Player Matchup

Mulan
Mulan
NPhantasm
Mulan
Level 148
God Stats
16W - 21L
1,668 SR
Queue Stats
322W - 322L
1,593 Elo+
Solo
Gilgamesh
Gilgamesh
RulerOfMen
Gilgamesh
Level 127
God Stats
5W - 8L
1,554 SR
Queue Stats
166W - 125L
1,729 Elo+
Solo
Kuzenbo
Kuzenbo
SipherDown
Kuzenbo
Level 80
God Stats
2W - 2L
1,502 SR
Queue Stats
78W - 56L
1,625 Elo+
Solo
Chiron
Chiron
TheCraigBox
Chiron
Level 129
God Stats
11W - 2L
1,768 SR
Queue Stats
145W - 143L
1,624 Elo+
Solo
Hel
Hel
lol8o8
Hel
Level 119
God Stats
2W - 3L
1,630 SR
Queue Stats
116W - 104L
1,586 Elo+
Solo
Team Averages
Level 121
1,624 SR
1,632 Elo+

VS

Team Averages
Level 115
1,551 SR
1,538 Elo+
Scylla
Scylla
DPRweGG
Scylla
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,256 Elo+
Solo
Ymir
Ymir
Khamaleon
Ymir
Level 160
God Stats
2W - 3L
1,448 SR
Queue Stats
542W - 599L
1,547 Elo+
Solo
Anhur
Anhur
ProfGanki
Anhur
Level 80
God Stats
8W - 3L
1,671 SR
Queue Stats
81W - 61L
1,638 Elo+
Party 1
Thor
Thor
YoshiBoi
Thor
Level 128
God Stats
10W - 6L
1,636 SR
Queue Stats
223W - 198L
1,603 Elo+
Solo
Bacchus
Bacchus
wellst412
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
NPhantasm
Mulan
20
4 / 10 / 13
14,820
926
17,045
29,729
33,516
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
RulerOfMen
Gilgamesh
20
4 / 11 / 11
16,853
1,053
30,117
46,781
24,034
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
SipherDown
Kuzenbo
20
1 / 7 / 16
14,732
921
21,576
28,873
30,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
20
8 / 6 / 11
16,402
1,025
26,743
18,717
6,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
lol8o8
Hel
20
6 / 10 / 8
15,408
963
19,072
25,504
10,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DPRweGG
Scylla
20
12 / 5 / 19
16,854
1,053
35,372
18,729
6,997
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
20
3 / 4 / 30
14,902
931
21,536
23,348
32,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
ProfGanki
Anhur
20
20 / 4 / 18
18,219
1,139
40,517
26,845
10,700
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
20
8 / 7 / 26
17,459
1,091
24,260
22,166
10,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
wellst412
Bacchus
20
1 / 3 / 37
14,926
933
20,453
30,222
43,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
174
23
Kills
44
44
Deaths
23
59
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Scylla
DPRweGG
Scylla
12
5
19
4.3
W
Ymir
3
4
30
4.5
L
Mulan
NPhantasm
Mulan
4
10
13
1.05
W
Anhur
ProfGanki
Anhur
20
4
18
7.25
L
Gilgamesh
RulerOfMen
Gilgamesh
4
11
11
0.86
L
Kuzenbo
SipherDown
Kuzenbo
1
7
16
1.29
L
Chiron
8
6
11
2.25
W
Thor
8
7
26
3
L
Hel
lol8o8
Hel
6
10
8
1
W
Bacchus
wellst412
Bacchus
1
3
37
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,553
Damage
142,138
149,604
Taken
121,310
104,960
Mitigated
104,023
19,314
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DPRweGG
Scylla
35,372
5,969
849
2,867
18,729
6,997
0
6,979
11,750
73,488
0
W
Ymir
21,536
2,544
0
0
23,348
32,637
0
8,050
15,298
38,980
0
L
Mulan
NPhantasm
Mulan
17,045
1,617
0
703
29,729
33,516
0
15,184
14,044
0
31,115
W
Anhur
ProfGanki
Anhur
40,517
20,250
0
3,195
26,845
10,700
0
12,465
14,380
0
87,397
L
Gilgamesh
RulerOfMen
Gilgamesh
30,117
9,386
0
324
46,781
24,034
0
24,839
21,282
3,811
73,394
L
Kuzenbo
SipherDown
Kuzenbo
21,576
5,785
0
19
28,873
30,848
0
14,198
14,224
40,209
0
L
Chiron
26,743
16,998
1,040
2,943
18,717
6,380
0
8,270
10,187
0
58,400
W
Thor
24,260
6,768
0
590
22,166
10,077
0
7,693
14,473
0
49,973
L
Hel
lol8o8
Hel
19,072
1,432
7,216
7,069
25,504
10,182
0
12,764
12,506
53,808
0
W
Bacchus
wellst412
Bacchus
20,453
3,533
1,534
10,889
30,222
43,612
0
8,261
21,961
27,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,215
Gold Earned
82,360
297
Minions Killed
313
15
Camps Cleared
8
1,601,804
Distance Traveled
1,467,134
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,854
1,053
101
6
7
290,051
1
W
Ymir
14,902
931
36
2
0
281,279
0
L
Mulan
14,820
926
23
1
2
318,893
2
W
Anhur
18,219
1,139
115
7
0
269,440
0
L
Gilgamesh
16,853
1,053
101
6
8
318,948
0
L
Kuzenbo
14,732
921
35
2
1
320,243
1
L
Chiron
16,402
1,025
52
3
3
308,855
0
W
Thor
17,459
1,091
45
3
1
310,493
0
L
Hel
15,408
963
86
5
1
334,865
1
W
Bacchus
14,926
933
16
1
0
315,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role