone
Level 53
God Stats
31W - 26L
1,678 SR
Queue Stats
741W - 801L
1,436 Elo+
Party 1
Artemis
Artemis
sir_yosof
Artemis
Level 7
God Stats
7W - 2L
1,433 SR
Queue Stats
22W - 18L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bytesty
Anhur
13
4 / 7 / 0
8,432
422
8,597
15,570
5,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
InvernoHD
Olorun
13
1 / 10 / 0
8,092
405
2,607
14,835
5,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
chisbu
Kuzenbo
10
0 / 9 / 2
6,442
322
2,504
15,384
10,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
pitumdlr
Apollo
12
2 / 8 / 1
8,004
400
4,015
14,290
4,856
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ruiizzz
Gilgamesh
16
4 / 7 / 3
9,865
493
5,752
16,290
10,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
15 / 3 / 1
11,550
578
13,149
21,184
8,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Khepri
Narhun1
Khepri
15
4 / 0 / 15
10,626
531
7,469
5,712
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
15
4 / 6 / 12
9,538
477
7,192
12,042
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
rezathelegend1
Persephone
18
12 / 1 / 11
12,224
611
19,166
8,119
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
sir_yosof
Artemis
14
4 / 2 / 9
9,057
453
7,634
6,192
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
11
Kills
39
41
Deaths
12
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bytesty
Anhur
4
7
0
0.57
W
Fenrir
15
3
1
5.17
L
Olorun
InvernoHD
Olorun
1
10
0
0.1
W
Khepri
Narhun1
Khepri
4
0
15
11.5
W
Bellona
4
6
12
1.67
L
Kuzenbo
chisbu
Kuzenbo
0
9
2
0.11
L
Apollo
pitumdlr
Apollo
2
8
1
0.31
W
Persephone
rezathelegend1
Persephone
12
1
11
17.5
L
Gilgamesh
ruiizzz
Gilgamesh
4
7
3
0.79
W
Artemis
sir_yosof
Artemis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
54,610
76,369
Taken
53,249
36,721
Mitigated
29,810
7,868
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bytesty
Anhur
8,597
4,767
0
50
15,570
5,327
1,360
7,337
8,117
0
44,751
W
Fenrir
13,149
6,483
0
7,748
21,184
8,730
756
1,042
20,142
0
79,117
L
Olorun
InvernoHD
Olorun
2,607
803
288
3,192
14,835
5,194
1,186
9,664
4,775
37,131
0
W
Khepri
Narhun1
Khepri
7,469
172
0
1,174
5,712
6,011
381
984
4,728
34,417
0
W
Bellona
7,192
2,522
0
1,152
12,042
8,751
388
1,392
10,650
0
40,882
L
Kuzenbo
chisbu
Kuzenbo
2,504
684
0
111
15,384
10,405
105
8,002
7,261
7,551
0
L
Apollo
pitumdlr
Apollo
4,015
2,858
0
2,682
14,290
4,856
1,626
3,216
10,990
0
41,890
W
Persephone
rezathelegend1
Persephone
19,166
2,064
270
3,128
8,119
3,345
753
1,922
6,196
73,860
0
L
Gilgamesh
ruiizzz
Gilgamesh
5,752
1,763
0
1,545
16,290
10,939
861
2,949
13,241
0
51,184
W
Artemis
sir_yosof
Artemis
7,634
3,112
0
270
6,192
2,973
650
1,522
4,670
0
46,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
52,995
319
Minions Killed
411
0
Camps Cleared
0
1,569,504
Distance Traveled
1,947,999
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,432
422
75
4
0
279,542
0
W
Fenrir
11,550
578
95
5
0
389,984
3
L
Olorun
8,092
405
65
3
0
290,360
5
W
Khepri
10,626
531
38
2
0
413,170
7
W
Bellona
9,538
477
68
3
0
349,369
5
L
Kuzenbo
6,442
322
6
0
0
320,172
1
L
Apollo
8,004
400
60
3
0
315,399
0
W
Persephone
12,224
611
123
6
0
412,060
0
L
Gilgamesh
9,865
493
113
6
0
364,031
0
W
Artemis
9,057
453
87
4
0
383,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role