Player Matchup

Achilles
Achilles
Bronze III
ArchIAm
Achilles
Bronze III
Level 47
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver III
LuckyLeprichaun
Thanatos
Silver III
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
158W - 156L
1,452 MMR
Solo
Apollo
Apollo
Silver II
Right1
Apollo
Silver II
Level 148
God Stats
7W - 20L
1,482 SR
Queue Stats
396W - 393L
1,472 MMR
Solo
Merlin
Merlin
Bronze III
SamIAm023
Merlin
Bronze III
Level 68
God Stats
0W - 2L
1,748 SR
Queue Stats
4W - 10L
1,283 MMR
Party 2
Vulcan
Vulcan
Gold I
TheSerqet
Vulcan
Gold I
Level 157
God Stats
7W - 7L
1,553 SR
Queue Stats
735W - 733L
1,387 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,569 SR
1,419 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,613 SR
1,436 MMR
Tsukuyomi
Tsukuyomi
Gold II
BigDobby
Tsukuyomi
Gold II
Level 122
God Stats
13W - 9L
1,709 SR
Queue Stats
112W - 106L
1,516 MMR
Party 1
Hercules
Hercules
Gold III
Cobalt
Hercules
Gold III
Level 141
God Stats
2W - 2L
1,754 SR
Queue Stats
93W - 89L
1,438 MMR
Party 1
Nu Wa
Nu Wa
Gold V
HeadWithSkin
Nu Wa
Gold V
Level 108
God Stats
85W - 72L
1,604 SR
Queue Stats
392W - 399L
1,360 MMR
Solo
Cerberus
Cerberus
Bronze III
ItsNavac
Cerberus
Bronze III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
UNTOUCHABLE99
Medusa
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArchIAm
Achilles
15
2 / 7 / 4
8,753
381
8,816
20,230
16,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
16
9 / 6 / 5
11,169
486
13,454
21,634
8,870
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Right1
Apollo
19
4 / 3 / 8
11,692
508
12,236
17,997
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
SamIAm023
Merlin
16
3 / 6 / 7
10,286
447
17,984
14,437
5,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
TheSerqet
Vulcan
16
3 / 6 / 6
10,699
465
16,815
13,276
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
NemesisSetNe ZhaGilgameshAphrodite

VS

Bans
TiamatDanzaburouScyllaJanusTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigDobby
Tsukuyomi
20
7 / 5 / 5
13,536
589
20,246
21,813
13,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Cobalt
Hercules
18
7 / 6 / 14
12,881
560
19,629
32,334
21,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 4 / 10
12,417
540
15,073
13,207
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ItsNavac
Cerberus
18
6 / 3 / 12
12,905
561
7,520
21,573
18,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 3 / 6
11,607
505
2,284
10,816
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
75
21
Kills
28
28
Deaths
21
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Achilles
ArchIAm
Achilles
2
7
4
0.57
W
Tsukuyomi
BigDobby
Tsukuyomi
7
5
5
1.9
W
Hercules
Cobalt
Hercules
7
6
14
2.33
W
5
4
10
2.5
W
Cerberus
ItsNavac
Cerberus
6
3
12
4
L
Thanatos
9
6
5
1.92
L
Apollo
Right1
Apollo
4
3
8
2.67
L
Merlin
SamIAm023
Merlin
3
6
7
1.08
L
Vulcan
TheSerqet
Vulcan
3
6
6
1
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,305
Damage
64,752
87,574
Taken
99,743
43,717
Mitigated
62,083
26,138
Healing
30,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ArchIAm
Achilles
8,816
1,551
0
4,005
20,230
16,905
895
4,807
15,263
6,367
28,568
W
Tsukuyomi
BigDobby
Tsukuyomi
20,246
4,721
0
8,219
21,813
13,272
2,845
4,652
16,877
0
95,374
W
Hercules
Cobalt
Hercules
19,629
7,101
0
14,100
32,334
21,405
1,884
11,339
20,434
0
69,810
W
15,073
4,736
0
1,083
13,207
5,107
888
6,560
6,283
89,295
0
W
Cerberus
ItsNavac
Cerberus
7,520
172
0
4,823
21,573
18,438
349
9,906
10,925
49,869
0
L
Thanatos
13,454
3,046
0
11,260
21,634
8,870
461
4,453
16,995
0
68,242
L
Apollo
Right1
Apollo
12,236
8,534
0
6,115
17,997
7,793
2,016
2,911
14,872
0
100,699
L
Merlin
SamIAm023
Merlin
17,984
338
1,654
2,266
14,437
5,161
843
5,708
8,523
68,674
0
L
Vulcan
TheSerqet
Vulcan
16,815
3,917
0
838
13,276
4,988
575
3,666
9,328
64,992
0
W
2,284
829
0
2,203
10,816
3,861
4,365
5,705
4,741
0
56,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
63,346
545
Minions Killed
562
0
Camps Cleared
0
2,112,516
Distance Traveled
2,176,439
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,753
381
44
2
0
400,903
3
W
Tsukuyomi
13,536
589
155
7
0
448,838
7
W
Hercules
12,881
560
113
5
0
443,004
3
W
Nu Wa
12,417
540
127
6
0
422,692
10
W
Cerberus
12,905
561
91
4
0
451,908
9
L
Thanatos
11,169
486
110
5
0
465,208
8
L
Apollo
11,692
508
160
7
0
451,408
3
L
Merlin
10,286
447
118
5
0
380,685
1
L
Vulcan
10,699
465
113
5
0
414,312
13
W
Medusa
11,607
505
76
3
0
409,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role