Player Matchup

Odin
Odin
Jaxze--
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
804W - 868L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
JukeFZ
Aphrodite
Level 116
God Stats
9W - 5L
1,746 SR
Queue Stats
231W - 245L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
SabinsALoudGuy
Nu Wa
Level 115
God Stats
2W - 2L
1,604 SR
Queue Stats
81W - 63L
1,505 Elo+
Solo
Pele
Pele
TengoAmbre50
Pele
Level 96
God Stats
0W - 1L
1,116 SR
Queue Stats
347W - 329L
1,526 Elo+
Solo
Cernunnos
Cernunnos
Vuhlositee
Cernunnos
Level 69
God Stats
4W - 6L
1,307 SR
Queue Stats
116W - 96L
1,491 Elo+
Solo
Team Averages
Level 100
1,455 SR
1,518 Elo+

VS

Team Averages
Level 86
1,558 SR
1,463 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ImmortalizdK
Hou Yi
Level 107
God Stats
16W - 9L
1,638 SR
Queue Stats
383W - 380L
1,444 Elo+
Party 2
Yemoja
Yemoja
Kill4ETeRN1Ty
Yemoja
Level 57
God Stats
39W - 26L
1,653 SR
Queue Stats
82W - 102L
1,436 Elo+
Party 2
He Bo
He Bo
NOOOAHHH
He Bo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Nick_Kills_Pro1
Tyr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 98L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jaxze--
Odin
10
0 / 5 / 1
5,665
436
2,281
9,137
6,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
JukeFZ
Aphrodite
9
0 / 3 / 1
6,066
467
2,353
8,151
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 5 / 1
6,698
515
6,154
5,951
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 3 / 0
6,696
515
4,420
8,189
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Vuhlositee
Cernunnos
12
1 / 2 / 2
7,018
540
4,915
7,430
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 0 / 7
7,727
594
8,164
8,319
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
13
3 / 2 / 0
7,488
576
4,500
6,738
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 8
6,573
506
4,797
5,158
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
NOOOAHHH
He Bo
13
7 / 2 / 1
7,486
576
6,200
6,046
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 0
5,756
443
2,485
7,347
3,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
18
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
7
8.5
W
Hou Yi
3
2
0
1.5
L
Odin
Jaxze--
Odin
0
5
1
0.1
L
Aphrodite
JukeFZ
Aphrodite
0
3
1
0.17
W
0
0
8
4
W
He Bo
NOOOAHHH
He Bo
7
2
1
3.75
W
2
0
0
2
L
1
5
1
0.3
L
2
3
0
0.67
L
Cernunnos
Vuhlositee
Cernunnos
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
26,146
38,858
Taken
33,608
16,644
Mitigated
14,621
11,981
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,164
2,876
0
434
8,319
4,547
759
2,159
6,160
0
47,749
W
Hou Yi
4,500
2,424
0
668
6,738
1,980
792
1,161
5,577
0
45,426
L
Odin
Jaxze--
Odin
2,281
881
0
843
9,137
6,196
0
1,428
7,667
0
19,278
L
Aphrodite
JukeFZ
Aphrodite
2,353
129
1,685
4,016
8,151
3,632
69
3,699
4,400
23,668
0
W
4,797
558
1,559
1,692
5,158
2,449
0
1,627
3,531
22,172
0
W
He Bo
NOOOAHHH
He Bo
6,200
208
0
748
6,046
1,974
320
1,938
4,108
37,498
0
W
2,485
794
0
306
7,347
3,671
149
1,622
5,725
0
19,176
L
6,154
752
0
802
5,951
2,059
26
2,998
2,779
46,143
0
L
4,420
1,576
0
2,484
8,189
2,439
0
770
7,373
0
31,912
L
Cernunnos
Vuhlositee
Cernunnos
4,915
2,422
0
2,151
7,430
2,318
180
1,788
5,642
0
48,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
35,030
313
Minions Killed
329
0
Camps Cleared
0
1,116,831
Distance Traveled
1,219,271
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,727
594
88
7
0
279,657
1
W
Hou Yi
7,488
576
105
8
0
212,009
4
L
Odin
5,665
436
34
3
0
214,947
1
L
Aphrodite
6,066
467
51
4
0
207,599
4
W
Yemoja
6,573
506
30
2
0
237,033
2
W
He Bo
7,486
576
73
6
0
242,453
2
W
Tyr
5,756
443
33
3
0
248,119
0
L
Nu Wa
6,698
515
81
6
0
226,377
2
L
Pele
6,696
515
69
5
0
243,791
3
L
Cernunnos
7,018
540
78
6
0
224,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role