Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LufkinTexas
Artemis
Level 102
God Stats
4W - 9L
1,466 SR
Queue Stats
543W - 550L
1,393 Elo+
Party 1
Bastet
Bastet
UnaccountableX
Bastet
Level 107
God Stats
3W - 4L
1,737 SR
Queue Stats
332W - 299L
1,409 Elo+
Party 1
Cabrakan
Cabrakan
jairhar99
Cabrakan
Level 89
God Stats
5W - 8L
1,468 SR
Queue Stats
184W - 179L
1,482 Elo+
Solo
Bellona
Bellona
randalthor44
Bellona
Level 104
God Stats
8W - 6L
1,661 SR
Queue Stats
357W - 412L
1,449 Elo+
Solo
Team Averages
Level 110
1,566 SR
1,446 Elo+

VS

Team Averages
Level 108
1,597 SR
1,482 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
TheDScarface
Fafnir
Level 66
God Stats
5W - 5L
1,717 SR
Queue Stats
68W - 62L
1,457 Elo+
Solo
Danzaburou
Danzaburou
ThePlayerDox
Danzaburou
Level 87
God Stats
28W - 21L
1,629 SR
Queue Stats
498W - 545L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
elitegamer12363
Ao Kuang
Level 87
God Stats
6W - 3L
1,639 SR
Queue Stats
452W - 515L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 1 / 1
5,979
498
3,404
4,349
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
LufkinTexas
Artemis
9
0 / 2 / 1
5,602
467
2,055
5,182
1,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
6,281
523
5,022
8,874
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cabrakan
jairhar99
Cabrakan
9
2 / 4 / 1
6,018
502
3,435
9,472
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
randalthor44
Bellona
9
1 / 2 / 0
5,501
458
2,772
7,216
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 0 / 3
6,714
560
6,246
4,023
968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
11
1 / 2 / 4
6,564
547
4,697
7,039
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
10
2 / 1 / 7
6,537
545
2,771
6,714
4,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
ThePlayerDox
Danzaburou
13
6 / 0 / 2
7,635
636
6,341
5,836
1,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
10
2 / 2 / 1
6,067
506
3,334
9,780
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
12
12
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Hel
 
Hel
1
2
4
1.5
L
Artemis
LufkinTexas
Artemis
0
2
1
0.25
W
Fafnir
2
1
7
5.5
W
Danzaburou
ThePlayerDox
Danzaburou
6
0
2
7
L
1
3
3
0.83
W
Ao Kuang
2
2
1
1.25
L
Cabrakan
jairhar99
Cabrakan
2
4
1
0.63
L
Bellona
randalthor44
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
23,389
35,093
Taken
33,392
15,514
Mitigated
12,597
8,796
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,404
249
0
1,146
4,349
1,387
0
2,822
1,527
32,627
0
W
Nu Wa
 
Nu Wa
6,246
1,346
0
2,364
4,023
968
1,688
0
4,023
40,421
0
W
Hel
 
Hel
4,697
142
1,946
3,867
7,039
2,276
58
1,550
5,355
31,595
0
L
Artemis
LufkinTexas
Artemis
2,055
771
0
1,512
5,182
1,275
0
1,989
2,937
0
24,276
W
Fafnir
2,771
735
0
676
6,714
4,401
96
1,763
4,951
10,909
0
W
Danzaburou
ThePlayerDox
Danzaburou
6,341
2,032
0
3,448
5,836
1,904
704
444
5,392
0
51,284
L
5,022
2,398
0
2,533
8,874
2,786
0
4,351
4,523
0
32,725
W
Ao Kuang
3,334
1,407
0
5,071
9,780
3,048
0
2,838
6,832
24,900
0
L
Cabrakan
jairhar99
Cabrakan
3,435
580
0
1,709
9,472
4,880
0
3,205
6,214
15,451
0
L
Bellona
randalthor44
Bellona
2,772
762
0
1,896
7,216
5,186
494
4,372
2,844
0
24,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
33,517
285
Minions Killed
342
0
Camps Cleared
0
1,129,490
Distance Traveled
1,126,944
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,979
498
74
6
0
217,675
3
W
Nu Wa
6,714
560
95
8
0
219,530
0
W
Hel
6,564
547
72
6
0
222,671
6
L
Artemis
5,602
467
53
4
0
220,038
0
W
Fafnir
6,537
545
13
1
0
237,087
6
W
Danzaburou
7,635
636
93
8
0
220,883
3
L
Bastet
6,281
523
78
7
0
270,769
0
W
Ao Kuang
6,067
506
69
6
0
226,773
0
L
Cabrakan
6,018
502
24
2
0
214,472
4
L
Bellona
5,501
458
56
5
0
206,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role