Player Matchup

Gilgamesh
Gilgamesh
AnAsKun01
Gilgamesh
Level 82
God Stats
4W - 5L
1,546 SR
Queue Stats
117W - 105L
1,589 Elo+
Party 1
Susano
Susano
GreenGman
Susano
Level 158
God Stats
11W - 2L
2,011 SR
Queue Stats
385W - 375L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
itzJonko
Heimdallr
Level 147
God Stats
32W - 26L
1,571 SR
Queue Stats
326W - 299L
1,621 Elo+
Party 1
Bacchus
Bacchus
ozzzy_68
Bacchus
Level 149
God Stats
12W - 9L
1,579 SR
Queue Stats
195W - 211L
1,547 Elo+
Party 1
Merlin
Merlin
xWzE
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 138
1,641 SR
1,562 Elo+

VS

Team Averages
Level 132
1,613 SR
1,544 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
HopeIsFail
Vamana
Level 126
God Stats
4W - 4L
1,660 SR
Queue Stats
163W - 159L
1,542 Elo+
Party 4
Ravana
Ravana
KaGe_Fr3NesY
Ravana
Level 127
God Stats
2W - 1L
1,835 SR
Queue Stats
239W - 229L
1,550 Elo+
Party 4
Thoth
Thoth
Msasuke199
Thoth
Level 149
God Stats
2W - 4L
1,571 SR
Queue Stats
236W - 208L
1,628 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnAsKun01
Gilgamesh
11
0 / 2 / 2
6,329
575
6,528
10,762
4,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
GreenGman
Susano
13
5 / 1 / 1
7,147
650
4,532
6,955
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
itzJonko
Heimdallr
11
7 / 0 / 1
6,613
601
8,364
5,904
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
ozzzy_68
Bacchus
11
0 / 1 / 8
6,336
576
4,325
6,355
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
xWzE
Merlin
12
0 / 2 / 1
6,442
586
2,252
4,202
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 2 / 0
5,483
498
1,576
7,537
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
 
Ra
7
0 / 5 / 0
4,743
431
1,302
7,785
2,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vamana
HopeIsFail
Vamana
12
2 / 1 / 0
6,624
602
7,303
10,250
7,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
10
1 / 3 / 3
5,661
515
3,519
6,134
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
12
3 / 1 / 0
6,839
622
2,105
4,472
1,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
6
6
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Ra
 
Ra
0
5
0
0
W
Gilgamesh
AnAsKun01
Gilgamesh
0
2
2
0.5
W
Susano
GreenGman
Susano
5
1
1
5.5
L
Vamana
HopeIsFail
Vamana
2
1
0
2
L
Ravana
1
3
3
0.83
L
Thoth
3
1
0
3
W
Heimdallr
itzJonko
Heimdallr
7
0
1
7.5
W
Bacchus
ozzzy_68
Bacchus
0
1
8
4
W
Merlin
xWzE
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,001
Damage
15,805
34,178
Taken
36,178
14,410
Mitigated
15,435
12,305
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,576
1,262
0
2,061
7,537
1,837
0
1,321
6,216
0
30,838
L
Ra
 
Ra
1,302
82
115
1,252
7,785
2,549
0
2,837
4,906
12,233
0
W
Gilgamesh
AnAsKun01
Gilgamesh
6,528
2,321
0
2,733
10,762
4,990
0
0
10,762
0
36,316
W
Susano
GreenGman
Susano
4,532
868
0
3,766
6,955
2,409
0
498
6,457
0
36,996
L
Vamana
HopeIsFail
Vamana
7,303
2,607
0
4,153
10,250
7,980
234
0
10,250
0
44,548
L
Ravana
3,519
724
0
1,608
6,134
1,840
0
753
5,358
0
25,365
L
Thoth
2,105
0
0
1,465
4,472
1,229
0
1,350
2,868
42,869
0
W
Heimdallr
itzJonko
Heimdallr
8,364
4,340
0
3,146
5,904
1,818
988
743
5,161
0
39,099
W
Bacchus
ozzzy_68
Bacchus
4,325
573
0
2,183
6,355
3,952
0
789
5,566
20,096
0
W
Merlin
xWzE
Merlin
2,252
39
0
477
4,202
1,241
0
1,377
2,825
39,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,867
Gold Earned
29,350
346
Minions Killed
331
0
Camps Cleared
0
1,065,007
Distance Traveled
1,110,745
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,483
498
82
7
0
203,800
3
L
Ra
4,743
431
17
2
0
223,265
1
W
Gilgamesh
6,329
575
72
7
0
210,841
3
W
Susano
7,147
650
80
7
0
244,645
2
L
Vamana
6,624
602
71
6
0
218,635
1
L
Ravana
5,661
515
56
5
0
249,671
2
L
Thoth
6,839
622
105
10
0
215,374
4
W
Heimdallr
6,613
601
64
6
0
195,660
5
W
Bacchus
6,336
576
40
4
0
204,199
5
W
Merlin
6,442
586
90
8
0
209,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role