Player Matchup

Medusa
Medusa
Angel986
Medusa
Level 17
God Stats
0W - 3L
1,227 SR
Queue Stats
56W - 36L
1,518 Elo+
Solo
Janus
Janus
Baailey54
Janus
Level 26
God Stats
1W - 2L
1,326 SR
Queue Stats
46W - 43L
1,461 Elo+
Solo
Ares
Ares
CrimsonHare22
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,603 Elo+
Solo
Tyr
Tyr
V3rhil
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,186 Elo+
Solo
Mercury
Mercury
Zhelorxi
Mercury
Level 17
God Stats
2W - 1L
1,736 SR
Queue Stats
19W - 19L
1,520 Elo+
Solo
Team Averages
Level 19
1,458 SR
1,458 Elo+

VS

Team Averages
Level 21
1,671 SR
1,484 Elo+
Hades
Hades
GurrenSama01
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,623 Elo+
Solo
Izanami
Izanami
KrakAtic
Izanami
Level 26
God Stats
7W - 2L
1,877 SR
Queue Stats
124W - 115L
1,541 Elo+
Solo
Anubis
Anubis
Sukuna1522
Anubis
Level 27
God Stats
13W - 5L
1,706 SR
Queue Stats
135W - 118L
1,606 Elo+
Solo
Ymir
Ymir
TheLouki
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,147 Elo+
Solo
Nemesis
Nemesis
eternalswords
Nemesis
Level 29
God Stats
3W - 0L
1,774 SR
Queue Stats
45W - 41L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Angel986
Medusa
9
1 / 4 / 0
5,585
559
4,652
7,679
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Baailey54
Janus
8
1 / 5 / 3
4,926
493
4,404
5,095
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 6 / 1
4,296
430
990
7,247
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
V3rhil
Tyr
1
0 / 0 / 0
3,345
335
0
0
0
Mercury
Zhelorxi
Mercury
9
2 / 4 / 1
5,569
557
2,155
7,309
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 5
6,308
631
2,792
3,102
1,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
KrakAtic
Izanami
12
1 / 0 / 2
6,318
632
2,472
5,222
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Sukuna1522
Anubis
12
8 / 0 / 2
6,967
697
8,177
4,426
1,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
1 / 4 / 6
4,908
491
995
5,604
2,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
10
5 / 1 / 3
6,434
643
4,899
6,519
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
19
19
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Angel986
Medusa
1
4
0
0.25
L
Janus
Baailey54
Janus
1
5
3
0.5
L
1
6
1
0.25
W
4
0
5
6.5
W
Izanami
KrakAtic
Izanami
1
0
2
2
W
Anubis
Sukuna1522
Anubis
8
0
2
9
W
Ymir
1
4
6
1
L
Tyr
V3rhil
Tyr
0
0
0
0
L
Mercury
Zhelorxi
Mercury
2
4
1
0.63
W
Nemesis
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,201
Damage
19,335
27,330
Taken
24,873
7,270
Mitigated
10,303
6,603
Healing
7,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Angel986
Medusa
4,652
1,930
0
2,611
7,679
1,487
360
1,829
5,850
0
31,197
L
Janus
Baailey54
Janus
4,404
348
99
907
5,095
1,294
231
2,463
2,632
21,026
0
L
990
41
0
744
7,247
2,908
121
5,572
1,675
5,562
0
W
2,792
441
260
1,681
3,102
1,326
30
766
2,288
32,206
0
W
Izanami
KrakAtic
Izanami
2,472
1,788
0
1,488
5,222
1,873
101
0
5,222
0
40,549
W
Anubis
Sukuna1522
Anubis
8,177
531
0
2,150
4,426
1,925
632
525
3,885
36,038
0
W
Ymir
995
320
0
255
5,604
2,977
0
1,980
3,416
11,869
0
L
Tyr
V3rhil
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Zhelorxi
Mercury
2,155
1,340
0
2,242
7,309
1,581
0
2,100
5,209
0
27,871
W
Nemesis
4,899
2,749
0
1,310
6,519
2,202
0
1,687
4,668
0
30,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,721
Gold Earned
30,935
174
Minions Killed
320
0
Camps Cleared
0
728,512
Distance Traveled
968,300
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,585
559
57
6
0
185,959
2
L
Janus
4,926
493
32
3
0
146,005
2
L
Ares
4,296
430
10
1
0
179,442
1
W
Hades
6,308
631
75
8
0
201,706
2
W
Izanami
6,318
632
85
9
0
182,448
2
W
Anubis
6,967
697
76
8
0
156,797
1
W
Ymir
4,908
491
16
2
0
204,033
0
L
Tyr
3,345
335
0
0
0
0
0
L
Mercury
5,569
557
75
8
0
217,106
0
W
Nemesis
6,434
643
68
7
0
223,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role