Player Matchup

Ares
Ares
CeifeiroLord
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Odin
Odin
LuffyTaro12
Odin
Level 6
God Stats
11W - 16L
1,247 SR
Queue Stats
13W - 21L
1,236 Elo+
Party 2
Ra
Ra
Rublescris
Ra
Level 4
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 2L
1,047 Elo+
Party 2
Heimdallr
Heimdallr
aidrac0784
Heimdallr
Level 17
God Stats
2W - 5L
1,205 SR
Queue Stats
23W - 47L
1,242 Elo+
Solo
Kukulkan
Kukulkan
mouster23
Kukulkan
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 8
1,346 SR
1,305 Elo+

VS

Team Averages
Level 20
1,413 SR
1,267 Elo+
Fenrir
Fenrir
DarkDeamon-
Fenrir
Level 29
God Stats
7W - 9L
1,444 SR
Queue Stats
109W - 106L
1,381 Elo+
Solo
Chang'e
Chang'e
Say Milka
Chang'e
Level 17
God Stats
2W - 5L
1,195 SR
Queue Stats
34W - 42L
1,284 Elo+
Party 1
Hachiman
Hachiman
Very Krusty
Hachiman
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 30L
1,290 Elo+
Party 1
Kuzenbo
Kuzenbo
mikitaki
Kuzenbo
Level 21
God Stats
3W - 1L
1,741 SR
Queue Stats
77W - 90L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
oMAXXIIPADo
Baron Samedi
Level 11
God Stats
1W - 5L
1,182 SR
Queue Stats
2W - 10L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 14 / 15
13,499
900
3,979
31,845
26,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 7 / 23
16,427
1,095
20,604
25,812
30,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 13 / 16
15,037
1,002
22,051
22,772
10,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
aidrac0784
Heimdallr
20
7 / 10 / 20
15,688
1,046
27,088
25,446
16,524
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
mouster23
Kukulkan
20
15 / 2 / 13
17,881
1,192
39,047
16,749
8,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 2 / 11
14,913
994
14,006
15,535
12,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Say Milka
Chang'e
20
20 / 10 / 17
18,361
1,224
36,783
31,697
13,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Very Krusty
Hachiman
20
11 / 4 / 27
17,727
1,182
36,412
27,071
17,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
mikitaki
Kuzenbo
20
2 / 11 / 16
13,585
906
5,885
25,793
20,237
Baron Samedi
oMAXXIIPADo
Baron Samedi
20
6 / 9 / 23
15,883
1,059
19,169
21,007
10,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
139
36
Kills
45
46
Deaths
36
87
Assists
94
Player
Kills
Deaths
Assists
KDA
W
3
14
15
0.75
L
Fenrir
6
2
11
5.75
W
6
7
23
2.5
W
5
13
16
1
L
Chang'e
Say Milka
Chang'e
20
10
17
2.85
L
Hachiman
Very Krusty
Hachiman
11
4
27
6.13
W
Heimdallr
aidrac0784
Heimdallr
7
10
20
1.7
L
Kuzenbo
mikitaki
Kuzenbo
2
11
16
0.91
W
Kukulkan
mouster23
Kukulkan
15
2
13
10.75
L
Baron Samedi
oMAXXIIPADo
Baron Samedi
6
9
23
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,769
Damage
112,255
122,624
Taken
121,103
92,731
Mitigated
74,142
6,701
Healing
26,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,979
544
0
0
31,845
26,809
0
17,678
13,908
6,662
0
L
Fenrir
14,006
3,253
0
867
15,535
12,715
0
10,292
5,243
0
27,656
W
20,604
8,638
0
1,472
25,812
30,713
0
11,919
13,893
325
55,718
W
22,051
5,093
69
947
22,772
10,575
0
12,958
9,814
47,311
0
L
Chang'e
Say Milka
Chang'e
36,783
8,511
6,568
6,919
31,697
13,950
0
16,841
14,856
66,973
0
L
Hachiman
Very Krusty
Hachiman
36,412
26,971
819
1,617
27,071
17,236
0
15,158
11,913
0
58,820
W
Heimdallr
aidrac0784
Heimdallr
27,088
17,420
782
1,276
25,446
16,524
0
11,767
13,679
0
44,872
L
Kuzenbo
mikitaki
Kuzenbo
5,885
2,102
0
0
25,793
20,237
0
13,411
12,378
12,890
0
W
Kukulkan
mouster23
Kukulkan
39,047
5,447
0
2,155
16,749
8,110
0
7,256
9,493
80,038
0
L
Baron Samedi
oMAXXIIPADo
Baron Samedi
19,169
2,562
5,269
4,743
21,007
10,004
0
9,631
11,376
45,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,532
Gold Earned
80,469
244
Minions Killed
237
5
Camps Cleared
8
1,206,068
Distance Traveled
1,283,133
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,499
900
0
0
0
243,527
0
L
Fenrir
14,913
994
22
1
6
297,022
0
W
Odin
16,427
1,095
70
5
2
282,270
3
W
Ra
15,037
1,002
48
3
0
225,557
3
L
Chang'e
18,361
1,224
74
5
1
306,334
0
L
Hachiman
17,727
1,182
60
4
0
262,024
0
W
Heimdallr
15,688
1,046
31
2
1
196,573
0
L
Kuzenbo
13,585
906
15
1
1
191,930
2
W
Kukulkan
17,881
1,192
95
6
2
258,141
1
L
Baron Samedi
15,883
1,059
66
4
0
225,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role