Player Matchup

Tyr
Tyr
DeepOcean9941
Tyr
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 233L
1,424 Elo+
Solo
Sol
Sol
MOGLINATOR
Sol
Level 126
God Stats
3W - 5L
1,401 SR
Queue Stats
283W - 287L
1,362 Elo+
Solo
Chronos
Chronos
NASA_GOD_K1LLER
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,366 Elo+
Party 2
King Arthur
King Arthur
Shadoworn
King Arthur
Level 108
God Stats
8W - 11L
1,515 SR
Queue Stats
212W - 201L
1,403 Elo+
Party 2
Poseidon
Poseidon
Stay_Lyftd405
Poseidon
Level 120
God Stats
9W - 6L
1,728 SR
Queue Stats
565W - 565L
1,385 Elo+
Solo
Team Averages
Level 90
1,529 SR
1,388 Elo+

VS

Team Averages
Level 73
1,426 SR
1,370 Elo+
Cerberus
Cerberus
Danger NH
Cerberus
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 244L
1,307 Elo+
Party 1
Achilles
Achilles
Just Sean Bean
Achilles
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 49L
1,410 Elo+
Party 1
Khepri
Khepri
MonkeyballZz
Khepri
Level 24
God Stats
0W - 1L
1,337 SR
Queue Stats
6W - 10L
1,335 Elo+
Solo
Serqet
Serqet
Night NH
Serqet
Level 77
God Stats
0W - 2L
1,292 SR
Queue Stats
278W - 256L
1,362 Elo+
Party 1
Thanatos
Thanatos
Radiant NH
Thanatos
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 159L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 16
10,949
842
6,081
15,601
14,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 2 / 13
11,670
898
18,227
7,289
2,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 3 / 14
10,704
823
12,850
9,191
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Shadoworn
King Arthur
17
9 / 5 / 14
11,016
847
21,181
21,168
12,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Stay_Lyftd405
Poseidon
17
4 / 3 / 14
10,176
783
21,013
8,220
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Danger NH
Cerberus
14
2 / 5 / 8
8,356
643
10,611
24,250
14,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
18
7 / 5 / 6
10,126
779
12,169
25,865
20,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
16
0 / 4 / 8
7,961
612
8,305
16,434
18,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Night NH
Serqet
13
2 / 9 / 6
8,061
620
5,988
12,119
5,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Radiant NH
Thanatos
17
5 / 6 / 5
9,461
728
8,645
11,934
5,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
29
Kills
16
17
Deaths
29
71
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Danger NH
Cerberus
2
5
8
1.2
W
1
4
16
2.25
L
Achilles
7
5
6
2
W
9
2
13
7.75
L
Khepri
0
4
8
1
W
6
3
14
4.33
L
Serqet
Night NH
Serqet
2
9
6
0.56
L
Thanatos
Radiant NH
Thanatos
5
6
5
1.25
W
King Arthur
Shadoworn
King Arthur
9
5
14
3.2
W
Poseidon
Stay_Lyftd405
Poseidon
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,352
Damage
45,718
61,469
Taken
90,602
37,277
Mitigated
63,809
22,417
Healing
35,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Danger NH
Cerberus
10,611
571
1,111
10,289
24,250
14,370
0
15,342
8,908
22,342
0
W
6,081
1,445
131
2,273
15,601
14,596
1,423
3,896
10,847
1,511
9,330
L
Achilles
12,169
2,144
2,350
9,746
25,865
20,128
0
14,462
11,403
0
22,799
W
18,227
3,058
2,152
3,486
7,289
2,677
1,693
2,303
4,836
41,665
0
L
Khepri
8,305
1,183
1,853
1,296
16,434
18,234
0
9,986
6,448
18,686
0
W
12,850
6,082
1,182
2,450
9,191
3,184
1,033
3,987
4,526
21,472
0
L
Serqet
Night NH
Serqet
5,988
1,251
1,105
901
12,119
5,553
0
5,752
6,367
0
7,999
L
Thanatos
Radiant NH
Thanatos
8,645
657
880
5,521
11,934
5,524
0
7,567
4,367
0
16,306
W
King Arthur
Shadoworn
King Arthur
21,181
3,766
595
6,735
21,168
12,822
51
6,477
13,529
0
35,705
W
Poseidon
Stay_Lyftd405
Poseidon
21,013
3,467
1,092
2,321
8,220
3,998
652
2,253
5,762
37,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,515
Gold Earned
43,965
129
Minions Killed
91
0
Camps Cleared
0
1,158,992
Distance Traveled
1,053,685
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,356
643
31
2
0
214,729
0
W
Tyr
10,949
842
8
1
0
244,594
0
L
Achilles
10,126
779
14
1
0
241,017
0
W
Sol
11,670
898
47
4
0
250,716
0
L
Khepri
7,961
612
16
1
0
210,164
0
W
Chronos
10,704
823
11
1
0
206,421
3
L
Serqet
8,061
620
9
1
0
166,015
1
L
Thanatos
9,461
728
21
2
0
221,760
0
W
King Arthur
11,016
847
31
2
0
247,329
1
W
Poseidon
10,176
783
32
2
0
209,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role