Player Matchup

Danzaburou
Danzaburou
DIOGOXP
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Kaja62
Ah Puch
Level 153
God Stats
4W - 5L
1,528 SR
Queue Stats
424W - 401L
1,490 Elo+
Solo
Terra
Terra
Mavena
Terra
Level 157
God Stats
1W - 3L
1,380 SR
Queue Stats
201W - 183L
1,468 Elo+
Party 1
Set
Set
pikerkiller
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
vity76
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 127
1,482 SR
1,492 Elo+

VS

Team Averages
Level 120
1,499 SR
1,506 Elo+
Bastet
Bastet
Aredhele
Bastet
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HumGum
Nu Wa
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 63L
1,542 Elo+
Solo
Geb
Geb
Mariotiger222
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,483 Elo+
Solo
Fenrir
Fenrir
Skiverkin
Fenrir
Level 104
God Stats
2W - 2L
1,494 SR
Queue Stats
306W - 310L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
cratchu
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DIOGOXP
Danzaburou
20
3 / 5 / 12
12,991
722
20,561
20,719
9,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Kaja62
Ah Puch
18
3 / 6 / 9
11,496
639
24,010
19,983
9,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Mavena
Terra
20
4 / 3 / 13
12,069
671
24,573
21,678
26,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 5
11,103
617
11,477
22,706
12,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hercules
vity76
Hercules
20
5 / 2 / 10
12,699
706
16,462
27,713
27,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aredhele
Bastet
20
7 / 4 / 12
12,039
669
27,622
19,020
9,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
HumGum
Nu Wa
20
6 / 3 / 13
12,799
711
24,679
14,204
5,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 4 / 19
11,225
624
13,844
23,957
27,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Skiverkin
Fenrir
19
7 / 3 / 10
12,351
686
13,999
28,628
21,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
cratchu
Guan Yu
18
3 / 4 / 18
11,492
638
22,345
29,763
24,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
96
18
Kills
24
24
Deaths
18
49
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aredhele
Bastet
7
4
12
3.25
L
Danzaburou
DIOGOXP
Danzaburou
3
5
12
1.8
W
Nu Wa
HumGum
Nu Wa
6
3
13
4.17
L
Ah Puch
Kaja62
Ah Puch
3
6
9
1.25
W
1
4
19
2.63
L
Terra
Mavena
Terra
4
3
13
3.5
W
Fenrir
Skiverkin
Fenrir
7
3
10
4
W
Guan Yu
cratchu
Guan Yu
3
4
18
3
L
3
8
5
0.69
L
Hercules
vity76
Hercules
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,083
Damage
102,489
112,799
Taken
115,572
85,583
Mitigated
88,099
42,686
Healing
61,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aredhele
Bastet
27,622
5,110
3,749
3,059
19,020
9,089
973
7,295
11,725
0
41,380
L
Danzaburou
DIOGOXP
Danzaburou
20,561
4,735
1,691
3,938
20,719
9,987
2,082
7,268
13,451
0
57,516
W
Nu Wa
HumGum
Nu Wa
24,679
8,453
2,256
3,194
14,204
5,977
1,444
7,832
6,372
58,363
0
L
Ah Puch
Kaja62
Ah Puch
24,010
818
2,019
2,812
19,983
9,379
282
6,012
13,971
54,232
0
W
13,844
1,418
2,943
3,838
23,957
27,314
588
11,372
12,585
28,017
0
L
Terra
Mavena
Terra
24,573
1,008
9,583
5,652
21,678
26,918
396
9,270
12,408
42,006
0
W
Fenrir
Skiverkin
Fenrir
13,999
3,679
3,138
9,723
28,628
21,144
669
11,958
16,670
0
24,848
W
Guan Yu
cratchu
Guan Yu
22,345
4,900
17,913
11,956
29,763
24,575
957
10,126
19,637
0
35,275
L
11,477
3,363
2,298
2,327
22,706
12,167
352
4,958
17,748
0
32,658
L
Hercules
vity76
Hercules
16,462
4,905
3,719
8,647
27,713
27,132
440
11,015
16,698
0
32,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,358
Gold Earned
59,906
244
Minions Killed
167
0
Camps Cleared
0
1,396,908
Distance Traveled
1,741,224
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,039
669
23
1
0
356,171
0
L
Danzaburou
12,991
722
84
5
0
257,792
0
W
Nu Wa
12,799
711
65
4
0
303,848
0
L
Ah Puch
11,496
639
62
3
0
240,684
0
W
Geb
11,225
624
22
1
0
350,807
4
L
Terra
12,069
671
14
1
0
289,861
4
W
Fenrir
12,351
686
26
1
0
349,395
0
W
Guan Yu
11,492
638
31
2
0
381,003
0
L
Set
11,103
617
49
3
0
302,300
0
L
Hercules
12,699
706
35
2
0
306,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role