Player Matchup

Thoth
Thoth
Twisted868_YT
Thoth
Level 114
God Stats
52W - 54L
1,422 SR
Queue Stats
574W - 588L
1,532 Elo+
Party 1
Ymir
Ymir
its_GuNn3r_868
Ymir
Level 17
God Stats
58W - 34L
1,656 SR
Queue Stats
65W - 44L
1,561 Elo+
Party 1
Set
Set
pnb_wally
Set
Level 119
God Stats
28W - 30L
1,534 SR
Queue Stats
486W - 466L
1,524 Elo+
Party 1
Team Averages
Level 83
1,538 SR
1,539 Elo+

VS

Team Averages
Level 25
1,354 SR
1,321 Elo+
Fenrir
Fenrir
GetGloomy
Fenrir
Level 38
God Stats
0W - 3L
1,189 SR
Queue Stats
13W - 22L
1,247 Elo+
Party 2
Nox
Nox
MoriaLacroix
Nox
Level 20
God Stats
11W - 22L
1,373 SR
Queue Stats
11W - 22L
1,215 Elo+
Party 2
Cerberus
Cerberus
spiderman89612
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 18
13,750
688
10,948
5,740
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 20
14,679
734
5,609
11,470
11,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
22 / 1 / 7
15,966
798
26,487
16,711
8,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GetGloomy
Fenrir
13
1 / 9 / 1
10,585
529
7,902
18,202
6,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 12 / 1
10,301
515
8,014
17,147
5,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
13
0 / 11 / 2
10,013
501
5,603
21,677
16,185
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
32
Kills
2
2
Deaths
32
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GetGloomy
Fenrir
1
9
1
0.17
L
1
12
1
0.13
W
4
0
18
13
W
6
1
20
16
W
22
1
7
25.5
L
Cerberus
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
21,519
33,921
Taken
57,026
22,306
Mitigated
28,109
7,534
Healing
6,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GetGloomy
Fenrir
7,902
1,578
441
2,608
18,202
6,323
0
4,846
13,356
0
37,071
L
8,014
1,844
362
1,042
17,147
5,601
69
4,989
12,158
46,980
0
W
10,948
318
255
952
5,740
2,217
546
1,987
3,753
88,527
0
W
5,609
821
244
1,814
11,470
11,264
276
4,752
6,718
15,469
0
W
26,487
13,517
0
4,269
16,711
8,825
1,766
7,975
8,736
0
119,898
L
Cerberus
5,603
567
0
1,645
21,677
16,185
82
6,778
14,899
26,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,395
Gold Earned
30,899
248
Minions Killed
163
0
Camps Cleared
0
1,166,069
Distance Traveled
942,603
96
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,585
529
67
3
0
357,330
0
L
Nox
10,301
515
47
2
0
279,923
0
W
Thoth
13,750
688
122
6
0
388,244
3
W
Ymir
14,679
734
12
1
0
380,869
91
W
Set
15,966
798
114
6
0
396,956
2
L
Cerberus
10,013
501
49
2
0
305,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role