Player Matchup

Danzaburou
Danzaburou
ImpossibleChamp
Danzaburou
Level 57
God Stats
11W - 13L
1,489 SR
Queue Stats
12W - 15L
1,459 Elo+
Party 2
Loki
Loki
InfamousJester28
Loki
Level 97
God Stats
0W - 2L
1,338 SR
Queue Stats
25W - 33L
1,457 Elo+
Party 2
Discordia
Discordia
TerryFolder
Discordia
Level 106
God Stats
14W - 13L
1,653 SR
Queue Stats
200W - 172L
1,433 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,450 Elo+

VS

Team Averages
Level 80
1,514 SR
1,451 Elo+
Anhur
Anhur
Gulsoh
Anhur
Level 48
God Stats
4W - 3L
1,564 SR
Queue Stats
122W - 104L
1,564 Elo+
Party 1
Cerberus
Cerberus
Reagz31
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
TerminalUnicorn
Ah Puch
Level 69
God Stats
4W - 5L
1,479 SR
Queue Stats
78W - 99L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImpossibleChamp
Danzaburou
15
1 / 2 / 9
11,118
654
7,475
9,546
3,300
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 5 / 2
10,835
637
7,152
10,197
2,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
TerryFolder
Discordia
14
5 / 1 / 5
11,219
660
12,419
8,146
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gulsoh
Anhur
15
5 / 3 / 3
11,474
675
9,363
10,495
3,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Reagz31
Cerberus
13
2 / 3 / 5
11,291
664
4,879
14,881
14,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 3
10,174
598
7,954
8,678
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
8
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
Gulsoh
Anhur
5
3
3
2.17
L
Danzaburou
ImpossibleChamp
Danzaburou
1
2
9
2.75
L
5
5
2
1.2
W
Cerberus
Reagz31
Cerberus
2
3
5
1.5
W
1
5
3
0.5
L
Discordia
TerryFolder
Discordia
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
22,196
27,889
Taken
34,054
8,377
Mitigated
21,016
7,146
Healing
4,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Gulsoh
Anhur
9,363
2,168
0
250
10,495
3,977
657
4,245
5,956
0
44,867
L
Danzaburou
ImpossibleChamp
Danzaburou
7,475
2,275
0
4,139
9,546
3,300
171
5,707
3,839
0
46,248
L
7,152
1,438
0
0
10,197
2,995
819
5,353
4,844
0
43,917
W
Cerberus
Reagz31
Cerberus
4,879
0
0
3,897
14,881
14,939
0
5,019
9,361
26,296
0
W
7,954
54
0
222
8,678
2,100
385
2,214
6,260
53,130
0
L
Discordia
TerryFolder
Discordia
12,419
757
0
3,007
8,146
2,082
440
1,852
6,294
34,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
32,939
198
Minions Killed
211
0
Camps Cleared
0
822,316
Distance Traveled
864,931
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,474
675
57
3
0
278,268
6
L
Danzaburou
11,118
654
98
6
0
299,985
4
L
Loki
10,835
637
47
3
0
290,580
5
W
Cerberus
11,291
664
54
3
0
316,379
3
W
Ah Puch
10,174
598
100
6
0
270,284
2
L
Discordia
11,219
660
53
3
0
231,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role