Player Matchup

Medusa
Medusa
Major_Adeen
Medusa
Level 107
God Stats
19W - 17L
1,530 SR
Queue Stats
354W - 386L
1,438 Elo+
Party 2
Khepri
Khepri
TuffManT
Khepri
Level 10
God Stats
1W - 3L
1,305 SR
Queue Stats
1W - 6L
1,150 Elo+
Party 2
Chiron
Chiron
magical233tin
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,078 Elo+
Solo
Bellona
Bellona
marrrkus_
Bellona
Level 12
God Stats
1W - 1L
1,702 SR
Queue Stats
5W - 10L
1,260 Elo+
Party 1
Fenrir
Fenrir
xX-mac2000-Xx
Fenrir
Level 15
God Stats
2W - 4L
1,702 SR
Queue Stats
7W - 18L
1,260 Elo+
Party 1
Team Averages
Level 30
1,548 SR
1,237 Elo+

VS

Team Averages
Level 21
1,323 SR
1,276 Elo+
Mercury
Mercury
AtomicVortex254
Mercury
Level 28
God Stats
7W - 11L
1,180 SR
Queue Stats
86W - 119L
1,331 Elo+
Solo
Cu Chulainn
Cu Chulainn
Definitivex
Cu Chulainn
Level 26
God Stats
1W - 3L
1,283 SR
Queue Stats
182W - 235L
1,252 Elo+
Party 3
Olorun
Olorun
Fabio0075690
Olorun
Level 18
God Stats
1W - 1L
1,242 SR
Queue Stats
28W - 31L
1,333 Elo+
Solo
Danzaburou
Danzaburou
ikotchi
Danzaburou
Level 7
God Stats
6W - 19L
1,462 SR
Queue Stats
121W - 181L
1,213 Elo+
Party 3
Cthulhu
Cthulhu
ll MOSA ll
Cthulhu
Level 25
God Stats
27W - 31L
1,445 SR
Queue Stats
140W - 201L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 5 / 0
15,290
546
19,009
24,610
12,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
TuffManT
Khepri
13
0 / 12 / 0
8,955
320
2,156
17,687
15,893
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 11 / 6
11,361
406
6,317
18,134
7,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
marrrkus_
Bellona
19
2 / 11 / 2
12,646
452
10,491
23,698
21,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 10 / 2
11,453
409
9,141
23,453
10,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 4
17,422
622
27,400
24,975
15,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Definitivex
Cu Chulainn
20
11 / 1 / 5
16,200
579
16,625
22,449
28,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
9
3 / 1 / 0
9,941
355
2,810
3,502
988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
ikotchi
Danzaburou
20
5 / 3 / 12
15,282
546
13,691
12,696
5,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ll MOSA ll
Cthulhu
20
10 / 4 / 10
14,532
519
20,284
25,052
29,077
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
14
Kills
48
49
Deaths
14
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
19
5
4
4.2
W
Cu Chulainn
Definitivex
Cu Chulainn
11
1
5
13.5
W
Olorun
3
1
0
3
L
Medusa
11
5
0
2.2
L
Khepri
TuffManT
Khepri
0
12
0
0
W
Danzaburou
ikotchi
Danzaburou
5
3
12
3.67
W
Cthulhu
ll MOSA ll
Cthulhu
10
4
10
3.75
L
0
11
6
0.27
L
Bellona
marrrkus_
Bellona
2
11
2
0.27
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,114
Damage
80,810
107,582
Taken
88,674
66,525
Mitigated
79,915
20,669
Healing
17,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,400
20,215
0
2,564
24,975
15,258
2,298
649
24,326
55
144,737
W
Cu Chulainn
Definitivex
Cu Chulainn
16,625
4,420
0
2,659
22,449
28,657
1,030
962
21,487
960
100,714
W
Olorun
2,810
1,623
0
995
3,502
988
474
274
3,228
18,064
0
L
Medusa
19,009
8,315
534
9,572
24,610
12,153
6,800
7,753
16,475
0
104,252
L
Khepri
TuffManT
Khepri
2,156
359
0
118
17,687
15,893
0
2,003
15,643
14,509
0
W
Danzaburou
ikotchi
Danzaburou
13,691
7,435
0
1,666
12,696
5,935
1,820
52
12,644
0
97,340
W
Cthulhu
ll MOSA ll
Cthulhu
20,284
408
619
9,183
25,052
29,077
909
219
24,833
80,783
0
L
6,317
3,398
617
2,581
18,134
7,377
1,052
6,292
11,373
0
36,390
L
Bellona
marrrkus_
Bellona
10,491
2,955
0
2,200
23,698
21,060
1,141
2,172
21,316
0
80,088
L
9,141
3,180
0
5,047
23,453
10,042
0
3,943
19,360
0
54,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,705
Gold Earned
73,377
462
Minions Killed
636
0
Camps Cleared
0
2,222,450
Distance Traveled
2,346,535
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,422
622
198
7
0
582,610
1
W
Cu Chulainn
16,200
579
161
6
0
562,466
0
W
Olorun
9,941
355
35
1
0
159,391
1
L
Medusa
15,290
546
162
6
0
477,906
0
L
Khepri
8,955
320
18
1
0
443,436
0
W
Danzaburou
15,282
546
144
5
0
466,335
0
W
Cthulhu
14,532
519
98
4
0
575,733
1
L
Chiron
11,361
406
64
2
0
359,673
0
L
Bellona
12,646
452
143
5
0
457,395
2
L
Fenrir
11,453
409
75
3
0
484,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role