Player Matchup

Bakasura
Bakasura
Mistic_easy_clap
Bakasura
Level 70
God Stats
1W - 2L
1,214 SR
Queue Stats
33W - 30L
1,524 Elo+
Party 2
Rama
Rama
MrOgechel1903
Rama
Level 129
God Stats
3W - 3L
1,431 SR
Queue Stats
352W - 356L
1,531 Elo+
Party 2
Fafnir
Fafnir
Riven587
Fafnir
Level 69
God Stats
0W - 2L
1,287 SR
Queue Stats
283W - 274L
1,407 Elo+
Party 4
King Arthur
King Arthur
blgmike1221
King Arthur
Level 86
God Stats
11W - 20L
1,433 SR
Queue Stats
182W - 259L
1,406 Elo+
Solo
Anubis
Anubis
soldierlol87496
Anubis
Level 86
God Stats
3W - 7L
1,293 SR
Queue Stats
286W - 267L
1,418 Elo+
Party 4
Team Averages
Level 88
1,332 SR
1,457 Elo+

VS

Team Averages
Level 106
1,470 SR
1,447 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Monster007killer
Athena
Level 89
God Stats
13W - 15L
1,522 SR
Queue Stats
273W - 289L
1,429 Elo+
Party 3
Ymir
Ymir
TheHomieZer0
Ymir
Level 119
God Stats
30W - 35L
1,311 SR
Queue Stats
317W - 344L
1,404 Elo+
Party 1
Freya
Freya
darkprowler52e
Freya
Level 121
God Stats
17W - 15L
1,491 SR
Queue Stats
347W - 391L
1,419 Elo+
Party 3
Gilgamesh
Gilgamesh
lilpanch1178
Gilgamesh
Level 66
God Stats
4W - 7L
1,527 SR
Queue Stats
54W - 49L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,040
608
742
3,388
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 1 / 0
3,612
722
1,589
2,774
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
Riven587
Fafnir
4
0 / 0 / 1
3,435
687
1,332
3,531
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
blgmike1221
King Arthur
2
0 / 1 / 0
2,618
524
126
945
238
1
0 / 0 / 0
2,442
488
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
4
0 / 0 / 1
3,144
629
1,957
2,371
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 1 / 1
3,068
614
1,505
2,495
607
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,218
644
710
2,181
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 0 / 0
3,596
719
986
1,558
441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
lilpanch1178
Gilgamesh
6
2 / 0 / 0
3,787
757
1,322
1,714
492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
1
0.5
L
0
1
0
0
W
0
1
1
0.5
L
1
1
0
1
L
Fafnir
Riven587
Fafnir
0
0
1
0.5
W
0
0
0
0
L
King Arthur
blgmike1221
King Arthur
0
1
0
0
W
1
0
0
1
W
Gilgamesh
lilpanch1178
Gilgamesh
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,789
Damage
6,480
10,638
Taken
10,319
3,761
Mitigated
2,685
4,423
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,957
1,209
0
887
2,371
438
0
486
1,855
0
10,150
L
742
498
222
1,170
3,388
1,099
0
747
2,641
0
7,198
W
1,505
444
290
895
2,495
607
192
403
2,092
7,481
0
L
1,589
1,418
0
1,110
2,774
572
0
940
1,834
0
12,548
L
Fafnir
Riven587
Fafnir
1,332
432
210
1,581
3,531
1,852
0
1,425
2,106
4,504
0
W
710
279
0
759
2,181
707
72
331
1,850
11,537
0
L
King Arthur
blgmike1221
King Arthur
126
0
0
130
945
238
0
0
945
0
1,472
W
986
316
99
907
1,558
441
1,362
112
1,424
8,585
913
W
Gilgamesh
lilpanch1178
Gilgamesh
1,322
400
0
451
1,714
492
433
0
1,694
0
12,768
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,147
Gold Earned
16,813
69
Minions Killed
111
0
Camps Cleared
0
299,011
Distance Traveled
438,300
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,144
629
17
3
0
78,584
0
L
Bakasura
3,040
608
24
5
0
101,479
0
W
Athena
3,068
614
13
3
0
99,101
0
L
Rama
3,612
722
34
7
0
79,216
0
L
Fafnir
3,435
687
6
1
0
86,253
0
W
Ymir
3,218
644
28
6
0
82,927
1
L
King Arthur
2,618
524
5
1
0
32,063
1
W
Freya
3,596
719
25
5
0
77,618
1
W
Gilgamesh
3,787
757
28
6
0
100,070
2
L
Anubis
2,442
488
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role