Player Matchup

Achilles
Achilles
Sinfiny
Achilles
Level 40
God Stats
4W - 3L
1,729 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 2
Rama
Rama
opendamouf
Rama
Level 129
God Stats
4W - 4L
1,532 SR
Queue Stats
341W - 422L
1,375 Elo+
Solo
Eset
Eset
tutbobaganoosh
Eset
Level 127
God Stats
25W - 38L
1,594 SR
Queue Stats
251W - 360L
1,462 Elo+
Party 2
Team Averages
Level 99
1,618 SR
1,447 Elo+

VS

Team Averages
Level 113
1,523 SR
1,476 Elo+
Scylla
Scylla
BootyJiggle56
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Deftones4771
Medusa
Level 115
God Stats
39W - 29L
1,592 SR
Queue Stats
199W - 218L
1,500 Elo+
Party 1
Nike
Nike
EXTRA_TOXIC_FANG
Nike
Level 97
God Stats
1W - 0L
1,476 SR
Queue Stats
99W - 120L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sinfiny
Achilles
8
0 / 3 / 1
6,276
628
2,296
9,000
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 4 / 1
6,041
604
3,409
7,211
1,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 0
6,254
625
5,820
6,706
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,466
747
5,517
4,125
1,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
3 / 0 / 2
7,160
716
4,884
4,483
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 6
7,424
742
6,421
9,232
3,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Medusa
3
0
2
4
W
3
1
6
6
L
Achilles
Sinfiny
Achilles
0
3
1
0.17
L
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,525
Damage
16,822
22,917
Taken
17,840
9,948
Mitigated
6,485
4,723
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,517
33
968
879
4,125
1,077
437
1,589
2,536
34,863
0
W
Medusa
4,884
1,891
441
1,525
4,483
1,719
890
1,341
3,142
0
24,267
W
6,421
390
0
635
9,232
3,689
106
2,974
6,258
91
17,879
L
Achilles
Sinfiny
Achilles
2,296
572
0
810
9,000
6,217
0
2,456
6,544
0
7,872
L
3,409
2,295
318
854
7,211
1,866
702
1,266
5,945
0
15,474
L
5,820
163
292
2,449
6,706
1,865
0
1,850
4,856
26,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,571
Gold Earned
22,050
89
Minions Killed
129
0
Camps Cleared
0
514,338
Distance Traveled
562,312
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,466
747
53
5
0
172,252
2
W
Medusa
7,160
716
36
4
0
186,876
3
W
Nike
7,424
742
40
4
0
203,184
1
L
Achilles
6,276
628
13
1
0
184,615
2
L
Rama
6,041
604
35
4
0
152,917
1
L
Eset
6,254
625
41
4
0
176,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role