Player Matchup

Danzaburou
Danzaburou
Dabin15
Danzaburou
Level 16
God Stats
0W - 2L
1,039 SR
Queue Stats
4W - 7L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
Dustroy
Kukulkan
Level 46
God Stats
0W - 2L
1,215 SR
Queue Stats
4W - 9L
1,214 Elo+
Party 1
Jormungandr
Jormungandr
Paroc
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,214 Elo+
Party 1
Gilgamesh
Gilgamesh
RtN Anthro
Gilgamesh
Level 29
God Stats
2W - 4L
1,616 SR
Queue Stats
30W - 47L
1,398 Elo+
Solo
Zeus
Zeus
Thovaron
Zeus
Level 14
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 5L
1,114 Elo+
Party 1
Team Averages
Level 24
1,326 SR
1,238 Elo+

VS

Team Averages
Level 14
1,453 SR
1,580 Elo+
Agni
Agni
AterinoLumixus
Agni
Level 7
God Stats
1W - 2L
1,193 SR
Queue Stats
6W - 9L
1,462 Elo+
Party 2
Sobek
Sobek
Exalfron
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,617 Elo+
Party 2
Neith
Neith
FatKingPizzle
Neith
Level 28
God Stats
22W - 14L
1,571 SR
Queue Stats
44W - 37L
1,418 Elo+
Solo
Thor
Thor
Joseduque
Thor
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,701 Elo+
Party 2
Ra
Ra
xSomnus
Ra
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 15L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dabin15
Danzaburou
17
3 / 5 / 9
10,999
1,000
5,444
11,117
4,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Dustroy
Kukulkan
17
3 / 6 / 10
10,840
985
14,850
15,663
6,129
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Paroc
Jormungandr
17
3 / 10 / 12
11,090
1,008
8,007
19,479
21,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
RtN Anthro
Gilgamesh
18
7 / 12 / 8
12,789
1,163
16,782
22,744
14,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
17
5 / 13 / 10
11,703
1,064
18,656
17,076
6,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 33
12,697
1,154
14,048
12,918
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Exalfron
Sobek
19
9 / 5 / 22
12,728
1,157
12,080
16,920
22,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 0 / 26
13,801
1,255
19,368
15,464
6,564
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
5 / 9 / 18
11,197
1,018
11,810
14,249
6,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 4 / 22
14,850
1,350
22,988
12,803
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
167
21
Kills
46
46
Deaths
23
49
Assists
121
Player
Kills
Deaths
Assists
KDA
W
5
5
33
4.3
L
Danzaburou
Dabin15
Danzaburou
3
5
9
1.5
L
Kukulkan
Dustroy
Kukulkan
3
6
10
1.33
W
Sobek
Exalfron
Sobek
9
5
22
4
W
12
0
26
25
W
Thor
5
9
18
1.56
L
Jormungandr
Paroc
Jormungandr
3
10
12
0.9
L
Gilgamesh
RtN Anthro
Gilgamesh
7
12
8
0.92
L
Zeus
5
13
10
0.77
W
15
4
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,739
Damage
80,294
86,079
Taken
72,354
52,435
Mitigated
46,493
4,468
Healing
11,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,048
1,608
0
1,378
12,918
5,094
0
7,249
5,669
36,244
0
L
Danzaburou
Dabin15
Danzaburou
5,444
1,012
195
1,170
11,117
4,220
0
4,426
6,691
0
18,094
L
Kukulkan
Dustroy
Kukulkan
14,850
1,393
153
699
15,663
6,129
0
7,353
8,310
36,295
0
W
Sobek
Exalfron
Sobek
12,080
1,775
0
1,680
16,920
22,688
0
8,866
8,054
23,461
0
W
19,368
10,751
303
1,671
15,464
6,564
0
9,602
5,862
0
37,948
W
Thor
11,810
3,287
0
0
14,249
6,259
0
6,816
7,433
0
24,328
L
Jormungandr
Paroc
Jormungandr
8,007
3,031
0
29
19,479
21,182
0
10,016
9,463
23,562
0
L
Gilgamesh
RtN Anthro
Gilgamesh
16,782
5,675
0
1,626
22,744
14,361
0
17,237
5,507
0
46,013
L
Zeus
18,656
3,971
0
596
17,076
6,543
0
10,084
6,992
34,858
0
W
22,988
3,484
2,833
3,148
12,803
5,888
0
8,980
3,823
47,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,421
Gold Earned
65,273
200
Minions Killed
204
9
Camps Cleared
3
814,232
Distance Traveled
870,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,697
1,154
70
6
1
171,646
0
L
Danzaburou
10,999
1,000
32
3
1
168,897
0
L
Kukulkan
10,840
985
48
4
0
168,762
0
W
Sobek
12,728
1,157
17
2
1
206,470
0
W
Neith
13,801
1,255
35
3
0
191,499
0
W
Thor
11,197
1,018
19
2
1
138,332
1
L
Jormungandr
11,090
1,008
28
3
0
159,653
0
L
Gilgamesh
12,789
1,163
59
5
6
184,047
2
L
Zeus
11,703
1,064
33
3
2
132,873
0
W
Ra
14,850
1,350
63
6
0
162,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role