Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GalaxieSwayzze
Gilgamesh
Level 148
God Stats
7W - 0L
1,666 SR
Queue Stats
104W - 73L
1,641 Elo+
Party 1
Terra
Terra
Lycanthrope1371
Terra
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
747W - 680L
1,588 Elo+
Party 1
Hel
Hel
Stealthy-Feng
Hel
Level 81
God Stats
9W - 6L
1,513 SR
Queue Stats
111W - 105L
1,449 Elo+
Solo
Awilix
Awilix
Xerlyh
Awilix
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 8L
1,722 Elo+
Party 1
Team Averages
Level 105
1,536 SR
1,580 Elo+

VS

Team Averages
Level 72
1,495 SR
1,489 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Triksy-_-
Loki
Level 108
God Stats
47W - 37L
1,623 SR
Queue Stats
515W - 458L
1,576 Elo+
Party 2
Anhur
Anhur
XxSLICKYNICKIExX
Anhur
Level 95
God Stats
10W - 11L
1,373 SR
Queue Stats
491W - 435L
1,506 Elo+
Party 2
Chang'e
Chang'e
coldice098
Chang'e
Level 89
God Stats
10W - 13L
1,576 SR
Queue Stats
620W - 562L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
david_1965245
Sun Wukong
Level 42
God Stats
6W - 11L
1,401 SR
Queue Stats
241W - 326L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 1 / 2
6,184
562
3,976
4,393
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
GalaxieSwayzze
Gilgamesh
10
4 / 1 / 6
6,521
593
6,026
8,477
2,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 2
5,630
512
4,225
6,402
4,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
1 / 1 / 2
6,100
555
2,704
5,392
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Awilix
Xerlyh
Awilix
12
4 / 0 / 1
6,392
581
5,137
4,093
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 3 / 1
4,796
436
1,729
5,989
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
9
1 / 3 / 0
5,234
476
3,417
5,888
1,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 6 / 2
5,281
480
1,827
7,324
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
coldice098
Chang'e
11
1 / 1 / 0
6,394
581
4,164
5,744
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
david_1965245
Sun Wukong
9
0 / 1 / 0
5,261
478
3,169
5,744
2,787
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
L
Ne Zha
 
Ne Zha
0
3
1
0.17
W
Gilgamesh
GalaxieSwayzze
Gilgamesh
4
1
6
7
W
0
0
2
1
W
1
1
2
2
L
Loki
1
3
0
0.33
W
Awilix
Xerlyh
Awilix
4
0
1
4.5
L
0
6
2
0.17
L
Chang'e
coldice098
Chang'e
1
1
0
1
L
Sun Wukong
david_1965245
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,068
Damage
14,306
28,757
Taken
30,689
10,851
Mitigated
9,872
10,948
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,976
1,379
576
1,951
4,393
912
1,340
0
4,393
29,584
0
L
Ne Zha
 
Ne Zha
1,729
799
0
1,244
5,989
1,734
0
1,712
4,253
0
12,588
W
Gilgamesh
GalaxieSwayzze
Gilgamesh
6,026
1,072
0
2,088
8,477
2,989
489
210
8,227
0
23,032
W
4,225
533
117
3,398
6,402
4,146
0
0
6,402
25,757
0
W
2,704
181
0
1,963
5,392
1,583
0
3,026
2,034
29,473
0
L
Loki
3,417
352
0
780
5,888
1,724
0
2,080
3,808
0
22,148
W
Awilix
Xerlyh
Awilix
5,137
2,075
0
855
4,093
1,221
0
520
3,537
0
42,191
L
1,827
852
0
813
7,324
1,863
0
1,896
5,428
0
19,296
L
Chang'e
coldice098
Chang'e
4,164
164
70
2,938
5,744
1,764
0
1,876
3,722
33,212
0
L
Sun Wukong
david_1965245
Sun Wukong
3,169
416
294
749
5,744
2,787
0
3,137
2,573
0
29,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
26,966
300
Minions Killed
221
0
Camps Cleared
0
1,057,268
Distance Traveled
956,780
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,184
562
67
6
0
177,616
3
L
Ne Zha
4,796
436
32
3
0
182,472
1
W
Gilgamesh
6,521
593
25
2
0
220,792
3
W
Terra
5,630
512
59
5
0
219,100
4
W
Hel
6,100
555
75
7
0
210,893
0
L
Loki
5,234
476
33
3
0
212,519
2
W
Awilix
6,392
581
74
7
0
228,867
2
L
Anhur
5,281
480
40
4
0
168,198
0
L
Chang'e
6,394
581
72
7
0
197,260
4
L
Sun Wukong
5,261
478
44
4
0
196,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role