Player Matchup

Anhur
Anhur
AmpOverload
Anhur
Level 5
God Stats
4W - 2L
1,721 SR
Queue Stats
8W - 5L
1,584 Elo+
Party 1
Kukulkan
Kukulkan
CakezSensei
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,599 Elo+
Party 1
Ra
Ra
Drballdeep
Ra
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,517 Elo+
Party 1
Mercury
Mercury
Johnnyqmhj
Mercury
Level 29
God Stats
6W - 11L
1,547 SR
Queue Stats
84W - 63L
1,659 Elo+
Solo
Cernunnos
Cernunnos
May30th
Cernunnos
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 8L
1,645 Elo+
Party 1
Team Averages
Level 15
1,553 SR
1,601 Elo+

VS

Team Averages
Level 30
1,582 SR
1,431 Elo+
Ymir
Ymir
BYRD123456
Ymir
Level 26
God Stats
2W - 5L
1,539 SR
Queue Stats
54W - 74L
1,421 Elo+
Party 3
Set
Set
Ewilke
Set
Level 28
God Stats
14W - 9L
1,585 SR
Queue Stats
85W - 79L
1,501 Elo+
Party 3
Zeus
Zeus
Expectro036
Zeus
Level 86
God Stats
11W - 6L
1,787 SR
Queue Stats
270W - 238L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
JuanGarmendia89
Guan Yu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,379 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZADB
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 33
12,676
1,152
23,483
14,501
5,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
CakezSensei
Kukulkan
19
9 / 5 / 29
12,926
1,175
13,979
12,336
4,381
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 3 / 31
13,673
1,243
22,800
13,908
5,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Johnnyqmhj
Mercury
20
19 / 3 / 22
16,037
1,458
22,158
14,380
5,525
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
May30th
Cernunnos
18
4 / 6 / 30
11,203
1,018
12,446
14,427
4,780
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 11
11,463
1,042
5,835
19,797
21,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
Ewilke
Set
18
5 / 8 / 9
12,312
1,119
16,246
18,357
11,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
10 / 8 / 7
14,163
1,288
30,114
17,686
6,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 13 / 13
11,539
1,049
8,218
26,177
28,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ZADB
Tsukuyomi
16
0 / 15 / 9
10,055
914
5,498
20,505
8,043
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
68
52
Kills
19
19
Deaths
52
145
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
2
33
12.25
L
2
8
11
0.94
W
Kukulkan
CakezSensei
Kukulkan
9
5
29
4.7
W
12
3
31
9.17
L
Set
Ewilke
Set
5
8
9
1.19
L
10
8
7
1.69
W
Mercury
Johnnyqmhj
Mercury
19
3
22
10
L
2
13
13
0.65
W
Cernunnos
May30th
Cernunnos
4
6
30
3.17
L
Tsukuyomi
ZADB
Tsukuyomi
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,866
Damage
65,911
69,552
Taken
102,522
25,668
Mitigated
76,316
15,172
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,483
11,961
0
2,385
14,501
5,348
0
8,516
5,985
0
46,815
L
5,835
615
0
0
19,797
21,751
0
7,164
12,633
19,445
0
W
Kukulkan
CakezSensei
Kukulkan
13,979
2,387
0
120
12,336
4,381
0
5,962
6,374
22,100
0
W
22,800
1,019
4,485
4,968
13,908
5,634
0
7,679
6,229
49,473
0
L
Set
Ewilke
Set
16,246
5,414
0
471
18,357
11,264
0
9,086
9,271
0
32,698
L
30,114
1,527
1,339
2,867
17,686
6,964
0
4,490
13,176
70,818
0
W
Mercury
Johnnyqmhj
Mercury
22,158
13,261
0
1,980
14,380
5,525
0
6,755
6,985
0
36,787
L
8,218
1,266
1,959
1,896
26,177
28,294
0
8,990
17,187
0
17,237
W
Cernunnos
May30th
Cernunnos
12,446
6,999
0
1,234
14,427
4,780
0
7,037
7,390
0
27,059
L
Tsukuyomi
ZADB
Tsukuyomi
5,498
1,072
0
235
20,505
8,043
0
7,049
13,456
0
23,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,515
Gold Earned
59,532
199
Minions Killed
200
10
Camps Cleared
4
1,037,175
Distance Traveled
986,672
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,676
1,152
40
4
1
192,701
0
L
Ymir
11,463
1,042
27
2
1
177,159
0
W
Kukulkan
12,926
1,175
19
2
0
194,576
0
W
Ra
13,673
1,243
73
7
2
239,594
2
L
Set
12,312
1,119
28
3
0
229,820
0
L
Zeus
14,163
1,288
104
9
1
191,718
0
W
Mercury
16,037
1,458
28
3
6
249,962
0
L
Guan Yu
11,539
1,049
17
2
1
221,390
0
W
Cernunnos
11,203
1,018
39
4
1
160,342
4
L
Tsukuyomi
10,055
914
24
2
1
166,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role