Player Matchup

Da Ji
Da Ji
Valkyrie v3
Da Ji
Level 27
God Stats
13W - 8L
1,544 SR
Queue Stats
171W - 229L
1,360 Elo+
Party 2
King Arthur
King Arthur
iFIare
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,658 Elo+
Party 2
Hades
Hades
uPubs
Hades
Level 31
God Stats
0W - 2L
1,269 SR
Queue Stats
40W - 75L
1,246 Elo+
Party 2
Team Averages
Level 73
1,438 SR
1,421 Elo+

VS

Team Averages
Level 59
1,599 SR
1,417 Elo+
Hercules
Hercules
Cuervo125349
Hercules
Level 3
God Stats
1W - 0L
1,717 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Neith
Neith
MarRach
Neith
Level 150
God Stats
35W - 15L
1,422 SR
Queue Stats
138W - 80L
1,500 Elo+
Party 1
Chang'e
Chang'e
REDbarDELUXv3
Chang'e
Level 25
God Stats
21W - 32L
1,659 SR
Queue Stats
122W - 172L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 2
8,922
637
5,581
10,675
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
iFIare
King Arthur
11
4 / 9 / 2
9,342
667
12,720
19,859
19,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
uPubs
Hades
12
1 / 7 / 6
9,245
660
8,530
16,532
9,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cuervo125349
Hercules
14
13 / 1 / 7
11,687
835
12,814
16,810
14,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
MarRach
Neith
13
6 / 3 / 11
10,806
772
15,086
11,252
4,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
13
4 / 5 / 11
10,139
724
5,030
11,480
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
23
24
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cuervo125349
Hercules
13
1
7
16.5
W
Neith
MarRach
Neith
6
3
11
3.83
W
Chang'e
4
5
11
1.9
L
4
8
2
0.63
L
King Arthur
iFIare
King Arthur
4
9
2
0.56
L
Hades
uPubs
Hades
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
32,930
47,066
Taken
39,542
33,953
Mitigated
23,718
6,349
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cuervo125349
Hercules
12,814
5,110
0
9,651
16,810
14,943
671
3,796
12,564
0
33,360
W
Neith
MarRach
Neith
15,086
7,673
0
1,094
11,252
4,023
1,973
2,772
8,180
0
53,378
W
Chang'e
5,030
345
1,443
2,753
11,480
4,752
679
2,367
8,873
25,258
0
L
5,581
1,608
0
45
10,675
5,005
0
1,942
8,559
0
14,501
L
King Arthur
iFIare
King Arthur
12,720
2,103
0
1,535
19,859
19,907
4
1,995
17,378
0
32,032
L
Hades
uPubs
Hades
8,530
668
1,007
3,762
16,532
9,041
50
1,183
15,052
37,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
32,632
93
Minions Killed
131
0
Camps Cleared
0
684,372
Distance Traveled
763,053
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,687
835
28
2
0
290,677
0
W
Neith
10,806
772
68
5
0
222,291
4
W
Chang'e
10,139
724
35
3
0
250,085
0
L
Da Ji
8,922
637
16
1
0
219,245
1
L
King Arthur
9,342
667
27
2
0
264,019
4
L
Hades
9,245
660
50
4
0
201,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role