Player Matchup

Set
Set
Fo0D
Set
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Natsumex3
Scylla
Level 6
God Stats
1W - 0L
1,887 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Odin
Odin
RonColaa
Odin
Level 4
God Stats
3W - 0L
1,695 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
XViceVersaX
Hachiman
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 14L
1,028 Elo+
Party 1
Hel
Hel
mechaunit
Hel
Level 27
God Stats
4W - 0L
1,789 SR
Queue Stats
21W - 23L
1,332 Elo+
Party 1
Team Averages
Level 17
1,674 SR
1,372 Elo+

VS

Team Averages
Level 8
1,262 SR
1,269 Elo+
Set
Set
BlueGalvin
Set
Level 7
God Stats
3W - 6L
1,288 SR
Queue Stats
221W - 222L
1,129 Elo+
Solo
Cthulhu
Cthulhu
Luisluengoq
Cthulhu
Level 5
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Nickelodeon_10
Nu Wa
Level 13
God Stats
3W - 8L
1,250 SR
Queue Stats
13W - 31L
1,108 Elo+
Party 2
Skadi
Skadi
WishfuI
Skadi
Level 9
God Stats
7W - 14L
1,241 SR
Queue Stats
34W - 53L
1,108 Elo+
Party 2
Neith
Neith
Yvelss
Neith
Level 4
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Fo0D
Set
17
12 / 4 / 10
12,220
531
15,352
21,818
9,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Natsumex3
Scylla
18
11 / 3 / 12
12,377
538
16,399
13,282
4,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
19
14 / 1 / 10
12,807
557
11,405
12,493
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
XViceVersaX
Hachiman
17
6 / 0 / 12
11,155
485
12,922
10,874
4,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 13
11,544
502
11,409
14,152
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 15 / 2
9,811
427
9,733
24,489
8,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Luisluengoq
Cthulhu
13
0 / 8 / 4
8,664
377
6,539
19,903
17,407
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 12 / 1
8,796
382
9,859
12,543
4,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
WishfuI
Skadi
17
3 / 7 / 0
11,072
481
6,453
14,827
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Yvelss
Neith
15
2 / 7 / 2
9,703
422
9,120
14,222
5,690
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
17
49
Kills
8
10
Deaths
49
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
15
2
0.2
W
Set
Fo0D
Set
12
4
10
4.25
L
Cthulhu
Luisluengoq
Cthulhu
0
8
4
0.25
W
Scylla
Natsumex3
Scylla
11
3
12
5.67
L
1
12
1
0.13
W
Odin
14
1
10
19
L
Skadi
WishfuI
Skadi
3
7
0
0.43
W
Hachiman
XViceVersaX
Hachiman
6
0
12
12
L
Neith
Yvelss
Neith
2
7
2
0.43
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,487
Damage
41,704
72,619
Taken
85,984
42,621
Mitigated
44,054
28,119
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,733
5,324
0
3,916
24,489
8,823
0
6,479
17,614
0
52,690
W
Set
Fo0D
Set
15,352
7,393
0
5,673
21,818
9,642
3,080
4,015
17,803
0
67,549
L
Cthulhu
Luisluengoq
Cthulhu
6,539
374
377
0
19,903
17,407
120
8,254
11,349
24,050
0
W
Scylla
Natsumex3
Scylla
16,399
2,255
0
3,330
13,282
4,881
2,210
3,239
10,043
73,446
0
L
9,859
1,636
0
0
12,543
4,157
3,535
2,818
9,397
29,923
0
W
Odin
11,405
4,213
0
657
12,493
16,565
3,369
2,586
9,907
0
68,431
L
Skadi
WishfuI
Skadi
6,453
3,672
0
15
14,827
7,977
5,063
5,877
8,705
0
50,466
W
Hachiman
XViceVersaX
Hachiman
12,922
8,236
0
3,095
10,874
4,162
5,817
3,039
7,801
0
50,233
L
Neith
Yvelss
Neith
9,120
3,892
0
1,508
14,222
5,690
162
3,587
10,475
0
52,713
W
11,409
1,325
7,074
8,290
14,152
7,371
1,644
3,519
10,523
57,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,103
Gold Earned
48,046
523
Minions Killed
326
0
Camps Cleared
0
2,107,109
Distance Traveled
1,609,539
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,811
427
62
3
0
332,927
0
W
Set
12,220
531
95
4
0
424,316
1
L
Cthulhu
8,664
377
30
1
0
347,800
0
W
Scylla
12,377
538
120
5
0
434,910
2
L
Nu Wa
8,796
382
40
2
0
253,998
1
W
Odin
12,807
557
128
6
0
480,506
1
L
Skadi
11,072
481
102
4
0
343,403
1
W
Hachiman
11,155
485
76
3
0
355,784
3
L
Neith
9,703
422
92
4
0
331,411
0
W
Hel
11,544
502
104
5
0
411,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role