Player Matchup

Sobek
Sobek
BigBotBilly
Sobek
Level 27
God Stats
11W - 14L
1,473 SR
Queue Stats
70W - 88L
1,353 Elo+
Party 3
Izanami
Izanami
SwollenRaisins
Izanami
Level 27
God Stats
19W - 18L
1,437 SR
Queue Stats
434W - 467L
1,352 Elo+
Party 1
Anhur
Anhur
ThirdPartyMarty
Anhur
Level 29
God Stats
7W - 5L
1,620 SR
Queue Stats
101W - 131L
1,315 Elo+
Party 3
King Arthur
King Arthur
severe-till0
King Arthur
Level 24
God Stats
5W - 6L
1,196 SR
Queue Stats
21W - 24L
1,250 Elo+
Solo
Chaac
Chaac
x3 Gambit
Chaac
Level 27
God Stats
8W - 10L
1,447 SR
Queue Stats
54W - 52L
1,370 Elo+
Party 1
Team Averages
Level 27
1,435 SR
1,328 Elo+

VS

Team Averages
Level 15
1,489 SR
1,494 Elo+
Jormungandr
Jormungandr
ITzDeLeTeD4817
Jormungandr
Level 12
God Stats
15W - 13L
1,598 SR
Queue Stats
22W - 24L
1,439 Elo+
Solo
Cthulhu
Cthulhu
MADMAD2017
Cthulhu
Level 5
God Stats
2W - 0L
1,421 SR
Queue Stats
2W - 1L
1,625 Elo+
Party 2
Thor
Thor
Mailbox_x
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Maithew1292
Hun Batz
Level 28
God Stats
6W - 8L
1,426 SR
Queue Stats
77W - 84L
1,407 Elo+
Solo
Anubis
Anubis
WolfMasterMX
Anubis
Level 27
God Stats
13W - 13L
1,500 SR
Queue Stats
43W - 50L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
10,329
369
4,890
13,260
12,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
12 / 5 / 4
14,772
528
24,211
21,360
8,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 1
9,245
330
7,494
13,310
4,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
severe-till0
King Arthur
6
0 / 0 / 1
7,805
279
577
2,409
707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
x3 Gambit
Chaac
20
16 / 0 / 5
14,915
533
26,826
25,793
27,689
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ITzDeLeTeD4817
Jormungandr
19
6 / 1 / 1
13,357
477
18,912
22,063
23,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
MADMAD2017
Cthulhu
16
3 / 14 / 2
12,154
434
9,483
32,647
27,595
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
16
0 / 14 / 2
11,540
412
5,806
23,095
9,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Maithew1292
Hun Batz
20
2 / 2 / 2
14,414
515
12,363
25,245
9,897
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
0 / 6 / 2
13,080
467
10,095
21,692
11,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
30
Kills
11
11
Deaths
37
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Jormungandr
ITzDeLeTeD4817
Jormungandr
6
1
1
6.5
W
Cthulhu
MADMAD2017
Cthulhu
3
14
2
0.29
W
Thor
0
14
2
0.07
W
Hun Batz
Maithew1292
Hun Batz
2
2
2
1.5
L
12
5
4
2.8
L
0
4
1
0.13
W
Anubis
0
6
2
0.17
L
King Arthur
severe-till0
King Arthur
0
0
1
0.5
L
Chaac
x3 Gambit
Chaac
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,998
Damage
56,659
76,132
Taken
124,742
53,983
Mitigated
81,872
29,572
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,890
689
628
4,274
13,260
12,405
270
8,607
4,566
24,053
0
W
Jormungandr
ITzDeLeTeD4817
Jormungandr
18,912
5,862
313
1,306
22,063
23,483
2,073
2,887
19,176
69,801
0
W
Cthulhu
MADMAD2017
Cthulhu
9,483
771
79
3,867
32,647
27,595
2,126
1,330
31,317
40,576
0
W
Thor
5,806
3,012
0
325
23,095
9,105
3,489
637
22,458
0
45,818
W
Hun Batz
Maithew1292
Hun Batz
12,363
7,820
0
8,208
25,245
9,897
5,604
303
24,942
0
123,306
L
24,211
19,190
147
5,379
21,360
8,949
2,399
7,684
13,484
0
121,104
L
7,494
3,496
0
5,432
13,310
4,233
558
6,161
7,089
0
40,886
W
Anubis
10,095
1,325
0
10,308
21,692
11,792
4,143
0
21,692
82,625
0
L
King Arthur
severe-till0
King Arthur
577
0
0
150
2,409
707
0
737
1,642
0
8,161
L
Chaac
x3 Gambit
Chaac
26,826
5,344
320
13,242
25,793
27,689
1,173
14,503
10,861
267
89,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,066
Gold Earned
64,545
427
Minions Killed
545
0
Camps Cleared
0
1,835,537
Distance Traveled
2,497,798
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,329
369
29
1
0
352,344
3
W
Jormungandr
13,357
477
81
3
0
543,586
0
W
Cthulhu
12,154
434
60
2
0
529,371
2
W
Thor
11,540
412
93
3
0
480,378
0
W
Hun Batz
14,414
515
167
6
0
527,770
3
L
Izanami
14,772
528
179
6
0
480,089
1
L
Anhur
9,245
330
65
2
0
295,007
5
W
Anubis
13,080
467
144
5
0
416,693
0
L
King Arthur
7,805
279
19
1
0
70,953
0
L
Chaac
14,915
533
135
5
0
637,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role