Player Matchup

Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Al_essio_YT
Arachne
Level 71
God Stats
3W - 3L
1,422 SR
Queue Stats
135W - 123L
1,508 Elo+
Party 3
Gilgamesh
Gilgamesh
AmoSoloTe
Gilgamesh
Level 41
God Stats
7W - 3L
1,642 SR
Queue Stats
102W - 88L
1,544 Elo+
Party 3
Apollo
Apollo
Datson12
Apollo
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 117L
1,484 Elo+
Party 2
Bacchus
Bacchus
ZIP_KIRA
Bacchus
Level 26
God Stats
37W - 34L
1,579 SR
Queue Stats
53W - 63L
1,419 Elo+
Party 2
Team Averages
Level 56
1,529 SR
1,491 Elo+

VS

Team Averages
Level 90
1,451 SR
1,465 Elo+
Ao Kuang
Ao Kuang
DEAD SALTYy
Ao Kuang
Level 47
God Stats
49W - 43L
1,574 SR
Queue Stats
426W - 478L
1,489 Elo+
Party 1
Zeus
Zeus
DEAD SHAKEY
Zeus
Level 84
God Stats
43W - 38L
1,537 SR
Queue Stats
107W - 129L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
KING TESCOBAR
Jing Wei
Level 149
God Stats
1W - 2L
1,291 SR
Queue Stats
677W - 693L
1,499 Elo+
Party 1
Achilles
Achilles
NakidSnake111
Achilles
Level 126
God Stats
10W - 19L
1,354 SR
Queue Stats
670W - 671L
1,528 Elo+
Party 1
Ymir
Ymir
Scamp91
Ymir
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
183W - 174L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
8 / 0 / 4
8,432
602
8,941
5,500
2,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Al_essio_YT
Arachne
11
3 / 1 / 6
7,193
514
5,223
6,966
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
AmoSoloTe
Gilgamesh
13
3 / 4 / 2
7,679
549
5,621
13,788
5,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Datson12
Apollo
12
7 / 0 / 1
7,297
521
6,399
6,204
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ZIP_KIRA
Bacchus
11
2 / 1 / 7
7,057
504
4,916
8,011
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DEAD SALTYy
Ao Kuang
12
4 / 7 / 0
7,259
519
6,880
14,332
5,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
5,598
400
2,724
4,806
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
KING TESCOBAR
Jing Wei
9
0 / 5 / 0
5,641
403
5,737
8,989
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
NakidSnake111
Achilles
12
1 / 1 / 2
6,972
498
6,597
10,534
7,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Scamp91
Ymir
9
1 / 6 / 0
6,000
429
4,074
11,456
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
23
Kills
6
6
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
0
4
10
W
Arachne
Al_essio_YT
Arachne
3
1
6
6
W
Gilgamesh
AmoSoloTe
Gilgamesh
3
4
2
1
L
Ao Kuang
DEAD SALTYy
Ao Kuang
4
7
0
0.57
L
0
4
0
0
W
Apollo
Datson12
Apollo
7
0
1
7.5
L
Jing Wei
KING TESCOBAR
Jing Wei
0
5
0
0
L
Achilles
NakidSnake111
Achilles
1
1
2
2
L
Ymir
Scamp91
Ymir
1
6
0
0.17
W
Bacchus
ZIP_KIRA
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,100
Damage
26,012
40,469
Taken
50,117
18,734
Mitigated
21,676
15,637
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,941
848
1,622
3,633
5,500
2,275
1,235
2,877
2,515
49,260
0
W
Arachne
Al_essio_YT
Arachne
5,223
4,102
0
2,199
6,966
2,775
550
2,955
3,925
0
37,717
W
Gilgamesh
AmoSoloTe
Gilgamesh
5,621
1,068
0
2,928
13,788
5,389
0
4,338
9,450
0
42,777
L
Ao Kuang
DEAD SALTYy
Ao Kuang
6,880
2,034
0
5,767
14,332
5,000
51
2,151
12,181
38,642
0
L
2,724
350
0
555
4,806
1,479
0
2,271
2,535
22,666
0
W
Apollo
Datson12
Apollo
6,399
3,807
0
3,141
6,204
1,875
0
1,146
5,058
0
41,431
L
Jing Wei
KING TESCOBAR
Jing Wei
5,737
3,338
0
1,244
8,989
2,564
287
3,155
5,834
0
33,089
L
Achilles
NakidSnake111
Achilles
6,597
1,679
0
2,634
10,534
7,303
460
2,437
8,097
0
38,633
L
Ymir
Scamp91
Ymir
4,074
217
0
1,292
11,456
5,330
0
3,843
7,613
22,222
0
W
Bacchus
ZIP_KIRA
Bacchus
4,916
361
0
2,114
8,011
6,420
0
2,168
5,843
15,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
31,470
364
Minions Killed
290
0
Camps Cleared
0
1,341,612
Distance Traveled
1,164,577
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,432
602
101
7
0
296,733
1
W
Arachne
7,193
514
70
5
0
277,755
5
W
Gilgamesh
7,679
549
87
6
0
244,267
1
L
Ao Kuang
7,259
519
73
5
0
272,223
0
L
Zeus
5,598
400
51
4
0
159,241
2
W
Apollo
7,297
521
83
6
0
244,348
0
L
Jing Wei
5,641
403
40
3
0
247,509
0
L
Achilles
6,972
498
83
6
0
270,982
0
L
Ymir
6,000
429
43
3
0
214,622
0
W
Bacchus
7,057
504
23
2
0
278,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role