Player Matchup

Gilgamesh
Gilgamesh
Bundle_of_Stix
Gilgamesh
Level 146
God Stats
4W - 2L
1,725 SR
Queue Stats
157W - 123L
1,601 Elo+
Party 1
Chang'e
Chang'e
EgonLight
Chang'e
Level 126
God Stats
0W - 1L
1,820 SR
Queue Stats
5W - 11L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
Pacman-Kimo
Sylvanus
Level 119
God Stats
11W - 5L
1,837 SR
Queue Stats
22W - 30L
1,501 Elo+
Party 1
Apollo
Apollo
PwL_Vibes
Apollo
Level 118
God Stats
3W - 3L
1,569 SR
Queue Stats
153W - 180L
1,467 Elo+
Party 1
Zhong Kui
Zhong Kui
l NORAGAMi l
Zhong Kui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,543 Elo+
Solo
Team Averages
Level 124
1,690 SR
1,501 Elo+

VS

Team Averages
Level 128
1,615 SR
1,500 Elo+
Gilgamesh
Gilgamesh
Lazydreams01
Gilgamesh
Level 132
God Stats
17W - 8L
1,925 SR
Queue Stats
406W - 385L
1,487 Elo+
Solo
Sol
Sol
Mr_Mad_Decent2k
Sol
Level 154
God Stats
2W - 1L
1,358 SR
Queue Stats
112W - 113L
1,495 Elo+
Solo
Awilix
Awilix
Siberian Glocc
Awilix
Level 148
God Stats
36W - 32L
1,565 SR
Queue Stats
359W - 306L
1,493 Elo+
Solo
Fenrir
Fenrir
Spiggg
Fenrir
Level 84
God Stats
77W - 64L
1,655 SR
Queue Stats
458W - 387L
1,547 Elo+
Solo
Janus
Janus
TalkingWings41
Janus
Level 123
God Stats
54W - 49L
1,574 SR
Queue Stats
610W - 546L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bundle_of_Stix
Gilgamesh
12
4 / 2 / 0
7,628
587
5,980
9,626
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
EgonLight
Chang'e
10
0 / 7 / 0
5,675
437
5,184
10,272
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Pacman-Kimo
Sylvanus
9
0 / 3 / 1
5,586
430
5,632
10,260
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
PwL_Vibes
Apollo
9
0 / 5 / 1
5,472
421
4,933
10,536
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
l NORAGAMi l
Zhong Kui
11
0 / 5 / 1
6,069
467
3,341
8,242
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lazydreams01
Gilgamesh
13
6 / 2 / 1
7,902
608
7,510
9,790
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 6
7,735
595
10,675
11,840
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 0 / 5
7,689
591
7,104
7,237
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Spiggg
Fenrir
11
4 / 0 / 6
7,290
561
4,445
8,787
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 1 / 6
7,360
566
4,368
5,273
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
22
22
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bundle_of_Stix
Gilgamesh
4
2
0
2
L
Chang'e
EgonLight
Chang'e
0
7
0
0
W
Gilgamesh
Lazydreams01
Gilgamesh
6
2
1
3.25
W
3
1
6
6
L
Sylvanus
Pacman-Kimo
Sylvanus
0
3
1
0.17
L
Apollo
PwL_Vibes
Apollo
0
5
1
0.1
W
6
0
5
8.5
W
Fenrir
Spiggg
Fenrir
4
0
6
7
W
3
1
6
6
L
Zhong Kui
l NORAGAMi l
Zhong Kui
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,070
Damage
34,102
48,936
Taken
42,927
18,938
Mitigated
17,654
15,888
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bundle_of_Stix
Gilgamesh
5,980
1,451
0
2,629
9,626
3,250
0
1,097
8,529
0
32,461
L
Chang'e
EgonLight
Chang'e
5,184
430
91
3,224
10,272
3,028
0
0
10,272
32,917
0
W
Gilgamesh
Lazydreams01
Gilgamesh
7,510
2,394
0
1,082
9,790
5,458
0
5,184
4,606
0
44,453
W
10,675
4,652
0
8,894
11,840
3,337
2,776
3,144
8,656
56,767
0
L
Sylvanus
Pacman-Kimo
Sylvanus
5,632
2,403
954
3,915
10,260
4,514
0
4,422
5,838
19,953
0
L
Apollo
PwL_Vibes
Apollo
4,933
2,398
0
1,951
10,536
3,569
0
6,944
3,592
0
30,841
W
7,104
3,375
0
2,176
7,237
2,479
0
1,644
5,421
0
41,310
W
Fenrir
Spiggg
Fenrir
4,445
583
0
3,539
8,787
4,844
204
2,714
6,021
0
21,209
W
4,368
381
0
1,592
5,273
1,536
227
1,071
4,066
34,380
0
L
Zhong Kui
l NORAGAMi l
Zhong Kui
3,341
123
0
3,124
8,242
4,577
0
2,580
5,662
29,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
37,976
288
Minions Killed
385
0
Camps Cleared
0
1,135,565
Distance Traveled
1,267,751
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,628
587
63
5
0
259,952
1
L
Chang'e
5,675
437
64
5
0
228,138
1
W
Gilgamesh
7,902
608
86
7
0
252,214
0
W
Sol
7,735
595
111
9
0
211,212
0
L
Sylvanus
5,586
430
38
3
0
227,443
5
L
Apollo
5,472
421
51
4
0
219,125
1
W
Awilix
7,689
591
81
6
0
290,889
4
W
Fenrir
7,290
561
26
2
0
265,077
3
W
Janus
7,360
566
81
6
0
248,359
4
L
Zhong Kui
6,069
467
72
6
0
200,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role