Player Matchup

Chaac
Chaac
O CO0KIE M0NST4
Chaac
Level 67
God Stats
2W - 5L
1,705 SR
Queue Stats
275W - 254L
1,634 Elo+
Party 1
Geb
Geb
Reggenoeforeva
Geb
Level 106
God Stats
19W - 6L
1,654 SR
Queue Stats
305W - 264L
1,557 Elo+
Party 1
Chang'e
Chang'e
SyKo Blast
Chang'e
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,476 Elo+
Party 1
Team Averages
Level 90
1,620 SR
1,556 Elo+

VS

Team Averages
Level 75
1,642 SR
1,470 Elo+
Merlin
Merlin
 
Merlin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
vx Talents xv
Skadi
Level 47
God Stats
15W - 15L
1,626 SR
Queue Stats
211W - 224L
1,434 Elo+
Solo
Odin
Odin
zeusND
Odin
Level 85
God Stats
1W - 1L
1,799 SR
Queue Stats
33W - 40L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
11,004
688
16,285
22,174
22,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 1 / 11
12,165
760
10,569
25,640
17,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
SyKo Blast
Chang'e
15
7 / 3 / 12
12,062
754
18,326
14,691
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
3 / 5 / 2
10,124
633
14,584
14,531
6,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 3
9,980
624
18,375
16,237
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
zeusND
Odin
11
1 / 11 / 4
9,460
591
10,421
21,855
18,728
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
6
6
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
2
0.8
W
6
2
9
5.25
W
8
1
11
13.5
W
Chang'e
SyKo Blast
Chang'e
7
3
12
4.33
L
2
5
3
0.7
L
Odin
zeusND
Odin
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,180
Damage
43,380
62,505
Taken
52,623
46,916
Mitigated
30,346
32,274
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
14,584
402
0
2,602
14,531
6,268
0
7,674
6,587
52,368
0
W
16,285
2,464
0
9,078
22,174
22,622
1,058
7,067
15,107
0
47,509
W
10,569
947
0
10,007
25,640
17,937
700
3,724
21,916
47,904
0
W
Chang'e
SyKo Blast
Chang'e
18,326
1,489
5,704
7,485
14,691
6,357
1,078
3,889
10,802
57,176
0
L
18,375
9,678
416
3,134
16,237
5,350
0
9,806
6,105
0
44,711
L
Odin
zeusND
Odin
10,421
1,444
0
2,610
21,855
18,728
0
11,491
9,880
0
28,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,231
Gold Earned
29,564
168
Minions Killed
150
0
Camps Cleared
0
934,360
Distance Traveled
760,749
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,124
633
68
4
0
253,794
0
W
Chaac
11,004
688
48
3
0
323,121
2
W
Geb
12,165
760
55
3
0
320,163
1
W
Chang'e
12,062
754
65
4
0
291,076
2
L
Skadi
9,980
624
48
3
0
250,695
0
L
Odin
9,460
591
34
2
0
256,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role