Player Matchup

Hun Batz
Hun Batz
BrunoCedeira
Hun Batz
Level 86
God Stats
1W - 2L
1,213 SR
Queue Stats
25W - 37L
1,268 Elo+
Party 2
Xing Tian
Xing Tian
EduJParra
Xing Tian
Level 14
God Stats
9W - 9L
1,533 SR
Queue Stats
14W - 22L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
Javii01
Amaterasu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 80L
1,381 Elo+
Party 2
Tiamat
Tiamat
LuuTheKitty
Tiamat
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,367 Elo+
Solo
Cupid
Cupid
mikepantin
Cupid
Level 145
God Stats
2W - 1L
1,527 SR
Queue Stats
89W - 113L
1,422 Elo+
Party 2
Team Averages
Level 61
1,455 SR
1,368 Elo+

VS

Team Averages
Level 58
1,425 SR
1,248 Elo+
Kukulkan
Kukulkan
APrimalWolf
Kukulkan
Level 59
God Stats
0W - 1L
1,254 SR
Queue Stats
3W - 22L
1,110 Elo+
Party 1
Ares
Ares
BennyBoi22
Ares
Level 7
God Stats
1W - 2L
1,537 SR
Queue Stats
5W - 18L
1,058 Elo+
Party 1
Chang'e
Chang'e
CupcakeAri
Chang'e
Level 38
God Stats
11W - 35L
1,283 SR
Queue Stats
229W - 304L
1,229 Elo+
Party 1
Fenrir
Fenrir
TheExhibit
Fenrir
Level 120
God Stats
7W - 5L
1,748 SR
Queue Stats
236W - 214L
1,597 Elo+
Solo
Zeus
Zeus
jakers1107
Zeus
Level 65
God Stats
20W - 25L
1,306 SR
Queue Stats
414W - 490L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrunoCedeira
Hun Batz
19
9 / 2 / 4
11,781
655
7,495
13,312
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
EduJParra
Xing Tian
15
1 / 2 / 15
9,756
542
4,582
9,784
7,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Javii01
Amaterasu
17
3 / 2 / 9
10,041
558
7,532
14,315
12,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
6 / 5 / 9
9,920
551
13,910
12,396
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
17
18 / 2 / 2
11,519
640
23,179
11,892
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APrimalWolf
Kukulkan
12
2 / 10 / 1
8,421
468
9,592
12,228
4,845
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 4
8,439
469
3,833
18,360
16,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
CupcakeAri
Chang'e
12
2 / 6 / 2
7,695
428
7,366
12,985
9,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TheExhibit
Fenrir
16
8 / 7 / 3
10,831
602
13,868
18,657
9,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 5 / 1
8,884
494
4,741
11,734
3,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
37
Kills
12
13
Deaths
37
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
APrimalWolf
Kukulkan
2
10
1
0.25
L
0
9
4
0.22
W
Hun Batz
BrunoCedeira
Hun Batz
9
2
4
5.5
L
Chang'e
CupcakeAri
Chang'e
2
6
2
0.5
W
Xing Tian
EduJParra
Xing Tian
1
2
15
4.25
W
Amaterasu
Javii01
Amaterasu
3
2
9
3.75
W
Tiamat
6
5
9
2.1
L
Fenrir
TheExhibit
Fenrir
8
7
3
1.36
L
0
5
1
0.1
W
Cupid
18
2
2
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,698
Damage
39,400
61,699
Taken
73,964
39,655
Mitigated
43,997
21,105
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
APrimalWolf
Kukulkan
9,592
2,203
0
673
12,228
4,845
660
5,254
6,974
41,889
0
L
3,833
796
0
1,300
18,360
16,521
91
3,864
14,496
17,143
0
W
Hun Batz
BrunoCedeira
Hun Batz
7,495
3,051
0
5,282
13,312
5,529
0
3,012
10,260
0
83,725
L
Chang'e
CupcakeAri
Chang'e
7,366
546
1,907
4,405
12,985
9,146
693
2,382
10,603
41,455
0
W
Xing Tian
EduJParra
Xing Tian
4,582
813
0
1,881
9,784
7,876
633
5,437
3,862
21,828
0
W
Amaterasu
Javii01
Amaterasu
7,532
2,657
0
3,920
14,315
12,752
1,428
2,423
11,662
0
45,036
W
Tiamat
13,910
1,449
0
3,470
12,396
8,713
845
6,943
5,336
54,584
0
L
Fenrir
TheExhibit
Fenrir
13,868
3,757
0
3,139
18,657
9,858
0
3,444
15,213
0
66,387
L
4,741
614
0
3,125
11,734
3,627
558
3,548
8,186
52,551
0
W
Cupid
23,179
14,626
0
6,552
11,892
4,785
3,164
6,555
5,047
0
72,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,017
Gold Earned
44,270
506
Minions Killed
412
0
Camps Cleared
0
1,734,188
Distance Traveled
1,510,980
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,421
468
93
5
0
253,418
0
L
Ares
8,439
469
32
2
0
295,303
3
W
Hun Batz
11,781
655
146
8
0
399,402
0
L
Chang'e
7,695
428
80
4
0
306,287
1
W
Xing Tian
9,756
542
34
2
0
297,313
5
W
Amaterasu
10,041
558
105
6
0
367,014
1
W
Tiamat
9,920
551
95
5
0
341,176
3
L
Fenrir
10,831
602
94
5
0
356,007
2
L
Zeus
8,884
494
113
6
0
299,965
0
W
Cupid
11,519
640
126
7
0
329,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role