Player Matchup

Izanami
Izanami
Espinosa2912
Izanami
Level 27
God Stats
6W - 3L
1,586 SR
Queue Stats
31W - 37L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
Lucasmufc8956
Ao Kuang
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 25L
1,242 Elo+
Solo
Achilles
Achilles
NikNak09347
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
fachada-anulable
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,243 Elo+
Solo
Aphrodite
Aphrodite
willjoey
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,043 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,276 Elo+

VS

Team Averages
Level 20
1,559 SR
1,433 Elo+
Guan Yu
Guan Yu
PaintBoi_Nyhiem
Guan Yu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,823 Elo+
Solo
Anhur
Anhur
kevsgod
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,245 Elo+
Solo
Cerberus
Cerberus
lenlan
Cerberus
Level 28
God Stats
15W - 2L
1,795 SR
Queue Stats
58W - 59L
1,339 Elo+
Solo
Fenrir
Fenrir
pepapigporc320
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,374 Elo+
Party 1
Cernunnos
Cernunnos
sebastianv0303
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Espinosa2912
Izanami
15
5 / 6 / 3
9,325
491
14,524
13,618
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Lucasmufc8956
Ao Kuang
12
2 / 9 / 4
8,385
441
5,891
17,497
4,313
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
NikNak09347
Achilles
13
10 / 8 / 3
9,406
495
19,247
19,685
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 10 / 4
7,150
376
2,898
21,933
14,534
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Aphrodite
willjoey
Aphrodite
1
0 / 0 / 0
5,235
276
0
423
50

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
9,349
492
6,238
13,881
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
kevsgod
Anhur
18
15 / 2 / 8
12,226
643
25,579
16,356
6,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
lenlan
Cerberus
15
8 / 2 / 13
10,578
557
9,435
15,087
15,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 5 / 8
10,165
535
8,344
16,294
6,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
sebastianv0303
Cernunnos
12
1 / 7 / 9
8,498
447
4,413
9,910
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
17
Kills
33
33
Deaths
19
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
Espinosa2912
Izanami
5
6
3
1.08
L
Ao Kuang
Lucasmufc8956
Ao Kuang
2
9
4
0.44
L
Achilles
NikNak09347
Achilles
10
8
3
1.44
W
3
3
6
2
L
0
10
4
0.2
W
Anhur
kevsgod
Anhur
15
2
8
9.5
W
Cerberus
lenlan
Cerberus
8
2
13
7.25
W
6
5
8
2
W
Cernunnos
sebastianv0303
Cernunnos
1
7
9
0.79
L
Aphrodite
willjoey
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
54,009
73,156
Taken
71,528
37,965
Mitigated
44,302
8,730
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Espinosa2912
Izanami
14,524
9,904
0
1,468
13,618
4,580
994
2,725
10,893
0
61,606
L
Ao Kuang
Lucasmufc8956
Ao Kuang
5,891
1,502
0
2,272
17,497
4,313
155
1,743
15,634
28,722
0
L
Achilles
NikNak09347
Achilles
19,247
6,857
0
4,948
19,685
14,488
448
1,758
17,507
3,673
34,488
W
6,238
1,042
570
2,009
13,881
9,776
2,300
2,097
11,364
0
27,841
L
2,898
1,248
0
0
21,933
14,534
216
3,231
18,642
25,688
0
W
Anhur
kevsgod
Anhur
25,579
15,958
0
8,936
16,356
6,364
2,722
2,748
13,548
0
81,351
W
Cerberus
lenlan
Cerberus
9,435
1,639
0
4,825
15,087
15,746
0
3,169
11,708
30,562
0
W
8,344
1,777
0
5,240
16,294
6,836
0
1,594
14,470
0
70,798
W
Cernunnos
sebastianv0303
Cernunnos
4,413
2,366
0
430
9,910
5,580
0
806
8,864
79
24,546
L
Aphrodite
willjoey
Aphrodite
0
0
0
42
423
50
0
0
423
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
50,816
229
Minions Killed
405
0
Camps Cleared
0
1,193,782
Distance Traveled
1,696,175
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,325
491
100
5
0
314,786
3
L
Ao Kuang
8,385
441
46
2
0
297,442
3
L
Achilles
9,406
495
47
2
0
321,901
2
W
Guan Yu
9,349
492
54
3
0
365,038
0
L
Khepri
7,150
376
36
2
0
237,620
0
W
Anhur
12,226
643
133
7
0
331,894
3
W
Cerberus
10,578
557
70
4
0
363,486
0
W
Fenrir
10,165
535
105
6
0
385,011
0
W
Cernunnos
8,498
447
43
2
0
250,746
0
L
Aphrodite
5,235
276
0
0
0
22,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role