Player Matchup

Osiris
Osiris
HeSheMeWumboo
Osiris
Level 160
God Stats
16W - 0L
1,566 SR
Queue Stats
284W - 107L
1,808 Elo+
Party 1
Da Ji
Da Ji
Miss Cereza
Da Ji
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
101W - 16L
1,835 Elo+
Party 1
Kuzenbo
Kuzenbo
SmirkingPixel
Kuzenbo
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 71L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
SwaggotBob
Kukulkan
Level 24
God Stats
3W - 0L
1,723 SR
Queue Stats
252W - 70L
1,814 Elo+
Party 1
Scylla
Scylla
VoxelBear
Scylla
Level 29
God Stats
1W - 2L
1,247 SR
Queue Stats
49W - 62L
1,427 Elo+
Party 2
Team Averages
Level 85
1,507 SR
1,666 Elo+

VS

Team Averages
Level 68
1,586 SR
1,510 Elo+
Ymir
Ymir
DJReal8
Ymir
Level 85
God Stats
1W - 5L
1,330 SR
Queue Stats
436W - 465L
1,443 Elo+
Solo
Pele
Pele
Jordokiller
Pele
Level 44
God Stats
7W - 13L
1,721 SR
Queue Stats
48W - 68L
1,465 Elo+
Solo
Bellona
Bellona
Kinetic423
Bellona
Level 17
God Stats
44W - 29L
1,560 SR
Queue Stats
63W - 57L
1,420 Elo+
Party 3
Medusa
Medusa
Lil_Chappy05
Medusa
Level 109
God Stats
10W - 2L
1,774 SR
Queue Stats
21W - 8L
1,767 Elo+
Solo
Kukulkan
Kukulkan
adamgill89
Kukulkan
Level 85
God Stats
23W - 19L
1,545 SR
Queue Stats
166W - 156L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 19
12,314
1,231
19,698
14,929
14,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 17
10,942
1,094
19,226
9,219
4,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
17
0 / 1 / 21
9,840
984
5,418
11,157
14,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
SwaggotBob
Kukulkan
18
10 / 0 / 15
11,944
1,194
19,613
4,844
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
VoxelBear
Scylla
17
8 / 0 / 12
11,267
1,127
18,542
3,099
1,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

279

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DJReal8
Ymir
16
1 / 5 / 4
10,570
1,057
6,098
27,059
27,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 8 / 2
8,902
890
5,506
14,145
6,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Kinetic423
Bellona
14
1 / 7 / 1
9,004
900
6,925
15,915
11,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
15
1 / 1 / 3
9,632
963
11,458
12,905
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
adamgill89
Kukulkan
15
2 / 11 / 1
9,539
954
7,332
16,678
6,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
32
Kills
5
5
Deaths
32
84
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
DJReal8
Ymir
1
5
4
0.6
W
9
2
19
9.25
L
0
8
2
0.13
L
Bellona
Kinetic423
Bellona
1
7
1
0.21
L
Medusa
1
1
3
2.5
W
5
2
17
6.75
W
Kuzenbo
0
1
21
10.5
W
Kukulkan
SwaggotBob
Kukulkan
10
0
15
17.5
W
Scylla
VoxelBear
Scylla
8
0
12
14
L
Kukulkan
adamgill89
Kukulkan
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,497
Damage
37,319
43,248
Taken
86,702
36,236
Mitigated
56,966
8,542
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DJReal8
Ymir
6,098
1,095
0
4,842
27,059
27,269
0
14,487
12,572
17,801
0
W
19,698
7,843
0
4,190
14,929
14,380
0
5,279
9,650
0
30,900
L
5,506
1,412
0
175
14,145
6,239
0
8,662
5,483
0
15,803
L
Bellona
Kinetic423
Bellona
6,925
2,715
0
612
15,915
11,675
0
8,922
6,993
0
14,314
L
Medusa
11,458
4,949
0
1,303
12,905
5,041
0
5,754
7,151
0
46,964
W
19,226
4,526
0
250
9,219
4,145
0
2,797
6,422
0
30,925
W
Kuzenbo
5,418
2,310
1,047
804
11,157
14,199
0
4,270
6,887
10,490
0
W
Kukulkan
SwaggotBob
Kukulkan
19,613
1,883
0
250
4,844
2,366
0
737
4,107
54,373
0
W
Scylla
VoxelBear
Scylla
18,542
2,643
1,195
806
3,099
1,146
0
347
2,752
40,773
0
L
Kukulkan
adamgill89
Kukulkan
7,332
1,266
0
256
16,678
6,742
0
5,748
10,930
33,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
47,647
203
Minions Killed
197
13
Camps Cleared
4
1,047,959
Distance Traveled
919,899
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,570
1,057
16
2
0
180,595
0
W
Osiris
12,314
1,231
23
2
3
213,825
3
L
Pele
8,902
890
32
3
1
192,814
0
L
Bellona
9,004
900
18
2
2
181,046
3
L
Medusa
9,632
963
62
6
1
199,379
0
W
Da Ji
10,942
1,094
26
3
3
203,666
0
W
Kuzenbo
9,840
984
6
1
0
212,493
0
W
Kukulkan
11,944
1,194
86
9
4
206,441
2
W
Scylla
11,267
1,127
62
6
3
211,534
0
L
Kukulkan
9,539
954
69
7
0
166,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role