Player Matchup

Olorun
Olorun
OG_Dirtyfoot_1
Olorun
Level 29
God Stats
48W - 28L
1,485 SR
Queue Stats
49W - 30L
1,376 Elo+
Solo
Cthulhu
Cthulhu
TTN_JCE
Cthulhu
Level 16
God Stats
10W - 5L
1,526 SR
Queue Stats
52W - 60L
1,322 Elo+
Solo
Ra
Ra
Turrin-01
Ra
Level 43
God Stats
8W - 13L
1,424 SR
Queue Stats
183W - 227L
1,280 Elo+
Party 1
Heimdallr
Heimdallr
Xtrem Reaper
Heimdallr
Level 29
God Stats
7W - 5L
1,487 SR
Queue Stats
103W - 115L
1,317 Elo+
Solo
Tyr
Tyr
thiago2006esmo
Tyr
Level 17
God Stats
3W - 0L
1,767 SR
Queue Stats
60W - 69L
1,312 Elo+
Party 1
Team Averages
Level 27
1,538 SR
1,321 Elo+

VS

Team Averages
Level 20
1,511 SR
1,309 Elo+
Cu Chulainn
Cu Chulainn
Tyllumas
Cu Chulainn
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 137L
1,333 Elo+
Solo
Ullr
Ullr
celestial_storm1
Ullr
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
276W - 328L
1,327 Elo+
Solo
Pele
Pele
iisankobu
Pele
Level 21
God Stats
7W - 6L
1,554 SR
Queue Stats
22W - 21L
1,337 Elo+
Solo
The Morrigan
The Morrigan
imthexanman
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,402 Elo+
Solo
Chiron
Chiron
ryanuaMesh
Chiron
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,225
486
5,683
10,902
3,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TTN_JCE
Cthulhu
13
1 / 7 / 2
8,426
443
4,400
16,977
13,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 2 / 2
11,365
598
8,241
9,292
4,549
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Xtrem Reaper
Heimdallr
14
1 / 3 / 1
8,688
457
6,549
9,260
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 4
8,761
461
2,639
16,851
9,765
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Tyllumas
Cu Chulainn
16
4 / 5 / 6
9,577
504
11,018
15,219
12,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 4 / 5
8,716
459
3,264
15,714
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
17
7 / 1 / 4
10,406
548
9,702
9,395
4,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
imthexanman
The Morrigan
18
8 / 3 / 5
11,182
589
13,553
10,034
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
ryanuaMesh
Chiron
2
0 / 2 / 0
5,408
285
0
1,171
208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
13
Kills
19
21
Deaths
15
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
W
Cthulhu
TTN_JCE
Cthulhu
1
7
2
0.29
W
6
2
2
3.5
L
Cu Chulainn
Tyllumas
Cu Chulainn
4
5
6
1.4
W
Heimdallr
Xtrem Reaper
Heimdallr
1
3
1
0.5
L
0
4
5
0.63
L
Pele
7
1
4
9
L
The Morrigan
imthexanman
The Morrigan
8
3
5
3.5
L
Chiron
ryanuaMesh
Chiron
0
2
0
0
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
37,537
63,282
Taken
51,533
36,576
Mitigated
27,103
10,174
Healing
16,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,683
4,080
251
1,891
10,902
3,842
2,900
2,524
7,988
42,488
0
W
Cthulhu
TTN_JCE
Cthulhu
4,400
732
0
760
16,977
13,918
443
3,251
13,612
28,436
0
W
8,241
785
306
3,250
9,292
4,549
337
2,839
6,393
85,516
0
L
Cu Chulainn
Tyllumas
Cu Chulainn
11,018
2,700
0
3,826
15,219
12,746
541
5,711
9,508
2,941
43,820
W
Heimdallr
Xtrem Reaper
Heimdallr
6,549
2,808
501
1,487
9,260
4,502
893
2,219
7,011
0
56,067
L
3,264
1,742
0
5,265
15,714
5,816
0
4,406
11,308
0
54,281
L
Pele
9,702
2,248
0
3,865
9,395
4,479
322
2,535
6,860
0
69,637
L
The Morrigan
imthexanman
The Morrigan
13,553
2,775
64
3,010
10,034
3,854
1,248
5,095
4,507
93,696
1,411
L
Chiron
ryanuaMesh
Chiron
0
0
0
41
1,171
208
0
145
1,026
0
110
W
2,639
1,067
0
1,728
16,851
9,765
0
2,119
14,522
0
40,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,465
Gold Earned
45,289
430
Minions Killed
489
0
Camps Cleared
0
1,704,008
Distance Traveled
1,638,296
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,225
486
76
4
0
327,867
2
W
Cthulhu
8,426
443
33
2
0
331,937
0
W
Ra
11,365
598
165
9
0
372,856
2
L
Cu Chulainn
9,577
504
85
4
0
343,935
3
W
Heimdallr
8,688
457
87
5
0
326,693
3
L
Ullr
8,716
459
95
5
0
402,859
0
L
Pele
10,406
548
123
6
0
428,906
5
L
The Morrigan
11,182
589
185
10
0
356,046
0
L
Chiron
5,408
285
1
0
0
106,550
3
W
Tyr
8,761
461
69
4
0
344,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role