Player Matchup

Zeus
Zeus
SmiteGodzZZxXXXx
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,469 Elo+
Party 3
Bacchus
Bacchus
SoggyBiscuitKing
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,643 Elo+
Party 3
Da Ji
Da Ji
ToadCurry
Da Ji
Level 64
God Stats
3W - 3L
1,534 SR
Queue Stats
65W - 52L
1,558 Elo+
Party 3
Artio
Artio
Tuesdies
Artio
Level 29
God Stats
7W - 10L
1,353 SR
Queue Stats
130W - 160L
1,428 Elo+
Party 2
Artemis
Artemis
mixaturbo
Artemis
Level 69
God Stats
1W - 0L
1,309 SR
Queue Stats
144W - 167L
1,452 Elo+
Party 2
Team Averages
Level 49
1,439 SR
1,510 Elo+

VS

Team Averages
Level 66
1,580 SR
1,460 Elo+
Hera
Hera
DivineGoddeity
Hera
Level 61
God Stats
178W - 164L
1,494 SR
Queue Stats
302W - 323L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Kyoumon
Baron Samedi
Level 87
God Stats
12W - 7L
1,691 SR
Queue Stats
17W - 18L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
MaksimuS36
Aphrodite
Level 66
God Stats
1W - 8L
1,500 SR
Queue Stats
405W - 390L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
RobbatAnthony
Tsukuyomi
Level 25
God Stats
2W - 2L
1,703 SR
Queue Stats
4W - 5L
1,484 Elo+
Party 1
Cerberus
Cerberus
konor52
Cerberus
Level 89
God Stats
55W - 61L
1,513 SR
Queue Stats
444W - 476L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 9 / 19
17,038
1,217
31,867
19,096
7,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 6 / 37
15,094
1,078
21,474
25,312
43,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
ToadCurry
Da Ji
20
11 / 8 / 16
15,981
1,142
23,699
22,361
10,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Tuesdies
Artio
20
1 / 3 / 28
13,609
972
6,664
27,655
41,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
mixaturbo
Artemis
20
11 / 7 / 22
15,798
1,128
33,330
18,279
6,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

23

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 17
15,021
1,073
27,294
16,713
5,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Kyoumon
Baron Samedi
20
10 / 4 / 15
16,552
1,182
24,804
21,254
10,608
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
MaksimuS36
Aphrodite
20
0 / 7 / 17
12,699
907
6,025
19,560
11,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
RobbatAnthony
Tsukuyomi
20
11 / 11 / 11
15,832
1,131
27,039
29,434
10,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
konor52
Cerberus
20
6 / 12 / 20
14,994
1,071
20,178
37,272
41,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
113
42
Kills
33
33
Deaths
42
122
Assists
80
Player
Kills
Deaths
Assists
KDA
L
6
8
17
1.81
L
Baron Samedi
Kyoumon
Baron Samedi
10
4
15
4.38
L
Aphrodite
MaksimuS36
Aphrodite
0
7
17
1.21
L
Tsukuyomi
RobbatAnthony
Tsukuyomi
11
11
11
1.5
W
16
9
19
2.83
W
3
6
37
3.58
W
Da Ji
ToadCurry
Da Ji
11
8
16
2.38
W
Artio
Tuesdies
Artio
1
3
28
5
L
Cerberus
konor52
Cerberus
6
12
20
1.33
W
Artemis
mixaturbo
Artemis
11
7
22
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,034
Damage
105,340
112,703
Taken
124,233
109,410
Mitigated
79,807
6,029
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,294
4,217
822
553
16,713
5,697
0
6,967
9,746
44,761
0
L
Baron Samedi
Kyoumon
Baron Samedi
24,804
1,944
4,051
7,821
21,254
10,608
0
12,735
7,749
73,636
0
L
Aphrodite
MaksimuS36
Aphrodite
6,025
578
6,143
4,028
19,560
11,308
0
11,836
7,724
18,802
0
L
Tsukuyomi
RobbatAnthony
Tsukuyomi
27,039
5,280
0
414
29,434
10,425
0
12,773
16,661
0
51,668
W
31,867
3,113
0
998
19,096
7,564
0
12,263
6,833
70,543
0
W
21,474
1,271
0
0
25,312
43,951
0
18,838
6,474
38,157
0
W
Da Ji
ToadCurry
Da Ji
23,699
5,349
0
857
22,361
10,095
0
16,124
6,237
0
53,236
W
Artio
Tuesdies
Artio
6,664
622
1,506
2,668
27,655
41,245
0
17,381
10,274
16,633
0
L
Cerberus
konor52
Cerberus
20,178
1,129
0
3,100
37,272
41,769
0
15,694
21,578
53,405
0
W
Artemis
mixaturbo
Artemis
33,330
21,912
0
0
18,279
6,555
0
13,695
4,584
0
79,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,520
Gold Earned
75,098
277
Minions Killed
331
11
Camps Cleared
8
1,370,914
Distance Traveled
1,379,119
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
15,021
1,073
42
3
1
277,977
4
L
Baron Samedi
16,552
1,182
140
10
4
274,780
3
L
Aphrodite
12,699
907
29
2
1
265,888
0
L
Tsukuyomi
15,832
1,131
33
2
1
283,531
0
W
Zeus
17,038
1,217
106
8
3
250,042
0
W
Bacchus
15,094
1,078
23
2
1
294,756
0
W
Da Ji
15,981
1,142
50
4
5
281,311
1
W
Artio
13,609
972
13
1
0
297,238
0
L
Cerberus
14,994
1,071
87
6
1
276,943
0
W
Artemis
15,798
1,128
85
6
2
247,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role