Player Matchup

The Morrigan
The Morrigan
FragNDragon
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 122L
1,528 Elo+
Solo
Hera
Hera
GuardianXile
Hera
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,517 Elo+
Party 2
Bellona
Bellona
IceBorne76
Bellona
Level 18
God Stats
0W - 1L
1,279 SR
Queue Stats
23W - 19L
1,652 Elo+
Solo
Neith
Neith
ImpulseResponse
Neith
Level 18
God Stats
73W - 85L
1,562 SR
Queue Stats
115W - 144L
1,408 Elo+
Solo
Izanami
Izanami
etani
Izanami
Level 8
God Stats
19W - 8L
1,695 SR
Queue Stats
27W - 15L
1,597 Elo+
Party 2
Team Averages
Level 13
1,507 SR
1,540 Elo+

VS

Team Averages
Level 18
1,618 SR
1,607 Elo+
Fafnir
Fafnir
BillyTheFrog
Fafnir
Level 46
God Stats
3W - 1L
1,712 SR
Queue Stats
21W - 1L
2,017 Elo+
Party 1
Chang'e
Chang'e
MANNlE
Chang'e
Level 17
God Stats
27W - 10L
1,879 SR
Queue Stats
86W - 54L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
PepegaRed
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
WilliamF8996
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
bcbreau
Thanatos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FragNDragon
The Morrigan
14
0 / 7 / 4
7,947
993
7,250
9,506
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

14
1 / 6 / 3
7,977
997
9,936
8,489
2,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
IceBorne76
Bellona
12
1 / 5 / 1
7,339
917
4,454
7,181
4,527
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 7 / 3
7,785
973
8,520
10,094
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
etani
Izanami
13
3 / 4 / 1
8,581
1,073
10,916
7,434
2,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

188

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
4 / 0 / 22
10,813
1,352
9,477
9,674
12,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
MANNlE
Chang'e
15
6 / 1 / 14
9,598
1,200
5,745
7,733
2,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
PepegaRed
Gilgamesh
16
11 / 1 / 16
11,345
1,418
15,235
12,425
10,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 1 / 13
8,094
1,012
2,453
7,243
3,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
bcbreau
Thanatos
15
7 / 3 / 12
9,312
1,164
6,755
7,946
2,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
106
6
Kills
29
29
Deaths
6
12
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fafnir
4
0
22
15
L
The Morrigan
FragNDragon
The Morrigan
0
7
4
0.29
L
1
6
3
0.42
L
Bellona
IceBorne76
Bellona
1
5
1
0.3
L
1
7
3
0.36
W
Chang'e
MANNlE
Chang'e
6
1
14
13
W
Gilgamesh
PepegaRed
Gilgamesh
11
1
16
19
W
1
1
13
7.5
W
Thanatos
bcbreau
Thanatos
7
3
12
4.33
L
Izanami
etani
Izanami
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,076
Damage
39,665
42,704
Taken
45,021
16,565
Mitigated
31,912
1,714
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,477
3,112
0
3,025
9,674
12,156
0
2,726
6,948
24,619
0
L
The Morrigan
FragNDragon
The Morrigan
7,250
1,248
0
34
9,506
3,300
0
3,717
5,505
27,595
2,818
L
9,936
1,854
94
485
8,489
2,953
0
2,638
5,718
27,195
0
L
Bellona
IceBorne76
Bellona
4,454
1,863
0
60
7,181
4,527
0
3,058
4,058
0
8,470
L
8,520
4,100
0
576
10,094
3,522
0
2,629
7,410
0
17,732
W
Chang'e
MANNlE
Chang'e
5,745
970
3,970
2,662
7,733
2,925
0
2,999
4,734
23,598
0
W
Gilgamesh
PepegaRed
Gilgamesh
15,235
4,641
0
309
12,425
10,577
0
4,453
7,972
0
32,325
W
2,453
932
0
90
7,243
3,330
0
2,765
4,478
0
9,981
W
Thanatos
bcbreau
Thanatos
6,755
856
0
3,460
7,946
2,924
0
2,344
5,602
0
18,256
L
Izanami
etani
Izanami
10,916
7,389
171
294
7,434
2,263
0
3,180
4,224
0
29,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,629
Gold Earned
49,162
150
Minions Killed
154
5
Camps Cleared
6
645,876
Distance Traveled
827,758
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,813
1,352
32
4
3
183,147
0
L
The Morrigan
7,947
993
49
6
3
118,189
0
L
Hera
7,977
997
41
5
1
147,611
0
L
Bellona
7,339
917
12
2
0
82,998
0
L
Neith
7,785
973
16
2
0
144,970
0
W
Chang'e
9,598
1,200
50
6
1
174,741
0
W
Gilgamesh
11,345
1,418
25
3
1
180,003
1
W
Odin
8,094
1,012
20
3
0
146,331
1
W
Thanatos
9,312
1,164
27
3
1
143,536
2
L
Izanami
8,581
1,073
32
4
1
152,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role