Player Matchup

Scylla
Scylla
Highkeyy
Scylla
Level 52
God Stats
20W - 12L
1,532 SR
Queue Stats
522W - 481L
1,477 Elo+
Solo
Fenrir
Fenrir
JACKWEASEL
Fenrir
Level 158
God Stats
22W - 9L
1,725 SR
Queue Stats
354W - 353L
1,557 Elo+
Party 1
Zeus
Zeus
KingBrutus
Zeus
Level 155
God Stats
8W - 5L
1,556 SR
Queue Stats
351W - 372L
1,509 Elo+
Solo
Ymir
Ymir
RitualParrot
Ymir
Level 94
God Stats
15W - 6L
1,299 SR
Queue Stats
208W - 180L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Thronedking
Danzaburou
Level 127
God Stats
8W - 1L
1,968 SR
Queue Stats
122W - 106L
1,580 Elo+
Party 1
Team Averages
Level 117
1,616 SR
1,524 Elo+

VS

Team Averages
Level 91
1,541 SR
1,440 Elo+
Hachiman
Hachiman
Blackdeath02
Hachiman
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 99L
1,541 Elo+
Solo
Aphrodite
Aphrodite
LincolnPG
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
TerryFolder
Discordia
Level 106
God Stats
7W - 3L
1,590 SR
Queue Stats
77W - 76L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
Thibs27
Gilgamesh
Level 69
God Stats
7W - 7L
1,613 SR
Queue Stats
253W - 304L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
ruZZiTek
Tsukuyomi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Highkeyy
Scylla
20
7 / 1 / 6
14,102
641
15,786
12,722
4,990
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
JACKWEASEL
Fenrir
20
12 / 2 / 4
14,690
668
17,709
20,675
13,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 6 / 5
12,537
570
12,471
14,341
6,457
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 11
12,482
567
6,616
20,461
18,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Thronedking
Danzaburou
19
4 / 4 / 6
13,108
596
9,171
11,894
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blackdeath02
Hachiman
16
1 / 4 / 4
9,981
454
8,040
13,944
4,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LincolnPG
Aphrodite
16
3 / 6 / 6
10,492
477
8,500
17,199
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
TerryFolder
Discordia
16
1 / 4 / 2
10,094
459
5,979
12,371
4,134
Gilgamesh
Thibs27
Gilgamesh
18
9 / 6 / 1
11,687
531
15,077
24,561
17,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
ruZZiTek
Tsukuyomi
14
3 / 9 / 3
9,540
434
9,618
18,716
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
29
Kills
17
17
Deaths
29
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blackdeath02
Hachiman
1
4
4
0.75
W
Scylla
Highkeyy
Scylla
7
1
6
10
W
Fenrir
JACKWEASEL
Fenrir
12
2
4
7
W
3
6
5
0.92
L
Aphrodite
LincolnPG
Aphrodite
3
6
6
1
W
3
4
11
2.13
L
Discordia
TerryFolder
Discordia
1
4
2
0.5
L
Gilgamesh
Thibs27
Gilgamesh
9
6
1
1.58
W
Danzaburou
Thronedking
Danzaburou
4
4
6
1.75
L
Tsukuyomi
ruZZiTek
Tsukuyomi
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,753
Damage
47,214
80,093
Taken
86,791
47,918
Mitigated
42,024
31,414
Healing
27,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blackdeath02
Hachiman
8,040
3,874
0
3,757
13,944
4,536
928
2,345
11,599
0
69,219
W
Scylla
Highkeyy
Scylla
15,786
1,571
37
6,606
12,722
4,990
854
5,150
7,322
119,625
0
W
Fenrir
JACKWEASEL
Fenrir
17,709
7,139
0
9,859
20,675
13,186
2,324
2,260
18,329
0
115,285
W
12,471
1,042
0
3,962
14,341
6,457
1,360
1,620
12,687
85,420
0
L
Aphrodite
LincolnPG
Aphrodite
8,500
1,102
4,561
7,954
17,199
9,141
341
9,279
7,920
42,070
0
W
6,616
1,220
0
5,782
20,461
18,570
398
5,248
15,088
29,092
0
L
Discordia
TerryFolder
Discordia
5,979
344
0
2,207
12,371
4,134
0
6,976
5,395
66,193
0
L
Gilgamesh
Thibs27
Gilgamesh
15,077
4,538
0
4,274
24,561
17,103
585
10,085
14,476
211
56,576
W
Danzaburou
Thronedking
Danzaburou
9,171
3,135
0
5,168
11,894
4,715
1,184
3,019
8,872
0
80,478
L
Tsukuyomi
ruZZiTek
Tsukuyomi
9,618
2,893
0
4,987
18,716
7,110
0
6,188
12,528
0
62,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,919
Gold Earned
51,794
676
Minions Killed
514
0
Camps Cleared
0
2,090,907
Distance Traveled
1,889,801
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,981
454
127
6
0
374,037
2
W
Scylla
14,102
641
205
9
0
439,628
6
W
Fenrir
14,690
668
152
7
0
466,615
6
W
Zeus
12,537
570
143
7
0
348,784
6
L
Aphrodite
10,492
477
66
3
0
397,645
6
W
Ymir
12,482
567
26
1
0
446,327
6
L
Discordia
10,094
459
129
6
0
348,377
7
L
Gilgamesh
11,687
531
94
4
0
328,054
4
W
Danzaburou
13,108
596
150
7
0
389,553
5
L
Tsukuyomi
9,540
434
98
4
0
441,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role