Player Matchup

Neith
Neith
Ismayolo916
Neith
Level 89
God Stats
16W - 13L
1,686 SR
Queue Stats
16W - 13L
1,553 Elo+
Solo
Ymir
Ymir
MarolexHD
Ymir
Level 146
God Stats
7W - 3L
1,617 SR
Queue Stats
383W - 292L
1,640 Elo+
Solo
Janus
Janus
heliadil10
Janus
Level 149
God Stats
5W - 4L
1,562 SR
Queue Stats
179W - 118L
1,640 Elo+
Solo
Team Averages
Level 128
1,622 SR
1,611 Elo+

VS

Team Averages
Level 105
1,543 SR
1,449 Elo+
Nike
Nike
CarioEgg
Nike
Level 103
God Stats
16W - 12L
1,567 SR
Queue Stats
730W - 738L
1,467 Elo+
Solo
Anhur
Anhur
ElDiosDelAim
Anhur
Level 148
God Stats
21W - 30L
1,482 SR
Queue Stats
674W - 754L
1,425 Elo+
Solo
Scylla
Scylla
Fluffypug02
Scylla
Level 65
God Stats
37W - 35L
1,580 SR
Queue Stats
349W - 409L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 6
7,708
593
3,213
8,958
3,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
4 / 1 / 5
9,725
748
9,144
11,096
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
14
7 / 3 / 2
9,874
760
8,085
7,348
2,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 3 / 4
9,428
725
6,538
11,965
5,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 6 / 3
9,197
707
6,621
10,331
3,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Scylla
13
3 / 2 / 6
9,381
722
8,674
4,680
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
10
10
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nike
3
3
4
1.67
W
4
6
3
0.92
W
Scylla
3
2
6
3
L
0
6
6
0.5
L
Ymir
4
1
5
6.5
L
Janus
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
21,833
27,402
Taken
26,976
15,424
Mitigated
10,306
5,260
Healing
3,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
6,538
490
0
1,917
11,965
5,300
164
7,518
4,447
0
35,198
W
6,621
3,918
0
200
10,331
3,618
0
7,784
2,547
0
31,712
W
Scylla
8,674
529
0
1,109
4,680
1,388
98
2,015
2,665
31,136
0
L
3,213
1,479
0
1,443
8,958
3,923
625
3,116
5,842
0
20,637
L
Ymir
9,144
1,825
0
3,155
11,096
9,296
91
3,604
7,492
32,917
0
L
Janus
8,085
358
72
590
7,348
2,205
444
1,998
5,350
44,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
28,006
158
Minions Killed
157
0
Camps Cleared
0
624,302
Distance Traveled
697,214
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,428
725
56
4
0
266,671
3
W
Anhur
9,197
707
52
4
0
192,155
2
W
Scylla
9,381
722
49
4
0
238,388
1
L
Neith
7,708
593
30
2
0
148,704
3
L
Ymir
9,725
748
37
3
0
240,536
3
L
Janus
9,874
760
91
7
0
235,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role