Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ElecTricksCity
Freya
Level 56
God Stats
95W - 66L
1,566 SR
Queue Stats
765W - 711L
1,508 Elo+
Solo
Jormungandr
Jormungandr
GAMEW1ENER
Jormungandr
Level 104
God Stats
96W - 90L
1,511 SR
Queue Stats
315W - 316L
1,491 Elo+
Solo
Tiamat
Tiamat
Gr8Aze
Tiamat
Level 79
God Stats
5W - 13L
1,351 SR
Queue Stats
234W - 217L
1,421 Elo+
Solo
Arachne
Arachne
traviesotroll46
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,604 Elo+
Solo
Team Averages
Level 99
1,486 SR
1,505 Elo+

VS

Team Averages
Level 83
1,974 SR
1,934 Elo+
Baron Samedi
Baron Samedi
Bepliz
Baron Samedi
Level 25
God Stats
160W - 35L
2,178 SR
Queue Stats
545W - 178L
2,006 Elo+
Party 1
Hades
Hades
Ceyahdev
Hades
Level 106
God Stats
3W - 0L
1,735 SR
Queue Stats
609W - 270L
1,905 Elo+
Party 1
Chiron
Chiron
Fapé
Chiron
Level 109
God Stats
12W - 0L
2,114 SR
Queue Stats
257W - 40L
1,909 Elo+
Party 1
Ganesha
Ganesha
Inteleon
Ganesha
Level 111
God Stats
66W - 26L
1,870 SR
Queue Stats
588W - 207L
1,940 Elo+
Party 1
Cupid
Cupid
Noiréé
Cupid
Level 66
God Stats
92W - 20L
1,975 SR
Queue Stats
584W - 229L
1,912 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 1 / 2
8,834
883
7,203
5,483
1,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 6 / 3
9,181
918
7,826
12,029
3,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
GAMEW1ENER
Jormungandr
14
1 / 16 / 1
8,686
869
11,043
29,655
14,932
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Gr8Aze
Tiamat
15
1 / 10 / 1
9,141
914
9,364
19,935
10,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 9 / 0
8,556
856
5,470
16,121
5,271
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bepliz
Baron Samedi
18
18 / 0 / 14
12,633
1,263
19,436
7,823
5,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Ceyahdev
Hades
17
3 / 1 / 27
11,007
1,101
11,095
14,302
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Fapé
Chiron
18
10 / 1 / 23
11,369
1,137
16,016
6,864
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
Inteleon
Ganesha
18
0 / 1 / 38
11,733
1,173
17,809
9,127
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Noiréé
Cupid
18
11 / 0 / 24
10,889
1,089
13,255
6,090
2,469
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
168
3
Kills
42
42
Deaths
3
7
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
2
2
W
Baron Samedi
Bepliz
Baron Samedi
18
0
14
25
W
Hades
Ceyahdev
Hades
3
1
27
16.5
L
0
6
3
0.25
W
Chiron
Fapé
Chiron
10
1
23
21.5
L
Jormungandr
GAMEW1ENER
Jormungandr
1
16
1
0.09
L
Tiamat
Gr8Aze
Tiamat
1
10
1
0.15
W
Ganesha
Inteleon
Ganesha
0
1
38
19
W
Cupid
Noiréé
Cupid
11
0
24
23
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,906
Damage
77,611
83,223
Taken
44,206
35,583
Mitigated
28,555
7,231
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,203
1,733
413
1,186
5,483
1,597
0
4,003
1,354
0
20,828
W
Baron Samedi
Bepliz
Baron Samedi
19,436
2,373
4,928
4,010
7,823
5,802
0
4,166
3,523
40,451
0
W
Hades
Ceyahdev
Hades
11,095
1,966
530
2,656
14,302
12,369
0
8,568
5,539
22,744
0
L
7,826
2,273
0
1,856
12,029
3,455
0
7,483
4,470
20,655
0
W
Chiron
Fapé
Chiron
16,016
8,734
1,959
2,221
6,864
2,913
0
4,183
2,623
0
46,619
L
Jormungandr
GAMEW1ENER
Jormungandr
11,043
577
0
13
29,655
14,932
0
15,308
13,745
19,450
0
L
Tiamat
Gr8Aze
Tiamat
9,364
385
79
2,072
19,935
10,328
0
10,492
9,252
36,798
0
W
Ganesha
Inteleon
Ganesha
17,809
506
0
1,558
9,127
5,002
0
6,201
2,734
33,922
0
W
Cupid
Noiréé
Cupid
13,255
7,208
378
872
6,090
2,469
0
4,438
1,554
0
26,520
L
5,470
3,653
0
1,612
16,121
5,271
0
9,821
6,062
0
20,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
57,631
177
Minions Killed
241
7
Camps Cleared
8
841,030
Distance Traveled
963,891
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,834
883
30
3
0
140,731
0
W
Baron Samedi
12,633
1,263
73
7
0
196,280
0
W
Hades
11,007
1,101
31
3
0
187,025
1
L
Freya
9,181
918
28
3
1
167,403
0
W
Chiron
11,369
1,137
81
8
6
181,448
0
L
Jormungandr
8,686
869
19
2
0
169,794
1
L
Tiamat
9,141
914
73
7
1
175,771
1
W
Ganesha
11,733
1,173
0
0
0
214,010
0
W
Cupid
10,889
1,089
56
6
2
185,128
1
L
Arachne
8,556
856
27
3
5
187,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role