Player Matchup

Bellona
Bellona
CosmicJester
Bellona
Level 11
God Stats
8W - 17L
1,189 SR
Queue Stats
12W - 29L
1,114 Elo+
Solo
Hera
Hera
IReallyMissTayK
Hera
Level 21
God Stats
8W - 4L
1,367 SR
Queue Stats
93W - 105L
1,329 Elo+
Solo
Nike
Nike
JuicyJK808
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 90L
1,044 Elo+
Solo
Gilgamesh
Gilgamesh
Lord Diablo8982
Gilgamesh
Level 17
God Stats
18W - 16L
1,611 SR
Queue Stats
18W - 18L
1,419 Elo+
Solo
Set
Set
Olympianmo
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,005 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,182 Elo+

VS

Team Averages
Level 27
1,475 SR
1,330 Elo+
Xbalanque
Xbalanque
AcetheAlchmist13
Xbalanque
Level 27
God Stats
10W - 10L
1,422 SR
Queue Stats
42W - 41L
1,324 Elo+
Solo
Cthulhu
Cthulhu
HEROxCARNAGE
Cthulhu
Level 29
God Stats
24W - 27L
1,375 SR
Queue Stats
24W - 28L
1,271 Elo+
Solo
Medusa
Medusa
JERUXPRO
Medusa
Level 26
God Stats
16W - 18L
1,452 SR
Queue Stats
58W - 57L
1,267 Elo+
Solo
Thanatos
Thanatos
LookURDead5853
Thanatos
Level 24
God Stats
19W - 11L
1,605 SR
Queue Stats
133W - 92L
1,473 Elo+
Solo
Anubis
Anubis
Young-Troutling
Anubis
Level 27
God Stats
14W - 9L
1,520 SR
Queue Stats
43W - 52L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CosmicJester
Bellona
14
1 / 10 / 3
9,362
407
7,467
21,534
15,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 10 / 2
10,339
450
9,426
18,384
5,750
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 0
8,328
362
4,983
16,814
5,199
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lord Diablo8982
Gilgamesh
17
5 / 13 / 1
12,664
551
10,071
23,521
9,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
1 / 14 / 1
9,752
424
7,853
20,054
7,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
18
10 / 2 / 11
12,202
531
18,007
16,900
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
HEROxCARNAGE
Cthulhu
17
7 / 1 / 12
10,722
466
11,161
17,553
20,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
JERUXPRO
Medusa
16
4 / 2 / 9
11,169
486
10,739
11,470
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
20
23 / 3 / 10
14,452
628
22,702
19,239
9,164
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 4 / 13
12,128
527
14,513
12,846
6,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
11
Kills
53
54
Deaths
12
7
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
10
2
11
7.75
L
Bellona
CosmicJester
Bellona
1
10
3
0.25
W
Cthulhu
HEROxCARNAGE
Cthulhu
7
1
12
13
L
3
10
2
0.4
W
Medusa
JERUXPRO
Medusa
4
2
9
4.25
L
1
7
0
0.14
W
Thanatos
23
3
10
9.33
L
Gilgamesh
Lord Diablo8982
Gilgamesh
5
13
1
0.42
L
1
14
1
0.11
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,800
Damage
77,122
100,307
Taken
78,008
42,913
Mitigated
47,379
10,620
Healing
40,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
18,007
12,425
0
6,276
16,900
7,026
6,802
416
16,484
0
80,855
L
Bellona
CosmicJester
Bellona
7,467
3,226
0
3,332
21,534
15,568
345
3,989
17,335
0
34,528
W
Cthulhu
HEROxCARNAGE
Cthulhu
11,161
920
1,987
5,247
17,553
20,194
1,221
1,431
16,122
37,815
0
L
9,426
3,988
390
4,778
18,384
5,750
1,080
4,687
13,607
55,773
0
W
Medusa
JERUXPRO
Medusa
10,739
4,977
0
4,218
11,470
4,362
3,323
2,594
8,876
0
53,758
L
4,983
1,285
0
125
16,814
5,199
0
4,932
11,522
0
43,181
W
Thanatos
22,702
8,004
0
18,671
19,239
9,164
634
2,592
16,647
0
94,485
L
Gilgamesh
Lord Diablo8982
Gilgamesh
10,071
4,394
0
472
23,521
9,133
0
4,220
19,102
0
50,528
L
7,853
3,415
0
1,523
20,054
7,263
2,823
6,657
13,067
0
52,201
W
14,513
1,099
667
3,878
12,846
6,633
741
2,393
10,453
61,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,445
Gold Earned
60,673
373
Minions Killed
517
0
Camps Cleared
0
1,714,638
Distance Traveled
1,864,769
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,202
531
115
5
0
396,964
1
L
Bellona
9,362
407
49
2
0
291,599
0
W
Cthulhu
10,722
466
64
3
0
368,973
6
L
Hera
10,339
450
75
3
0
293,933
0
W
Medusa
11,169
486
89
4
0
326,111
3
L
Nike
8,328
362
67
3
0
408,412
0
W
Thanatos
14,452
628
149
6
0
488,711
2
L
Gilgamesh
12,664
551
75
3
0
391,092
0
L
Set
9,752
424
107
5
0
329,602
0
W
Anubis
12,128
527
100
4
0
284,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role