Player Matchup

Khepri
Khepri
Gold III
 
Khepri
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chronos
Chronos
Gold IV
CEOofOnlyfans
Chronos
Gold IV
Level 105
God Stats
9W - 4L
1,630 SR
Queue Stats
372W - 352L
1,491 MMR
Party 3
Gilgamesh
Gilgamesh
Bronze III
Manu04dm
Gilgamesh
Bronze III
Level 81
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 10L
1,488 MMR
Party 1
Nike
Nike
Bronze III
YvngKav17
Nike
Bronze III
Level 39
God Stats
0W - 1L
1,444 SR
Queue Stats
3W - 6L
1,500 MMR
Solo
Set
Set
Bronze III
lucadesouzaa
Set
Bronze III
Level 99
God Stats
1W - 3L
1,448 SR
Queue Stats
16W - 21L
1,442 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,552 SR
1,484 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,623 SR
1,485 MMR
Kukulkan
Kukulkan
Platinum IV
CaII Me KinKy
Kukulkan
Platinum IV
Level 160
God Stats
10W - 14L
1,625 SR
Queue Stats
167W - 165L
1,493 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
DDDAC_
Baron Samedi
Silver III
Level 87
God Stats
1W - 0L
1,398 SR
Queue Stats
6W - 9L
1,459 MMR
Solo
Skadi
Skadi
Gold III
Fame vs Reality
Skadi
Gold III
Level 123
God Stats
3W - 1L
1,599 SR
Queue Stats
285W - 302L
1,491 MMR
Solo
Thor
Thor
Platinum III
IsEffortNeeded
Thor
Platinum III
Level 149
God Stats
4W - 1L
1,904 SR
Queue Stats
68W - 66L
1,632 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
xxComptanBoysxx
Cu Chulainn
Gold III
Level 147
God Stats
2W - 2L
1,588 SR
Queue Stats
92W - 82L
1,348 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 3 / 2
6,119
437
2,094
9,453
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
11
1 / 4 / 0
6,722
480
3,247
9,090
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Manu04dm
Gilgamesh
11
0 / 5 / 0
6,118
437
3,729
11,665
5,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
10
0 / 1 / 1
5,581
399
410
8,485
2,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
1 / 3 / 0
7,066
505
2,883
8,827
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BakasuraTiamatAh Muzen CabDanzaburouHercules

VS

Bans
TsukuyomiArachneKuzenboPeleLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaII Me KinKy
Kukulkan
15
3 / 0 / 2
9,105
650
10,235
2,709
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DDDAC_
Baron Samedi
10
1 / 1 / 1
7,318
523
2,149
6,238
2,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 0
8,223
587
7,027
6,981
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 3
8,488
606
3,690
7,048
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
xxComptanBoysxx
Cu Chulainn
15
6 / 0 / 1
9,343
667
10,819
9,105
4,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
16
16
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
2
0.33
L
Chronos
1
4
0
0.25
W
Kukulkan
CaII Me KinKy
Kukulkan
3
0
2
4
W
Baron Samedi
DDDAC_
Baron Samedi
1
1
1
1.5
W
3
1
0
3
W
3
0
3
4.5
L
Gilgamesh
Manu04dm
Gilgamesh
0
5
0
0
L
Nike
0
1
1
0.5
L
1
3
0
0.33
W
Cu Chulainn
xxComptanBoysxx
Cu Chulainn
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,363
Damage
33,920
47,520
Taken
32,081
24,159
Mitigated
12,094
7,602
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,094
62
0
1,699
9,453
9,714
0
4,075
5,206
14,009
0
L
Chronos
3,247
1,093
0
1,823
9,090
2,638
0
1,581
7,467
42,748
0
W
Kukulkan
CaII Me KinKy
Kukulkan
10,235
1,088
0
477
2,709
1,023
1,810
543
2,166
62,207
0
W
Baron Samedi
DDDAC_
Baron Samedi
2,149
218
220
1,311
6,238
2,305
383
961
5,277
21,351
0
W
7,027
3,174
0
1,246
6,981
2,069
1,666
2,976
4,005
0
49,248
W
3,690
991
0
4,711
7,048
2,580
840
201
6,847
0
50,721
L
Gilgamesh
Manu04dm
Gilgamesh
3,729
292
0
2,246
11,665
5,355
0
571
10,898
519
31,166
L
Nike
410
0
0
1,260
8,485
2,982
0
3,599
4,676
0
25,487
L
2,883
1,456
0
574
8,827
3,470
0
2,049
6,693
0
51,529
W
Cu Chulainn
xxComptanBoysxx
Cu Chulainn
10,819
2,302
0
3,918
9,105
4,117
670
660
8,445
0
59,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,606
Gold Earned
42,477
330
Minions Killed
477
0
Camps Cleared
0
1,350,746
Distance Traveled
1,380,161
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,119
437
29
2
0
247,322
0
L
Chronos
6,722
480
84
6
0
250,950
3
W
Kukulkan
9,105
650
135
10
0
269,415
2
W
Baron Samedi
7,318
523
38
3
0
268,202
5
W
Skadi
8,223
587
81
6
0
254,158
6
W
Thor
8,488
606
109
8
0
304,197
2
L
Gilgamesh
6,118
437
66
5
0
280,493
1
L
Nike
5,581
399
46
3
0
290,041
3
L
Set
7,066
505
105
8
0
281,940
0
W
Cu Chulainn
9,343
667
114
8
0
284,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role