Player Matchup

Cthulhu
Cthulhu
Matachula
Cthulhu
Level 76
God Stats
8W - 10L
1,583 SR
Queue Stats
94W - 83L
1,472 Elo+
Party 2
Sol
Sol
The Jackie Boi
Sol
Level 28
God Stats
3W - 2L
1,514 SR
Queue Stats
16W - 17L
1,525 Elo+
Party 2
Medusa
Medusa
TheRigster2
Medusa
Level 81
God Stats
5W - 1L
1,700 SR
Queue Stats
353W - 287L
1,559 Elo+
Party 2
Team Averages
Level 62
1,599 SR
1,519 Elo+

VS

Team Averages
Level 39
1,387 SR
1,248 Elo+
Kumbhakarna
Kumbhakarna
Blood_rain5675
Kumbhakarna
Level 68
God Stats
12W - 18L
1,420 SR
Queue Stats
78W - 106L
1,320 Elo+
Party 1
Neith
Neith
Wolfhaley013
Neith
Level 20
God Stats
2W - 12L
1,450 SR
Queue Stats
2W - 13L
1,131 Elo+
Party 1
Ah Puch
Ah Puch
gnomegrowne_420
Ah Puch
Level 28
God Stats
5W - 17L
1,290 SR
Queue Stats
82W - 120L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Matachula
Cthulhu
11
6 / 0 / 7
8,462
846
5,378
10,070
7,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
1 / 1 / 13
7,272
727
7,831
5,592
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
12
8 / 0 / 7
8,651
865
6,822
6,647
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Blood_rain5675
Kumbhakarna
9
0 / 5 / 1
5,786
579
3,904
9,797
6,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
5,883
588
2,847
6,284
2,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
1 / 6 / 0
6,398
640
8,185
7,976
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Blood_rain5675
Kumbhakarna
0
5
1
0.1
W
Cthulhu
Matachula
Cthulhu
6
0
7
9.5
W
1
1
13
7.5
W
Medusa
8
0
7
11.5
L
0
4
1
0.13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
14,936
22,309
Taken
24,057
12,147
Mitigated
11,408
6,227
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Blood_rain5675
Kumbhakarna
3,904
417
0
500
9,797
6,607
37
4,791
5,006
14,852
0
W
Cthulhu
Matachula
Cthulhu
5,378
329
678
600
10,070
7,694
27
4,647
5,423
18,048
0
W
7,831
2,321
381
2,604
5,592
1,994
723
4,062
1,530
20,446
1,376
W
Medusa
6,822
2,472
0
1,964
6,647
2,459
670
3,438
3,209
0
29,252
L
2,847
1,276
270
1,264
6,284
2,138
0
3,683
2,601
0
13,580
L
8,185
313
0
1,066
7,976
2,663
0
4,611
3,365
24,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,385
Gold Earned
18,067
149
Minions Killed
82
0
Camps Cleared
0
553,829
Distance Traveled
475,010
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,786
579
11
1
0
184,240
2
W
Cthulhu
8,462
846
29
3
0
193,068
3
W
Sol
7,272
727
48
5
0
159,991
3
W
Medusa
8,651
865
72
7
0
200,770
4
L
Neith
5,883
588
32
3
0
154,022
2
L
Ah Puch
6,398
640
39
4
0
136,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role