Player Matchup

Chronos
Chronos
DirtySeaSLug
Chronos
Level 20
God Stats
7W - 2L
1,908 SR
Queue Stats
162W - 135L
1,637 Elo+
Solo
Jormungandr
Jormungandr
Hocusing
Jormungandr
Level 29
God Stats
7W - 4L
1,533 SR
Queue Stats
528W - 490L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
ImSean21
Sun Wukong
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
76W - 56L
1,688 Elo+
Solo
Apollo
Apollo
Intricateee
Apollo
Level 28
God Stats
2W - 3L
1,332 SR
Queue Stats
83W - 62L
1,638 Elo+
Solo
Tsukuyomi
Tsukuyomi
legssss
Tsukuyomi
Level 4
God Stats
8W - 2L
1,500 SR
Queue Stats
144W - 105L
1,968 Elo+
Solo
Team Averages
Level 19
1,554 SR
1,693 Elo+

VS

Team Averages
Level 24
1,537 SR
1,591 Elo+
Ares
Ares
JimmyThePardo
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,597 Elo+
Solo
Nemesis
Nemesis
MetaManx6
Nemesis
Level 25
God Stats
0W - 4L
1,178 SR
Queue Stats
47W - 53L
1,532 Elo+
Solo
The Morrigan
The Morrigan
SimpIePanda
The Morrigan
Level 27
God Stats
33W - 14L
1,773 SR
Queue Stats
328W - 246L
1,591 Elo+
Solo
Cernunnos
Cernunnos
Yoshimitsu113
Cernunnos
Level 24
God Stats
1W - 2L
1,273 SR
Queue Stats
128W - 100L
1,668 Elo+
Solo
Sol
Sol
w4keupd3ad
Sol
Level 29
God Stats
13W - 6L
1,962 SR
Queue Stats
109W - 116L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DirtySeaSLug
Chronos
18
6 / 6 / 6
12,368
562
9,810
13,956
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Hocusing
Jormungandr
15
0 / 1 / 10
10,437
474
7,109
12,113
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ImSean21
Sun Wukong
18
1 / 1 / 5
11,308
514
5,571
16,285
9,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
20
8 / 1 / 5
14,839
675
15,039
17,781
7,272
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
legssss
Tsukuyomi
20
12 / 5 / 7
14,213
646
21,954
19,918
14,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
8,738
397
5,358
21,400
19,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MetaManx6
Nemesis
19
5 / 6 / 2
11,698
532
10,118
18,735
9,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
SimpIePanda
The Morrigan
18
4 / 3 / 3
11,563
526
13,434
9,753
9,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Yoshimitsu113
Cernunnos
19
3 / 3 / 2
12,528
569
13,762
14,761
6,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 4
9,928
451
11,387
15,931
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
27
Kills
14
14
Deaths
27
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
DirtySeaSLug
Chronos
6
6
6
1.5
W
Jormungandr
Hocusing
Jormungandr
0
1
10
5
W
Sun Wukong
ImSean21
Sun Wukong
1
1
5
3.5
W
Apollo
8
1
5
10.5
L
0
8
4
0.25
L
Nemesis
MetaManx6
Nemesis
5
6
2
1
L
The Morrigan
SimpIePanda
The Morrigan
4
3
3
1.83
L
Cernunnos
Yoshimitsu113
Cernunnos
3
3
2
1.33
W
Tsukuyomi
legssss
Tsukuyomi
12
5
7
3.1
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,483
Damage
54,059
80,053
Taken
80,580
44,182
Mitigated
52,572
27,467
Healing
17,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DirtySeaSLug
Chronos
9,810
2,446
0
2,473
13,956
5,526
127
6,344
7,612
70,750
0
W
Jormungandr
Hocusing
Jormungandr
7,109
940
1,238
2,772
12,113
7,904
689
3,478
8,635
29,189
0
W
Sun Wukong
ImSean21
Sun Wukong
5,571
1,203
0
5,724
16,285
9,416
388
5,977
10,308
0
72,659
W
Apollo
15,039
13,240
0
10,689
17,781
7,272
4,172
3,695
14,086
0
136,000
L
5,358
211
0
2,827
21,400
19,640
191
3,926
17,474
18,045
0
L
Nemesis
MetaManx6
Nemesis
10,118
6,217
0
1,313
18,735
9,520
0
4,286
14,449
0
102,964
L
The Morrigan
SimpIePanda
The Morrigan
13,434
3,354
0
2,822
9,753
9,747
0
1,533
8,220
73,244
10,440
L
Cernunnos
Yoshimitsu113
Cernunnos
13,762
6,242
0
7,118
14,761
6,645
1,027
2,313
12,448
0
104,873
W
Tsukuyomi
legssss
Tsukuyomi
21,954
6,195
0
4,571
19,918
14,064
1,551
9,329
10,589
0
105,394
L
11,387
4,362
0
3,647
15,931
7,020
856
4,861
11,070
59,954
2,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,165
Gold Earned
54,455
654
Minions Killed
630
0
Camps Cleared
0
2,177,050
Distance Traveled
2,021,146
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,368
562
120
5
0
425,837
6
W
Jormungandr
10,437
474
38
2
0
416,491
7
W
Sun Wukong
11,308
514
136
6
0
464,930
12
W
Apollo
14,839
675
209
10
0
398,175
5
L
Ares
8,738
397
23
1
0
371,134
8
L
Nemesis
11,698
532
162
7
0
455,348
3
L
The Morrigan
11,563
526
146
7
0
395,264
9
L
Cernunnos
12,528
569
192
9
0
391,824
9
W
Tsukuyomi
14,213
646
151
7
0
471,617
3
L
Sol
9,928
451
107
5
0
407,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role