Player Matchup

Merlin
Merlin
AllegroSymphonic
Merlin
Level 14
God Stats
0W - 1L
1,479 SR
Queue Stats
10W - 14L
1,568 Elo+
Party 3
Izanami
Izanami
Elmosama
Izanami
Level 61
God Stats
11W - 9L
1,668 SR
Queue Stats
73W - 65L
1,504 Elo+
Party 1
Nemesis
Nemesis
LennyFace2
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,399 Elo+
Party 1
King Arthur
King Arthur
MPale
King Arthur
Level 59
God Stats
5W - 9L
1,320 SR
Queue Stats
44W - 40L
1,590 Elo+
Party 3
Kuzenbo
Kuzenbo
TheSecondShooter
Kuzenbo
Level 38
God Stats
1W - 4L
1,418 SR
Queue Stats
113W - 118L
1,558 Elo+
Solo
Team Averages
Level 44
1,477 SR
1,524 Elo+

VS

Team Averages
Level 78
1,608 SR
1,580 Elo+
Sun Wukong
Sun Wukong
Calymbo
Sun Wukong
Level 127
God Stats
13W - 6L
1,739 SR
Queue Stats
486W - 381L
1,707 Elo+
Party 2
Ares
Ares
Griswalden
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Krelvek
Sol
Level 149
God Stats
11W - 10L
1,491 SR
Queue Stats
1,282W - 1,301L
1,478 Elo+
Solo
Chiron
Chiron
RoyMcflurry
Chiron
Level 64
God Stats
10W - 6L
1,812 SR
Queue Stats
77W - 68L
1,596 Elo+
Party 4
Artemis
Artemis
iKittyn
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 41L
1,621 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,513
851
4,945
6,753
2,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Elmosama
Izanami
15
3 / 3 / 1
9,429
943
10,534
11,807
4,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
LennyFace2
Nemesis
14
1 / 4 / 2
8,724
872
6,359
11,237
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MPale
King Arthur
15
0 / 6 / 2
8,511
851
5,805
23,639
15,035
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 3
9,466
947
7,375
21,730
25,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

150

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Calymbo
Sun Wukong
16
3 / 2 / 15
10,633
1,063
11,672
12,347
10,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 0 / 12
9,528
953
10,742
7,033
7,148
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
16
3 / 2 / 13
9,539
954
18,315
8,775
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
17
8 / 0 / 9
11,376
1,138
15,188
6,636
2,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
iKittyn
Artemis
16
5 / 0 / 14
10,168
1,017
14,045
5,819
2,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
4
Kills
21
21
Deaths
4
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Sun Wukong
Calymbo
Sun Wukong
3
2
15
5.25
L
Izanami
Elmosama
Izanami
3
3
1
1.17
W
2
0
12
8
W
Sol
3
2
13
4.75
L
Nemesis
LennyFace2
Nemesis
1
4
2
0.5
L
King Arthur
MPale
King Arthur
0
6
2
0.17
W
Chiron
8
0
9
12.5
L
0
5
3
0.3
W
Artemis
iKittyn
Artemis
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
69,962
75,166
Taken
40,610
52,445
Mitigated
25,274
9,329
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,945
356
0
340
6,753
2,532
0
1,862
4,889
17,057
0
W
Sun Wukong
Calymbo
Sun Wukong
11,672
1,674
0
760
12,347
10,175
0
3,841
8,506
0
19,391
L
Izanami
Elmosama
Izanami
10,534
7,790
0
916
11,807
4,547
0
2,702
9,013
0
46,530
W
10,742
370
377
391
7,033
7,148
0
2,937
4,096
21,999
0
W
Sol
18,315
7,762
0
1,802
8,775
2,999
0
2,070
6,705
34,710
0
L
Nemesis
LennyFace2
Nemesis
6,359
1,453
0
749
11,237
4,420
0
4,767
6,266
0
16,467
L
King Arthur
MPale
King Arthur
5,805
562
0
3,742
23,639
15,035
0
11,485
11,997
719
18,602
W
Chiron
15,188
5,771
1,155
1,688
6,636
2,456
0
2,220
4,416
0
49,743
L
7,375
2,822
357
3,225
21,730
25,911
0
7,640
13,944
17,461
0
W
Artemis
iKittyn
Artemis
14,045
9,339
0
1,318
5,819
2,496
0
1,971
3,848
0
26,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
51,244
187
Minions Killed
215
6
Camps Cleared
5
898,455
Distance Traveled
874,453
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,513
851
45
5
1
161,632
0
W
Sun Wukong
10,633
1,063
13
1
0
179,446
0
L
Izanami
9,429
943
74
7
1
171,144
0
W
Ares
9,528
953
18
2
2
184,431
1
W
Sol
9,539
954
55
6
2
162,619
0
L
Nemesis
8,724
872
35
4
0
203,195
4
L
King Arthur
8,511
851
18
2
1
174,234
0
W
Chiron
11,376
1,138
101
10
0
173,546
0
L
Kuzenbo
9,466
947
15
2
3
188,250
0
W
Artemis
10,168
1,017
28
3
1
174,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role