Player Matchup

Ares
Ares
NeuroticWharf99
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
bhuv001
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
breenden12345
Cupid
Level 9
God Stats
4W - 3L
1,451 SR
Queue Stats
13W - 20L
1,257 Elo+
Solo
Da Ji
Da Ji
mke805
Da Ji
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
39W - 48L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
recklesslove37
Gilgamesh
Level 25
God Stats
1W - 1L
1,713 SR
Queue Stats
33W - 44L
1,313 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,376 Elo+

VS

Team Averages
Level 21
1,405 SR
1,353 Elo+
Sobek
Sobek
Aspargon
Sobek
Level 7
God Stats
2W - 3L
1,345 SR
Queue Stats
10W - 18L
1,331 Elo+
Party 1
Bakasura
Bakasura
GamerTeenXX
Bakasura
Level 24
God Stats
26W - 23L
1,470 SR
Queue Stats
33W - 38L
1,271 Elo+
Party 2
Thor
Thor
TRV HaZe
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,630 Elo+
Solo
Odin
Odin
nkdarks
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,301 Elo+
Party 1
Danzaburou
Danzaburou
xBackFromHell6x-
Danzaburou
Level 22
God Stats
5W - 5L
1,211 SR
Queue Stats
37W - 50L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 3
9,079
478
8,286
20,137
19,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
5 / 12 / 0
9,289
489
5,556
10,682
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 0 / 0
5,255
277
0
729
85
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
mke805
Da Ji
13
1 / 9 / 3
8,472
446
5,638
12,784
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
recklesslove37
Gilgamesh
11
0 / 1 / 5
7,403
390
5,799
8,727
6,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aspargon
Sobek
13
3 / 0 / 7
8,467
446
3,777
7,521
8,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
GamerTeenXX
Bakasura
15
14 / 5 / 5
10,824
570
17,014
13,174
7,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
15
5 / 1 / 3
9,824
517
4,072
10,880
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
nkdarks
Odin
14
0 / 3 / 10
8,485
447
5,826
11,784
8,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
xBackFromHell6x-
Danzaburou
16
7 / 2 / 7
10,386
547
9,885
10,779
4,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
29
30
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aspargon
Sobek
3
0
7
6.5
W
Bakasura
GamerTeenXX
Bakasura
14
5
5
3.3
L
4
8
3
0.69
W
Thor
5
1
3
6.5
L
5
12
0
0.42
L
0
0
0
0
L
Da Ji
mke805
Da Ji
1
9
3
0.28
W
Odin
nkdarks
Odin
0
3
10
1.67
L
Gilgamesh
recklesslove37
Gilgamesh
0
1
5
2.5
W
Danzaburou
xBackFromHell6x-
Danzaburou
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
40,574
53,059
Taken
54,138
34,004
Mitigated
32,176
3,701
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aspargon
Sobek
3,777
684
0
1,039
7,521
8,032
887
2,045
5,398
14,135
0
W
Bakasura
GamerTeenXX
Bakasura
17,014
12,226
0
1,302
13,174
7,376
4,072
2,857
10,129
0
56,179
L
8,286
2,196
0
732
20,137
19,815
244
1,342
17,525
28,290
0
W
Thor
4,072
988
0
4,449
10,880
4,220
0
1,896
8,920
0
54,692
L
5,556
124
343
546
10,682
3,216
96
541
9,334
20,690
0
L
0
0
0
37
729
85
0
0
729
0
1,985
L
Da Ji
mke805
Da Ji
5,638
1,615
0
842
12,784
4,721
0
1,068
11,111
0
45,301
W
Odin
nkdarks
Odin
5,826
2,455
0
1,150
11,784
8,060
1,069
4,791
6,861
0
30,140
L
Gilgamesh
recklesslove37
Gilgamesh
5,799
1,039
0
1,201
8,727
6,167
358
826
7,841
0
30,767
W
Danzaburou
xBackFromHell6x-
Danzaburou
9,885
5,512
0
3,196
10,779
4,488
3,902
1,695
8,988
0
51,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,498
Gold Earned
47,986
222
Minions Killed
394
0
Camps Cleared
0
1,215,840
Distance Traveled
1,747,790
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,467
446
25
1
0
348,957
0
W
Bakasura
10,824
570
122
6
0
379,511
0
L
Ares
9,079
478
35
2
0
317,637
3
W
Thor
9,824
517
105
6
0
376,483
0
L
Ra
9,289
489
41
2
0
252,721
4
L
Cupid
5,255
277
6
0
0
47,889
0
L
Da Ji
8,472
446
89
5
0
303,152
1
W
Odin
8,485
447
57
3
0
328,464
0
L
Gilgamesh
7,403
390
51
3
0
294,441
2
W
Danzaburou
10,386
547
85
4
0
314,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role