Player Matchup

Neith
Neith
IcecityNines
Neith
Level 146
God Stats
4W - 2L
1,667 SR
Queue Stats
52W - 43L
1,639 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Indigowing
Cu Chulainn
Level 157
God Stats
2W - 5L
1,506 SR
Queue Stats
257W - 262L
1,575 Elo+
Solo
Chang'e
Chang'e
JAYEDXVIII
Chang'e
Level 143
God Stats
0W - 1L
1,749 SR
Queue Stats
2W - 7L
1,524 Elo+
Party 2
Merlin
Merlin
Mariotiger222
Merlin
Level 125
God Stats
1W - 1L
1,945 SR
Queue Stats
8W - 10L
1,578 Elo+
Solo
Pele
Pele
Swahelian
Pele
Level 109
God Stats
0W - 3L
1,425 SR
Queue Stats
138W - 151L
1,602 Elo+
Solo
Team Averages
Level 136
1,658 SR
1,583 Elo+

VS

Team Averages
Level 120
1,707 SR
1,599 Elo+
Serqet
Serqet
Elliot1231234
Serqet
Level 126
God Stats
5W - 3L
1,795 SR
Queue Stats
43W - 40L
1,627 Elo+
Solo
Anubis
Anubis
NinjaKoala490
Anubis
Level 137
God Stats
39W - 16L
1,731 SR
Queue Stats
125W - 97L
1,659 Elo+
Party 1
Loki
Loki
PR5H
Loki
Level 123
God Stats
237W - 169L
1,826 SR
Queue Stats
654W - 621L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
Tralaland
Baron Samedi
Level 149
God Stats
2W - 0L
1,514 SR
Queue Stats
29W - 17L
1,503 Elo+
Solo
Izanami
Izanami
XxTalusxX
Izanami
Level 66
God Stats
14W - 4L
1,671 SR
Queue Stats
306W - 303L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 2
10,748
566
10,435
10,695
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Indigowing
Cu Chulainn
15
1 / 8 / 2
9,478
499
8,802
19,835
9,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
JAYEDXVIII
Chang'e
15
2 / 2 / 1
9,230
486
7,481
20,685
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 7 / 1
8,889
468
9,561
12,978
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
17
4 / 3 / 1
10,644
560
9,541
15,890
6,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
10,453
550
12,319
16,030
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 1 / 2
10,104
532
11,269
10,840
5,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
PR5H
Loki
20
7 / 3 / 2
12,440
655
13,464
15,445
10,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Tralaland
Baron Samedi
16
1 / 1 / 5
9,910
522
13,395
15,369
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
XxTalusxX
Izanami
17
0 / 3 / 0
10,129
533
8,528
13,318
5,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
20
20
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
2
0
2
3
L
Cu Chulainn
Indigowing
Cu Chulainn
1
8
2
0.25
L
Chang'e
JAYEDXVIII
Chang'e
2
2
1
1.25
L
0
7
1
0.07
W
7
1
2
8
W
Loki
PR5H
Loki
7
3
2
2.67
L
Pele
4
3
1
1.5
W
Baron Samedi
Tralaland
Baron Samedi
1
1
5
3.5
W
Izanami
XxTalusxX
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,820
Damage
58,975
80,083
Taken
71,002
37,848
Mitigated
40,303
23,392
Healing
29,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,319
2,922
0
2,338
16,030
6,409
0
5,076
10,760
0
86,781
L
10,435
3,905
0
6,744
10,695
3,751
472
1,627
9,068
0
83,670
L
Cu Chulainn
Indigowing
Cu Chulainn
8,802
1,489
0
1,843
19,835
9,957
920
5,859
13,340
4,057
51,705
L
Chang'e
JAYEDXVIII
Chang'e
7,481
1,269
1,217
5,262
20,685
13,350
0
5,923
14,095
43,826
0
L
9,561
442
112
1,068
12,978
4,210
136
7,408
5,102
56,171
0
W
11,269
610
0
5,578
10,840
5,911
934
1,712
9,022
63,581
0
W
Loki
PR5H
Loki
13,464
4,351
0
6,234
15,445
10,698
160
1,700
13,673
0
95,449
L
Pele
9,541
2,213
0
7,146
15,890
6,580
0
3,847
11,455
0
71,701
W
Baron Samedi
Tralaland
Baron Samedi
13,395
1,096
1,584
7,830
15,369
12,203
0
7,645
7,439
60,136
0
W
Izanami
XxTalusxX
Izanami
8,528
6,176
0
5,512
13,318
5,082
0
1,576
11,742
0
85,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,989
Gold Earned
53,036
607
Minions Killed
688
0
Camps Cleared
0
1,790,229
Distance Traveled
1,802,973
37
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,453
550
134
7
0
431,815
4
L
Neith
10,748
566
161
8
0
345,563
11
L
Cu Chulainn
9,478
499
121
6
0
351,448
8
L
Chang'e
9,230
486
70
4
0
339,866
8
L
Merlin
8,889
468
121
6
0
304,614
7
W
Anubis
10,104
532
111
6
0
326,482
1
W
Loki
12,440
655
192
10
0
397,214
5
L
Pele
10,644
560
134
7
0
448,738
3
W
Baron Samedi
9,910
522
80
4
0
332,338
2
W
Izanami
10,129
533
171
9
0
315,124
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role