Player Matchup

Cu Chulainn
Cu Chulainn
Bigtex06606
Cu Chulainn
Level 90
God Stats
19W - 13L
1,665 SR
Queue Stats
271W - 183L
1,624 Elo+
Party 1
Merlin
Merlin
ENDMarcus
Merlin
Level 34
God Stats
94W - 74L
1,589 SR
Queue Stats
455W - 449L
1,525 Elo+
Solo
Eset
Eset
Franswaaaaaa
Eset
Level 48
God Stats
7W - 3L
1,500 SR
Queue Stats
126W - 84L
1,630 Elo+
Party 1
Athena
Athena
Gingerticus
Athena
Level 84
God Stats
2W - 3L
1,427 SR
Queue Stats
186W - 128L
1,572 Elo+
Party 1
Heimdallr
Heimdallr
RiZeCreation121
Heimdallr
Level 134
God Stats
21W - 13L
1,660 SR
Queue Stats
280W - 185L
1,653 Elo+
Party 1
Team Averages
Level 78
1,568 SR
1,601 Elo+

VS

Team Averages
Level 49
1,632 SR
1,610 Elo+
Kuzenbo
Kuzenbo
BodyPics
Kuzenbo
Level 101
God Stats
1W - 2L
1,426 SR
Queue Stats
148W - 109L
1,668 Elo+
Party 3
Pele
Pele
Delearth
Pele
Level 28
God Stats
5W - 4L
1,670 SR
Queue Stats
26W - 20L
1,637 Elo+
Party 3
Anhur
Anhur
Peteman913
Anhur
Level 27
God Stats
5W - 10L
1,752 SR
Queue Stats
50W - 37L
1,615 Elo+
Party 2
Janus
Janus
TheLoser00
Janus
Level 21
God Stats
26W - 17L
1,604 SR
Queue Stats
110W - 110L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
peteman912
Gilgamesh
Level 69
God Stats
18W - 10L
1,708 SR
Queue Stats
82W - 77L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bigtex06606
Cu Chulainn
18
13 / 0 / 8
12,310
1,026
15,864
12,221
10,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
ENDMarcus
Merlin
15
4 / 4 / 7
9,647
804
11,302
6,789
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 9
8,205
684
6,587
5,882
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
1 / 2 / 13
9,811
818
7,297
11,561
12,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
RiZeCreation121
Heimdallr
18
6 / 0 / 10
11,069
922
14,497
10,375
4,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BodyPics
Kuzenbo
15
3 / 4 / 5
9,482
790
7,309
18,416
25,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
14
0 / 7 / 5
7,703
642
5,062
10,478
6,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
14
1 / 4 / 4
8,239
687
5,508
12,012
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
16
3 / 6 / 1
8,626
719
11,624
8,806
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
peteman912
Gilgamesh
14
2 / 3 / 3
8,008
667
7,883
14,765
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
24
Kills
9
9
Deaths
24
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bigtex06606
Cu Chulainn
13
0
8
17
L
Kuzenbo
BodyPics
Kuzenbo
3
4
5
1.38
L
Pele
0
7
5
0.36
W
Merlin
ENDMarcus
Merlin
4
4
7
1.88
W
0
3
9
1.5
W
Athena
1
2
13
3.75
L
Anhur
1
4
4
0.75
W
Heimdallr
RiZeCreation121
Heimdallr
6
0
10
11
L
Janus
3
6
1
0.58
L
Gilgamesh
peteman912
Gilgamesh
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,547
Damage
37,386
46,828
Taken
64,477
32,541
Mitigated
50,267
7,208
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bigtex06606
Cu Chulainn
15,864
1,969
0
1,185
12,221
10,278
295
3,743
8,118
0
31,839
L
Kuzenbo
BodyPics
Kuzenbo
7,309
2,426
0
1,068
18,416
25,393
0
8,605
9,614
15,042
0
L
Pele
5,062
545
0
473
10,478
6,040
1
3,539
6,753
0
20,138
W
Merlin
ENDMarcus
Merlin
11,302
304
0
20
6,789
2,529
0
3,109
3,252
34,228
0
W
6,587
170
1,108
487
5,882
2,430
230
2,889
2,818
19,153
0
W
Athena
7,297
1,220
0
0
11,561
12,396
241
3,389
7,871
22,308
0
L
Anhur
5,508
2,834
0
480
12,012
4,668
0
4,255
7,677
0
26,094
W
Heimdallr
RiZeCreation121
Heimdallr
14,497
10,075
0
4,408
10,375
4,908
2,325
5,928
4,153
0
56,441
L
Janus
11,624
518
0
16
8,806
3,175
1
1,731
7,021
39,686
0
L
Gilgamesh
peteman912
Gilgamesh
7,883
1,899
363
3,259
14,765
10,991
0
6,241
8,226
0
19,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,042
Gold Earned
42,058
291
Minions Killed
234
12
Camps Cleared
4
1,173,683
Distance Traveled
1,233,792
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,310
1,026
44
4
2
279,332
1
L
Kuzenbo
9,482
790
20
2
0
276,324
1
L
Pele
7,703
642
41
3
2
250,055
3
W
Merlin
9,647
804
57
5
1
213,950
0
W
Eset
8,205
684
35
3
1
214,474
5
W
Athena
9,811
818
26
2
3
249,217
4
L
Anhur
8,239
687
61
5
1
216,062
0
W
Heimdallr
11,069
922
129
11
5
216,710
1
L
Janus
8,626
719
91
8
1
224,072
2
L
Gilgamesh
8,008
667
21
2
0
267,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role