Player Matchup

Serqet
Serqet
DarkMala23
Serqet
Level 126
God Stats
9W - 12L
1,534 SR
Queue Stats
71W - 91L
1,504 Elo+
Party 3
Tiamat
Tiamat
PaulH100
Tiamat
Level 129
God Stats
16W - 15L
1,579 SR
Queue Stats
285W - 256L
1,544 Elo+
Party 1
Apollo
Apollo
cris_vk_7
Apollo
Level 125
God Stats
17W - 23L
1,485 SR
Queue Stats
181W - 167L
1,579 Elo+
Party 3
Discordia
Discordia
dopeshaney
Discordia
Level 142
God Stats
26W - 28L
1,567 SR
Queue Stats
430W - 393L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
oscar_rayo10
Sylvanus
Level 125
God Stats
14W - 13L
1,516 SR
Queue Stats
82W - 83L
1,569 Elo+
Party 3
Team Averages
Level 129
1,536 SR
1,546 Elo+

VS

Team Averages
Level 135
1,522 SR
1,488 Elo+
Merlin
Merlin
A_Giant_Thumb
Merlin
Level 116
God Stats
3W - 6L
1,266 SR
Queue Stats
386W - 397L
1,499 Elo+
Party 2
Izanami
Izanami
HearingWolf
Izanami
Level 147
God Stats
11W - 17L
1,444 SR
Queue Stats
177W - 191L
1,509 Elo+
Party 2
Loki
Loki
WeeD__SnPzZ
Loki
Level 111
God Stats
25W - 26L
1,551 SR
Queue Stats
519W - 504L
1,396 Elo+
Solo
Cerberus
Cerberus
gingerjcw
Cerberus
Level 158
God Stats
1W - 3L
1,894 SR
Queue Stats
75W - 63L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
shutthechuckup34
Zhong Kui
Level 142
God Stats
4W - 4L
1,458 SR
Queue Stats
46W - 56L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DarkMala23
Serqet
17
4 / 7 / 2
10,103
505
8,908
17,637
7,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
PaulH100
Tiamat
16
0 / 3 / 3
10,082
504
10,597
9,028
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
cris_vk_7
Apollo
17
2 / 5 / 2
10,802
540
8,695
15,385
5,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
dopeshaney
Discordia
16
3 / 3 / 5
10,106
505
13,290
12,000
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
oscar_rayo10
Sylvanus
17
4 / 3 / 4
11,327
566
7,086
16,144
12,279
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
10,404
520
9,575
11,140
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HearingWolf
Izanami
18
2 / 3 / 6
11,842
592
9,673
14,228
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 2 / 6
11,789
589
8,144
15,943
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
gingerjcw
Cerberus
16
8 / 2 / 5
10,185
509
15,541
17,793
14,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
20
5 / 1 / 1
12,315
616
6,977
16,184
12,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
13
Kills
21
21
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Serqet
DarkMala23
Serqet
4
7
2
0.71
W
Izanami
HearingWolf
Izanami
2
3
6
1.67
L
Tiamat
PaulH100
Tiamat
0
3
3
0.5
W
5
2
6
4
L
Apollo
cris_vk_7
Apollo
2
5
2
0.6
L
Discordia
dopeshaney
Discordia
3
3
5
1.83
W
Cerberus
gingerjcw
Cerberus
8
2
5
5.25
L
Sylvanus
oscar_rayo10
Sylvanus
4
3
4
2
W
Zhong Kui
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
49,910
70,194
Taken
75,288
35,230
Mitigated
42,915
20,726
Healing
31,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,575
684
0
2,080
11,140
3,832
33
7,108
2,850
73,124
0
L
Serqet
DarkMala23
Serqet
8,908
3,457
0
4,320
17,637
7,730
58
6,869
10,650
0
61,245
W
Izanami
HearingWolf
Izanami
9,673
5,165
0
6,467
14,228
5,013
4,488
2,845
11,335
0
107,860
L
Tiamat
PaulH100
Tiamat
10,597
628
0
1,788
9,028
6,378
233
4,419
4,569
72,278
0
W
8,144
2,906
0
5,578
15,943
6,891
0
3,852
11,309
0
94,260
L
Apollo
cris_vk_7
Apollo
8,695
6,150
0
4,039
15,385
5,046
1,114
5,067
10,306
0
87,948
L
Discordia
dopeshaney
Discordia
13,290
543
0
2,220
12,000
3,797
370
6,716
4,834
69,471
0
W
Cerberus
gingerjcw
Cerberus
15,541
704
0
5,478
17,793
14,758
888
7,636
9,983
30,670
0
L
Sylvanus
oscar_rayo10
Sylvanus
7,086
1,071
2,958
5,401
16,144
12,279
0
8,190
7,742
28,990
0
W
Zhong Kui
6,977
594
0
11,587
16,184
12,421
2,616
8,342
6,792
75,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,420
Gold Earned
56,535
561
Minions Killed
785
0
Camps Cleared
0
1,765,533
Distance Traveled
1,929,570
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,404
520
162
8
0
377,709
3
L
Serqet
10,103
505
109
5
0
376,736
0
W
Izanami
11,842
592
203
10
0
342,477
1
L
Tiamat
10,082
504
139
7
0
331,568
8
W
Loki
11,789
589
173
9
0
469,782
3
L
Apollo
10,802
540
160
8
0
344,988
2
L
Discordia
10,106
505
123
6
0
354,633
4
W
Cerberus
10,185
509
46
2
0
409,915
1
L
Sylvanus
11,327
566
30
2
0
357,608
3
W
Zhong Kui
12,315
616
201
10
0
329,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role