Player Matchup

Rama
Rama
 
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ElRompeConchas98
Chaac
Level 17
God Stats
3W - 2L
1,641 SR
Queue Stats
15W - 15L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
Nawuel20-13
Gilgamesh
Level 121
God Stats
12W - 14L
1,493 SR
Queue Stats
96W - 87L
1,434 Elo+
Party 2
Neith
Neith
barochi-kun
Neith
Level 27
God Stats
5W - 2L
1,648 SR
Queue Stats
105W - 81L
1,528 Elo+
Party 1
Athena
Athena
xUnlimitedEnergy
Athena
Level 39
God Stats
26W - 15L
1,594 SR
Queue Stats
109W - 81L
1,570 Elo+
Solo
Team Averages
Level 65
1,575 SR
1,490 Elo+

VS

Team Averages
Level 74
1,462 SR
1,464 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
BuzzingOsprey14
Hera
Level 42
God Stats
0W - 2L
1,450 SR
Queue Stats
4W - 17L
1,230 Elo+
Solo
King Arthur
King Arthur
Mr_Big_Fluff_C
King Arthur
Level 18
God Stats
6W - 17L
1,557 SR
Queue Stats
51W - 63L
1,442 Elo+
Party 3
Cerberus
Cerberus
Weeabos
Cerberus
Level 140
God Stats
1W - 2L
1,486 SR
Queue Stats
190W - 133L
1,648 Elo+
Party 4
Chiron
Chiron
pilow1245
Chiron
Level 22
God Stats
1W - 3L
1,318 SR
Queue Stats
60W - 60L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
3 / 4 / 3
5,735
521
3,969
9,021
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,595
509
4,260
4,967
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Nawuel20-13
Gilgamesh
10
1 / 0 / 1
5,975
543
1,551
4,440
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
8 / 1 / 2
7,462
678
8,843
6,055
1,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 7
6,134
558
3,548
6,323
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 1 / 0
6,097
554
4,506
6,875
2,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,749
432
1,540
6,359
1,429
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Mr_Big_Fluff_C
King Arthur
10
0 / 1 / 1
5,635
512
3,036
6,814
2,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Weeabos
Cerberus
9
1 / 3 / 3
5,457
496
3,669
9,496
3,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
pilow1245
Chiron
8
1 / 4 / 0
5,054
459
4,689
5,963
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
6
6
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
4
3
1.13
L
Fenrir
 
Fenrir
4
1
0
4
L
0
4
0
0
W
0
1
1
0.5
L
King Arthur
Mr_Big_Fluff_C
King Arthur
0
1
1
0.5
W
Gilgamesh
Nawuel20-13
Gilgamesh
1
0
1
1.5
L
Cerberus
Weeabos
Cerberus
1
3
3
0.83
W
8
1
2
9
L
Chiron
pilow1245
Chiron
1
4
0
0.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
17,440
30,806
Taken
35,507
11,178
Mitigated
12,147
9,188
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,969
3,344
0
3,324
9,021
1,946
0
2,035
6,986
0
27,795
L
Fenrir
 
Fenrir
4,506
417
0
2,004
6,875
2,666
0
533
6,342
0
26,285
L
1,540
338
0
2,410
6,359
1,429
0
416
5,943
20,316
0
W
4,260
519
137
1,892
4,967
2,317
312
0
4,967
0
28,056
L
King Arthur
Mr_Big_Fluff_C
King Arthur
3,036
591
0
1,830
6,814
2,943
0
174
6,640
0
30,552
W
Gilgamesh
Nawuel20-13
Gilgamesh
1,551
569
0
167
4,440
1,723
200
311
4,129
0
31,404
L
Cerberus
Weeabos
Cerberus
3,669
106
218
3,222
9,496
3,724
0
1,800
7,696
24,540
0
W
8,843
3,074
0
1,703
6,055
1,929
316
2,026
4,029
0
41,262
L
Chiron
pilow1245
Chiron
4,689
1,533
315
1,443
5,963
1,385
0
625
5,338
0
24,681
W
3,548
1,069
0
1,965
6,323
3,263
192
837
5,486
11,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,901
Gold Earned
26,992
295
Minions Killed
269
0
Camps Cleared
0
1,039,015
Distance Traveled
1,007,508
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,735
521
48
4
0
173,133
0
L
Fenrir
6,097
554
53
5
0
237,821
3
L
Hera
4,749
432
35
3
0
189,399
0
W
Chaac
5,595
509
56
5
0
213,334
2
L
King Arthur
5,635
512
72
7
0
200,482
5
W
Gilgamesh
5,975
543
80
7
0
238,985
0
L
Cerberus
5,457
496
55
5
0
200,049
1
W
Neith
7,462
678
83
8
0
190,574
1
L
Chiron
5,054
459
54
5
0
179,757
1
W
Athena
6,134
558
28
3
0
222,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role