Player Matchup

Ravana
Ravana
 
Ravana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Amoner
Raijin
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Etreex
Sobek
Level 57
God Stats
2W - 2L
1,539 SR
Queue Stats
177W - 158L
1,464 Elo+
Party 2
Eset
Eset
Zarthangel
Eset
Level 83
God Stats
7W - 2L
1,500 SR
Queue Stats
182W - 175L
1,477 Elo+
Party 2
Tyr
Tyr
sebslayer
Tyr
Level 38
God Stats
0W - 1L
1,796 SR
Queue Stats
23W - 22L
1,565 Elo+
Party 2
Team Averages
Level 86
1,567 SR
1,501 Elo+

VS

Team Averages
Level 118
1,499 SR
1,426 Elo+
Cthulhu
Cthulhu
Adrian2703PnC
Cthulhu
Level 146
God Stats
1W - 0L
1,265 SR
Queue Stats
72W - 62L
1,470 Elo+
Party 1
He Bo
He Bo
Magnus_Flyhigh
He Bo
Level 109
God Stats
8W - 12L
1,367 SR
Queue Stats
499W - 525L
1,389 Elo+
Party 1
Sol
Sol
MajesticSlug97
Sol
Level 118
God Stats
24W - 13L
1,557 SR
Queue Stats
627W - 666L
1,452 Elo+
Solo
Danzaburou
Danzaburou
mikolaj562
Danzaburou
Level 107
God Stats
4W - 9L
1,556 SR
Queue Stats
618W - 657L
1,374 Elo+
Party 1
Nu Wa
Nu Wa
sQbany1337
Nu Wa
Level 109
God Stats
1W - 0L
1,750 SR
Queue Stats
8W - 6L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 3 / 6
8,645
720
9,798
20,387
10,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Amoner
Raijin
16
6 / 5 / 6
9,138
762
10,254
13,366
4,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Etreex
Sobek
14
1 / 4 / 11
8,325
694
7,249
27,709
19,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 1 / 10
8,695
725
9,843
11,862
4,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 4 / 11
7,979
665
8,488
25,194
15,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 5 / 11
8,401
700
15,129
17,718
13,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 3 / 8
9,729
811
16,817
9,622
3,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 10
8,897
741
22,809
11,568
4,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
mikolaj562
Danzaburou
16
4 / 2 / 12
9,460
788
12,267
7,859
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
5 / 1 / 10
9,606
801
21,237
5,879
2,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
68
16
Kills
17
17
Deaths
16
44
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
3
6
3
W
Cthulhu
1
5
11
1.3
L
Raijin
Amoner
Raijin
6
5
6
1.8
L
Sobek
Etreex
Sobek
1
4
11
1.63
W
6
3
8
3.33
W
1
5
10
1.2
L
3
1
10
8
W
Danzaburou
mikolaj562
Danzaburou
4
2
12
5
W
Nu Wa
5
1
10
10
L
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
88,259
98,518
Taken
52,646
54,428
Mitigated
28,030
52,731
Healing
21,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,798
1,927
1,560
7,527
20,387
10,417
0
16,004
4,057
0
18,871
W
Cthulhu
15,129
523
2,820
4,595
17,718
13,153
105
7,211
10,507
27,552
0
L
Raijin
Amoner
Raijin
10,254
779
2,744
3,614
13,366
4,740
0
10,260
2,950
19,601
0
L
Sobek
Etreex
Sobek
7,249
599
4,251
12,858
27,709
19,381
0
19,781
7,702
23,247
0
W
16,817
357
806
2,851
9,622
3,893
0
5,502
4,120
23,558
0
W
22,809
2,351
1,753
3,091
11,568
4,868
674
6,688
4,880
39,870
0
L
9,843
407
3,746
3,883
11,862
4,439
0
10,379
1,351
31,845
0
W
Danzaburou
mikolaj562
Danzaburou
12,267
3,981
961
2,801
7,859
3,656
774
4,099
3,760
0
18,571
W
Nu Wa
21,237
5,540
534
1,506
5,879
2,460
0
3,846
2,033
28,342
0
L
8,488
1,705
2,441
10,107
25,194
15,451
0
18,408
6,466
0
13,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
46,093
116
Minions Killed
114
0
Camps Cleared
0
1,180,020
Distance Traveled
1,142,704
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,645
720
14
1
0
247,180
0
W
Cthulhu
8,401
700
22
2
0
213,898
1
L
Raijin
9,138
762
19
2
0
189,651
2
L
Sobek
8,325
694
25
2
0
259,575
4
W
He Bo
9,729
811
16
1
0
214,511
0
W
Sol
8,897
741
46
4
0
252,633
4
L
Eset
8,695
725
49
4
0
245,431
0
W
Danzaburou
9,460
788
10
1
0
227,673
0
W
Nu Wa
9,606
801
20
2
0
233,989
0
L
Tyr
7,979
665
9
1
0
238,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role