Player Matchup

Hou Yi
Hou Yi
Silver III
Gojan133
Hou Yi
Silver III
Level 107
God Stats
3W - 5L
1,481 SR
Queue Stats
204W - 218L
837 MMR
Solo
Anubis
Anubis
Silver III
bilibili丶控音
Anubis
Silver III
Level 142
God Stats
6W - 8L
1,605 SR
Queue Stats
79W - 76L
767 MMR
Solo
King Arthur
King Arthur
Bronze III
kingtinajero
King Arthur
Bronze III
Level 85
God Stats
0W - 2L
1,157 SR
Queue Stats
5W - 18L
967 MMR
Solo
Ganesha
Ganesha
Bronze IV
laughing182
Ganesha
Bronze IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
929 MMR
Solo
Serqet
Serqet
Silver III
littlerookie999
Serqet
Silver III
Level 107
God Stats
7W - 15L
1,511 SR
Queue Stats
292W - 307L
938 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,451 SR
888 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,559 SR
888 MMR
Cabrakan
Cabrakan
Silver V
Newdfo1
Cabrakan
Silver V
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
466W - 516L
718 MMR
Solo
Anhur
Anhur
Silver IV
SMMEYL
Anhur
Silver IV
Level 48
God Stats
7W - 8L
1,490 SR
Queue Stats
29W - 43L
1,109 MMR
Solo
Scylla
Scylla
Silver III
SYΠTHΞTIC
Scylla
Silver III
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 33L
1,081 MMR
Solo
Tyr
Tyr
Silver III
Tigreblancoo1105
Tyr
Silver III
Level 109
God Stats
1W - 1L
1,512 SR
Queue Stats
7W - 10L
963 MMR
Solo
Mercury
Mercury
Silver V
chavafox
Mercury
Silver V
Level 146
God Stats
2W - 1L
1,792 SR
Queue Stats
40W - 59L
567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gojan133
Hou Yi
20
6 / 7 / 3
13,568
522
10,857
25,054
9,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 8 / 7
13,935
536
21,893
24,913
13,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
kingtinajero
King Arthur
15
0 / 9 / 2
10,086
388
4,626
28,258
19,615
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
laughing182
Ganesha
15
0 / 8 / 7
11,938
459
7,177
25,435
21,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 5 / 3
13,896
534
17,307
20,743
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
ApolloSetDanzaburouTsukuyomiFenrir

VS

Bans
GilgameshCupidSobekCthulhuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Newdfo1
Cabrakan
18
3 / 6 / 21
14,284
549
13,606
23,054
26,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anhur
SMMEYL
Anhur
20
9 / 4 / 4
14,107
543
19,219
21,029
7,850
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
15 / 4 / 8
15,372
591
27,088
15,311
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 5
14,793
569
16,909
22,769
26,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
chavafox
Mercury
19
3 / 5 / 11
13,032
501
13,698
20,615
8,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
22
Kills
36
37
Deaths
22
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gojan133
Hou Yi
6
7
3
1.07
W
Cabrakan
Newdfo1
Cabrakan
3
6
21
2.25
W
Anhur
SMMEYL
Anhur
9
4
4
2.75
W
Scylla
15
4
8
4.75
W
6
3
5
2.83
L
4
8
7
0.94
W
Mercury
chavafox
Mercury
3
5
11
1.7
L
King Arthur
kingtinajero
King Arthur
0
9
2
0.11
L
Ganesha
laughing182
Ganesha
0
8
7
0.44
L
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,860
Damage
90,520
124,403
Taken
102,778
72,983
Mitigated
74,576
29,750
Healing
25,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gojan133
Hou Yi
10,857
5,449
0
7,574
25,054
9,251
0
7,995
17,059
0
85,196
W
Cabrakan
Newdfo1
Cabrakan
13,606
2,346
0
3,492
23,054
26,876
748
9,258
12,829
30,539
0
W
Anhur
SMMEYL
Anhur
19,219
10,664
0
8,887
21,029
7,850
2,641
3,042
17,001
0
109,997
W
Scylla
27,088
4,248
0
1,170
15,311
5,387
2,013
7,603
6,903
120,155
0
W
16,909
2,125
0
7,822
22,769
26,387
592
3,059
17,438
0
94,081
L
21,893
460
0
10,217
24,913
13,671
0
14,063
10,850
111,678
0
W
Mercury
chavafox
Mercury
13,698
7,261
0
4,368
20,615
8,076
1,755
5,522
14,874
0
97,375
L
King Arthur
kingtinajero
King Arthur
4,626
671
0
4,841
28,258
19,615
0
5,401
22,857
0
50,034
L
Ganesha
laughing182
Ganesha
7,177
774
0
2,519
25,435
21,206
0
12,059
13,376
30,927
0
L
17,307
4,043
0
4,599
20,743
9,240
72
4,696
16,047
0
71,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,423
Gold Earned
71,588
535
Minions Killed
659
0
Camps Cleared
0
2,312,960
Distance Traveled
2,443,092
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,568
522
134
5
0
445,081
7
W
Cabrakan
14,284
549
30
1
0
436,776
5
W
Anhur
14,107
543
159
6
0
424,386
4
W
Scylla
15,372
591
184
7
0
512,556
10
W
Tyr
14,793
569
159
6
0
500,949
1
L
Anubis
13,935
536
181
7
0
425,407
1
W
Mercury
13,032
501
127
5
0
568,425
9
L
King Arthur
10,086
388
92
4
0
442,872
3
L
Ganesha
11,938
459
14
1
0
464,904
6
L
Serqet
13,896
534
114
4
0
534,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role